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Author Topic: DFHack 0.5.15 (legacy)  (Read 400495 times)

Andux

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Re: DFHack 0.5.3
« Reply #795 on: March 06, 2011, 11:55:08 pm »

The off-sets usually change with each version, though. v31.21 isn't listed in the current XML as a supported version, so dfprospector refuses to start.

Offsets seem to be the same this time around. Try adding this:
Code: [Select]
    <Version name="v0.31.21 SDL" os="windows" base="v0.31.20 SDL" >
        <PETimeStamp value="0x4D743DA7" />
        <MD5 value="3aadcbd781f7d70d5ee552b92c03bc6b" />
    </Version>
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janglur

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Re: DFHack 0.5.3
« Reply #796 on: March 07, 2011, 02:20:55 am »

Since I dunno what the above post means, i'll ask that if anyone can give me a DFHack compatible with 31.20 (I haven't upgraded to 31.21, no need) then i'll share my +pepsi+ with you.  =3
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agatharchides

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Re: DFHack 0.5.3
« Reply #797 on: March 07, 2011, 02:26:47 am »

The one linked in the OP works for me.
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Ovg

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Re: DFHack 0.5.3
« Reply #798 on: March 07, 2011, 02:29:39 am »

All right, can't guarantee anything, but here's my xml after making it work with 31.21, it's untested though it looks like it will work.
http://www.speedyshare.com/files/27255063/Memory.xml

5.3 works with 31.20
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Truean

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Re: DFHack 0.5.3
« Reply #799 on: March 07, 2011, 03:32:38 am »

Any ETA on a Memory.XML for the new 31.21 version?

Is that a record?

My instantaneous request for a support file? Or Toady's instantaneous release of a new version? I think we're running neck-and-neck...

Technically both?
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peterix

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Re: DFHack 0.5.4
« Reply #800 on: March 07, 2011, 04:27:14 am »

There, 31.21 windows SDL support along with the new dfmode tool (by TheWonderIdiot!).

shibdib

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Re: DFHack 0.5.4
« Reply #801 on: March 07, 2011, 04:35:42 am »

any possible way to release just a dfvdig application... so i dont have to be tempted to scum my game with the other options :D
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Lysabild

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Re: DFHack 0.5.4
« Reply #802 on: March 07, 2011, 04:48:01 am »

any possible way to release just a dfvdig application... so i dont have to be tempted to scum my game with the other options :D
Scum? A bit of magma and obsidian can hardly harm anything, riiiight?
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peterix

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Re: DFHack 0.5.4
« Reply #803 on: March 07, 2011, 04:51:41 am »

any possible way to release just a dfvdig application... so i dont have to be tempted to scum my game with the other options :D
If you feel tempted by the tools, then delete the ones you don't want to use :D

myrkul

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Re: DFHack 0.5.4
« Reply #804 on: March 07, 2011, 11:28:37 am »

So, what's the chances of getting a linux update for 31.21?

(Note that I waited until the widows one had at least a preliminary working one to start whining...;))
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Thundercraft

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Re: DFHack 0.5.4
« Reply #805 on: March 07, 2011, 01:18:04 pm »

I've learned my lesson and I'd be a bit cautious about whining if I were you. It seems these forums have a certain degree of whine intolerance. :P
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Lysabild

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Re: DFHack 0.5.4
« Reply #806 on: March 07, 2011, 01:18:50 pm »

I've learned my lesson and I'd be a bit cautious about whining if I were you. It seems these forums have a certain degree of whine intolerance. :P

Whine is bad mkay? :b
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peterix

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Re: DFHack 0.5.4
« Reply #807 on: March 07, 2011, 01:21:36 pm »


So, what's the chances of getting a linux update for 31.21?

(Note that I waited until the widows one had at least a preliminary working one to start whining... ;) )
Chance? Pretty high. Don't expect it to come in one day though. I'm back to making improvements on the search side.

myrkul

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Re: DFHack 0.5.4
« Reply #808 on: March 07, 2011, 01:27:08 pm »


So, what's the chances of getting a linux update for 31.21?

(Note that I waited until the widows one had at least a preliminary working one to start whining... ;) )
Chance? Pretty high. Don't expect it to come in one day though. I'm back to making improvements on the search side.

Accuracy > speed. Take your time, get it right. I'm in no rush.
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LoSboccacc

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Re: DFHack 0.5.4
« Reply #809 on: March 07, 2011, 03:21:04 pm »

   Added dfmode tool for changing game mode. *assuming direct control*

whaaaaaaaaaaaaaaaaaaaaaaaat?
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