Wow, DFHack looks great.
I'm a Java developer mostly, but I do know C/C++ a bit.
I'm attempting to write a program that will convert a DF fortress to a Minecraft map by converting each 'square' in DF to a 3x3x3 area in Minecraft using appropriate material. This should work for all terrain, keeping nearly everything that was accessible in DF still be accessible in Minecraft (except for hallways that rely on diagonals being traversable - up-down stairs will need to use a different 3x3x3 setup for even and odd layers but will work).
I'm a noob at this though, and I've downloaded the DFHack source and I'm trying to compile the 'prospector' example as a test and to figure out how to start, but I'm running into some trouble.
I'm on windows, and I downloaded Microsoft Visual C++ Express 2010, and setup a project. The project compiles (the porspector.cpp and DFHack.h file), but it doesn't link. The linker seems to want a .lib file for the DFHack.dll, but I don't see one provided. I attempted to compile the DFHack project myself using VS Express, but that turned into a disaster that I couldn't get working.
Does anyone have a .lib for the DFHack.dll, or can talk me through setting up the project in VS Express, or am I going about this all wrong and there is something else I should be doing?
Thanks for your help.