@Anus - you're more than welcome to use the DRFF HQ. There is no requirement to setting up your own base. The main uses of having your own would be, stashing your extra stuff safely which you could do at the Main HQ unless you were far away (Like Watts and Valda in Falstaff), and the USE would track you to your own base instead of the main DRFF HQ if they were able to follow you for whatever reason. Some bases might also give you other advantages, like the tunnels of Drayton, or a generator for powering things.
Also @ Anus - Looking over your post, you say you need trucks. Currently Valda is the only one with Supply Trucks. Are you planning on stealing some vehicles? Alternatively, you could probably requisition some buggies or scout cars from the DRFF motor pool and cram the food in those. They're less than ideal and much less discreet, but it could work in a pinch.
One of his men scrambles up to him before he reaches the open door. His men file inside. He turns to the rebel, "This better be good."
The rebel snaps to attention and holds out a paper from the DRFF high command. On it, it details the denials in his requisitions.
Thinking quickly, Kelvas grabs a loudspeaker microphone hanging from a wall...
"Attention, this is Lieutenant Krinim speaking. There's been a change in plans... Take the remaining ten cars, put two guys in each and drive them to aforementioned slum. Take back roads, use any kind of way that you can think of to avoid USE personnel. In the event of them opening fire, if there is no alternative, then I authorize you to fire back. If possible, I want minimum USE casualties. This is not an attack on the USE! This is a relief effort! Now, that leaves ten guys. I want nine of them to work on fixing up those uniforms. I want them washed and pressed. If there's a nick in the fabric, you can touch it up with a needle and thread, but anything too serious and we'll need a professional. Do what you can. The remaining rebel and myself will interrogate the prisoners. Sound alright?"
The men shout a unified response, "SIR, YES SIR!"
The affirmative echoes to where Kelvas is standing. He smiles widely and motions for the messenger to follow, and then dismisses the five he'd sent to interrogate the prisoners. After the men are on their way to work, Kelvas peers through the windows at the prisoners. They look fresh out of boot camp. Freshly shaved baby faced. These men would crack...
"I want you to go into the room and grab one of the prisoners. Take him to the adjacent room and sit him down. Do nothing but stare, and point your gun at him. Wait for me. I won't be long."
The rebel salutes and goes into the room with the prisoners. There's a minor scuffle as he drags one of them out, kicking and screaming. The other USE soldier begins to look terrified...
Kelvas pats his officer's revolver and smiles widely. He walks in as the echoing screams trail down the hall. Closing the door behind him, he quickly drags the chair across from the other prisoner with a loud screech. Kelvas then takes a seat and begins looking over the prisoner, taking note of any details about him. He pulls out a box of cigarettes and flicks a cigarette half way out of the hole in the top. He points the end of a cigarette at the prisoner and holds the box out.
"You smoke?"
((It'd be awesome if we could roleplay the interrogation, Knave!))