Well the way I'm going to be testing it is...
XXXBXXXBXXX
UUUUUUUUUUU
PPPPPPPPPPPP
UUUUUUUUUUU
XXXBXXXBXXX
X = walls
B = bonfire
U = fortification or channel
P = path for enemies
I'll probably have doors or some sort behind the bonfires so I can "reload them.
above the path +1 z level I'll have hatches with a stone (coal possibly) to drop down and when in the line of heat of the bonfires, it will hopefully boil and do stuff...
We'll see... let me get to work and we'll find out.
I know someone said the temperature for underground was constant, anyone have that number? Also, does heat travel through objects like hatches? Does a creature carrying an object transfer heat?
The margins I'm going to be working with for heat are going to be very small, so I need to be exact...
-in addition edit-
this is for the black lung stone...
[INORGANIC:LIGNITE_DUST]
[USE_MATERIAL_TEMPLATE:STONE_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID:lignite][DISPLAY_COLOR:0:7:1][TILE:'*']
[ENVIRONMENT_SPEC:LIGNITE:CLUSTER_SMALL:5]
[SPEC_HEAT:409]
[IGNITE_POINT:11440]
[MELTING_POINT:NONE]
[BOILING_POINT:8000]
[SOLID_DENSITY:1346]
[MAT_FIXED_TEMP:10000]
[IS_STONE]
[STATE_COLOR:GAS:ASH_GRAY]
[STATE_NAME:GAS:coal dust]
[STATE_NAME:GAS:coal dust]
[SYNDROME]
[SYN_NAME:black lung] I think you can work this one out.
[SYN_AFFECTED_CLASS:GENERAL_POISON] this syndrome affects all creatures with the general_poison class, ie. most of them.
[SYN_INHALED] this syndrome must be inhaled to take effect.
First stage: shortness of breath, chronic cough
[CE_IMPAIR_FUNCTION:SEV:25:PROB:100:VASCULAR_ONLY:BP:BY_CATEGORY:LUNG:ALL:START:5:PEAK:900:END:1000]
[CE_COUGH_BLOOD:SEV:100:PROB:100:RESISTABLE:VASCULAR_ONLY:START:5:PEAK:900:END:1000]
Second stage: lung dysfunction, arthritis, heart damage, dizziness
[CE_NECROSIS:SEV:50:PROB:25:BP:BY_CATEGORY:LUNG:ALL:START:1000:PEAK:2000]
[CE_DIZZINESS:SEV:50:PROB:100:RESISTABLE:START:1000:PEAK:2000]
[CE_PAIN:SEV:75:PROB:100:BP:BY_TOKEN:LIMB:ALL:START:1000:PEAK:2000]
[CE_COUGH_BLOOD:SEV:100:PROB:100:RESISTABLE:VASCULAR_ONLY:START:1000:PEAK:2000]
[CE_IMPAIR_FUNCTION:SEV:80:PROB:100:BP:BY_CATEGORY:HEART:ALL:START:1000:PEAK:2000]
[CE_IMPAIR_FUNCTION:SEV:80:PROB:100:RESISTABLE:VASCULAR_ONLY:BP:BY_CATEGORY:LUNG:ALL:START:1000:PEAK:2000]
Pretty much what I need is the temperatures for underground I think someone said it was 10087 or something nearish that.
I'm going to have to removed fixed temp, I know that. Anyone have the deadliest form of necrosis laying around? I would prefer to see the affects immediately for testing purposes.
I've stopped playing with the syndromes for so long I've forgotten how to work em...