Turn 2I tell everyone that I am equally confused, while I also examine the pad.
| You walk over to the pad and take a look at it. There are 9 yellow buttons on it, arranged in a square pattern and labeled 1 through 9.
I speak lodly: "is somebody here? where am I?" I try again stand up and open slowly my eyes.
| You raise your voice to ask these questions. Everyone else answers: "I am here." and Toaster adds: "I don't know." Unsatisfied by these answers you slowly stand up and look around.
I go and inspect the wooden crate, trying to determine if I can open it or if there is anything inside. Should this br fruitless, I inspect the keypad on the metal pole.
| Before you can take a look you are shoved aside by Nimitz.
| You fall on your behind
| but remain uninjured. However, you still get a nice look on the backside of the keypad. It is made of stainless steel. Oddly, there is a depression in its backside in shape of a perfect regular decagon.
I try to read the minds surrounding me.
| You get a glimpse of the thoughts of those around you, all at once. You cannot understand a thing let alone determine who thinks what. You can see properly again. (or you could if you open your eyes)
I also head over to the crate and try to use the control device. Also, I look at Paranatural and speak. "Who the hell are you?"
| You jump over to the crate, instead of speaking to him, you shove Paranatural out of the way. But you trip and ram the crate with your head.
| You feel sharp pain on the top of your head. (-1 to concentration)
| The crate topples over.
I open the crate and equip the mad loot found therein.
| After Nimitz' little stunt you walk over to the toppled crate, that opened itself in the process. It contains pants of various design.
| You take a nice pair of blue jeans and put them on.
I flip over into a sit-up position and do sit up and if I see the others ask "Where the hell are we?"
| You turn over to watch the slapstick going on. You can't say anything because you are laughing.
I fill the hideous monster quota.
| You concentrate on gaining regenerative abilities by altering your own DNA. Realizing, how dangerous this could become, you stop.
I join frelock with the looting of the crate.
| Enthusiastic about the prospect of new pants you dig into the contents of the crate, throwing throusers and skirts left and right until you find a pair that fits.
| You choose white cargo-shorts with 4 pockets.
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Status after Turn:
Location: Mysterious plain, standing upright
Health: uninjured
Possessions: Generic underwear
Location: Mysterious plain, standing upright
Health: uninjured
Possessions: Generic underwear
Location: Mysterious plain, sitting on the ground.
Health: uninjured
Possessions: Generic underwear
Location: Mysterious plain, lying on the ground, eyes closed
Health: uninjured
Possessions: Generic underwear
Location: Mysterious plain, standing upright
Health: uninjured
Possessions: Generic underwear, white cargo-shorts
Location: Mysterious plain, lying on the ground, headache
Health: uninjured
Possessions: Generic underwear
Location: Mysterious plain, standing upright
Health: uninjured
Possessions: Generic underwear, blue jeans
Location: Mysterious plain, sitting on the ground
Health: uninjured
Possessions: Generic underwear
Location: Mysterious plain, Lying on the ground
Health: uninjured
Possessions: Generic underwear
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Environment:
A barren, sandy plain. The only features here are a wooden crate and a stainless steel keypad on top of a metal rod. The control pad houses nine buttons and is engraved with a regular decahedron on the backside. The crate lies open on its side, the pants and skirts it contained are scattered around it.
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Background: [3]
You all sense, that there is something unusual about this place, but you can't put your finger on it.
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Please check for errors.
Since I have some free time at hand, you can queue secondary actions as well, so the game can go at 2 turns/day for a while.
Please also vote for the number of the button to be pressed.Be aware, that you all share the same information via a telepathic link. (actually this thread fulfills this purpose)
Also: speaking, walking and simple dressing maneuvers are free actions and can be combined with other actions.
Note: This does not prevent failing.