Turn 17: Lincoln Robot ACTIVATE
Wolf:DUEL WIELDING ALWAYS WORKS=2You pick up a metal pipe while still in the car, and you try out your new weapon. You hit yourself in the face. Duel wielding, it seems, does not in fact always work.
Tinkles:SQUEEKY BUTT=3You hit CJM with your nose. He becomes confused.
Frelock:MAKE SOME MECHANISMS=6You make 10 Mechanisms. There purpose is uncertain. Maybe you could make some jewelry with them?
Diablos:MANLY SELF HEALING=4You steal some of Hexs drugs/hospital supplies and you start patching yourself up. You heal 2 health
CJM:UNLEASH THE POWER OF ROBO-LINCOLN=2LINCOLN COMES TO YOUR AID AND BEGINS TO PUNCH THE FOUL ZOMBIE. It is not effective!
Hex:Give medical aid=5you heals yourself for 2 damage. It would be more, but you was distracted the the zombie having a hissy fits, and CJM using his puppet to slap him. This is a weird place in your life.
You are almost at the city.
Wolf
Ice Flail
Flailing Level 1 1/2
Wanted for Questioning
9/10HP
Tinkles
11/20HP
Strategic Gnawing Level 2 1/3
Dance Fighting level 1 1/2
Zombie servant
Skeleton xylophone
Diablos
Gun
Vest
10/10HP
Shooting Level 1 1/2
CJM
Warrant For Extreme Murder
Gun
THE JUSTICE/PHALLI MOBILE
Gun Kata Level 2 1/3
8/10 HP
Frelock
Awesomer Crossbow (5 Damage)
Cross bowing level 2 1/3
8/10 HP
Hex
FLAME THROWER!!!
1000 City Dollars
Drugs
Warrant For Extreme Murder
Flame Fighting Level 3 2/4
Healing Level 2 0/3
8/10 HP
OH GOD OTHER SUPERS
Mary
Ruby Swords
STABBITY Level 2 0/3
8/10
Bob
Gun
REVENGE Level 2 0/3
9/10 HP
Tracy
Stealing powers Level 1 0/2
Gun
Shooting Level 1 0/2
6/10 HP
They are somewere else.