Q: Will we ever face cruisers, battleships, and/or dreadnoughts?
A: Depends, you will surely face destroyers, and cruisers. Battleships will be something of a boss fight. Dreadnoughts will likely be a end-game boss. Super dreadnoughts are "Run away!" type bosses, they will only appear when I want to force you to run.
Q: Will we ever get a better ship?
A: Likely not. If you do however, both crews will need to merge. One captain becomes the new captain, the other the new co-pilot. The co-pilots become the new secondary main gunners. All other positions will remain intact though. With a crew of 12, the max you will get is likely a Cruiser.
Q: I wanna join
now!A: Don't bug me. 12 players is a
huge amount of players. Wait your turn.
Q: How can I help?
A: Do images based on my post. Please use Asciidraw for the images.
You can also quote all the turns if all twelve players (including you) have posted. This helps me a lot. Please list them in order of first to last posted.
Lastly, please report any mistakes you spot.
Q: Can I do an RTD based on this one?
A: Only if you save me a spot.
Q: This RTD sucks!!!!!!111
A: So do you.
Q: This RTD rocks!
A: Lol, like, I know right?
Q: How can I keep up with this RTD?
A: The handy "Show new replies to your posts." button left of your profile image at the top of the page.
Q: WHY DID THIS BLOW UP?!
A: If it has a lot of energy/takes a lot of energy, It can, and likely will blow up.
Q: My position sucks...
A: I'm sorry to hear that. You'll find that your position all but sucks soon. Likely the hard way.
Q: Will this end up abandoned like other RTDs?
A: Likely. But it will be a long time before that happens. If you want to, you can continue the game should I ever abandon it.
Q: Is this a rip-off of Dramatic Space Adventure RTD?
A: No. No offense to NoctisVampire, but DSA RTD is just not my style. So I never really read it.
Q: Why are turns so simple?
A: Because I like turns that way. I love straight to the point RTDs. Others I barely spend even a minute reading. Also; I have near non-existent imagination.
Q: I have an idea!
A: Speak up, but don't be surprised to see it rejected at any time.
Q: Why are you writing this Q&A instead of writing the next turn?
A: I have no idea.