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Author Topic: Rogue survivor: Roguelike Sandbox Zombie Game!  (Read 128184 times)

Akura

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Re: Rogue survivor: Roguelike Sandbox Zombie Game!
« Reply #915 on: July 25, 2010, 01:56:34 pm »

Same deal for the police station,
Except that at a police station, you'll have a decent chance of finding weapons and ammo, and a creepy police chief/amateur taxidermist who kills the mayor's daughter so can stuff her corpse and have sex with it.
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Re: Rogue survivor: Roguelike Sandbox Zombie Game!
« Reply #916 on: July 25, 2010, 03:07:24 pm »

Same deal for the police station,
Except that at a police station, you'll have a decent chance of finding weapons and ammo, and a creepy police chief/amateur taxidermist who kills the mayor's daughter so can stuff her corpse and have sex with it.

Not. Going. To. Ask.
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Libelnon

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Re: Rogue survivor: Roguelike Sandbox Zombie Game!
« Reply #917 on: July 25, 2010, 03:19:43 pm »

Same deal for the police station,
Except that at a police station, you'll have a decent chance of finding weapons and ammo, and a creepy police chief/amateur taxidermist who kills the mayor's daughter so can stuff her corpse and have sex with it.

Not. Going. To. Ask.

I am.
WHUT THE FLYING FUxK?
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Mechanoid

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Re: Rogue survivor: Roguelike Sandbox Zombie Game!
« Reply #918 on: July 25, 2010, 03:21:29 pm »

Being a nanny, but how is 10 max undead and no zombie evolution awesome, even for 50 days?
Starvation was turned on, making every survivor that spawns a potential zombie for a total of 25% zombies. Now that i look at the character dump again, it doesn't say that survivor starvation was turned on, or at 100% starvation zombies. Also, the map size is just a little larger then the smallest.

Besides, blackops automatically make the game 300% difficult anyways, because 2-hit kills. :-\

For RJ if he sees this post:
BUG:
Some option settings like survivor starvation and starvation zombies do not appear in the character dump file.
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PTTG??

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Re: Rogue survivor: Roguelike Sandbox Zombie Game!
« Reply #919 on: July 25, 2010, 03:42:04 pm »

That might be fun... maybe set it to 100% starvation zombification chance...
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Libelnon

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Re: Rogue survivor: Roguelike Sandbox Zombie Game!
« Reply #920 on: July 25, 2010, 03:51:43 pm »

I tend to have mine on 60%. And normal zombification on 80%. That makes sure that some of the 30% of survivors don't end up battering down my doorways as well.
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Kagus

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Re: Rogue survivor: Roguelike Sandbox Zombie Game!
« Reply #921 on: July 25, 2010, 03:56:15 pm »

Say...  Is it possible to set zombie population to 0%?  Turn survivor pop way high up, and try to survive in a city gone mad.  Screw zombies, now you have to deal with people.

Libelnon

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Re: Rogue survivor: Roguelike Sandbox Zombie Game!
« Reply #922 on: July 25, 2010, 04:02:28 pm »

Say...  Is it possible to set zombie population to 0%?  Turn survivor pop way high up, and try to survive in a city gone mad.  Screw zombies, now you have to deal with people.

I'd never live longer than day one.

Libelnon cancels survive - too insane.
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Saint

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Re: Rogue survivor: Roguelike Sandbox Zombie Game!
« Reply #923 on: July 25, 2010, 04:28:59 pm »

Say...  Is it possible to set zombie population to 0%?  Turn survivor pop way high up, and try to survive in a city gone mad.  Screw zombies, now you have to deal with people.
You'd die first day because they would eat all the food.
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Creamcorn

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Re: Rogue survivor: Roguelike Sandbox Zombie Game!
« Reply #924 on: July 25, 2010, 04:39:23 pm »

Same deal for the police station,
Except that at a police station, you'll have a decent chance of finding weapons and ammo, and a creepy police chief/amateur taxidermist who kills the mayor's daughter so can stuff her corpse and have sex with it.

Don't forget the jibble sandwich.

Also, I've developed quite the irk with the whole starving zombification. Course, I guess it is explainable through the whole, bite and is now circulating in the body virus thing. Though, I'm not too sure on what the whole author's explanation is.

The other axe to grind about is the whole instant zombification on the living NPCS. I've yet to see any decent zombie medium where the zombie virus is instant. Unless RS wants to be a rebel in that department, then at least make it editable! Or varying, I'd prefer if zombification of corpse took anywhere from an hour to twelve hours. Course, in terms of coding... I really don't what that translate to in coding; but it'd be nice to be considered.

Say...  Is it possible to set zombie population to 0%?  Turn survivor pop way high up, and try to survive in a city gone mad.  Screw zombies, now you have to deal with people.

What about black OPS?
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Org

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Re: Rogue survivor: Roguelike Sandbox Zombie Game!
« Reply #925 on: July 25, 2010, 08:11:11 pm »

I think east and west might be backwards.
I think.
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PTTG??

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Re: Rogue survivor: Roguelike Sandbox Zombie Game!
« Reply #926 on: July 25, 2010, 08:19:40 pm »

I agree about the whole insta-zombie problem.

Even with the fastest kind of zombies- the supernatural kind, not the virus kind- there needs to be at least a few seconds where the recently dead fully "die" and become empty corpses for the souls of demons to animate.
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Creamcorn

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Re: Rogue survivor: Roguelike Sandbox Zombie Game!
« Reply #927 on: July 25, 2010, 08:50:35 pm »

I agree about the whole insta-zombie problem.

Even with the fastest kind of zombies- the supernatural kind, not the virus kind- there needs to be at least a few seconds where the recently dead fully "die" and become empty corpses for the souls of demons to animate.

Also, I'm at 4-0 right now and I've yet to see a police station. Seriously, where the hell is it!? This is clearly a bug!
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MetalSlimeHunt

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Re: Rogue survivor: Roguelike Sandbox Zombie Game!
« Reply #928 on: July 25, 2010, 08:51:48 pm »

Just check your {i}nventory map and see what district it is in.
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USEC_OFFICER

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Re: Rogue survivor: Roguelike Sandbox Zombie Game!
« Reply #929 on: July 25, 2010, 08:52:06 pm »

Did you hit 'I' to check where it is?

EDIT: Ninja'd
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