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Poll

Favorite Black and White Starter Creature

Tiger
- 33 (37.5%)
Cow
- 10 (11.4%)
Ape
- 23 (26.1%)
Mandrill
- 3 (3.4%)
Horse
- 9 (10.2%)
Gorilla
- 2 (2.3%)
Leopard
- 8 (9.1%)

Total Members Voted: 88


Pages: 1 ... 16 17 [18] 19 20 ... 31

Author Topic: Black and White: Now with a tutorial isla- err... front page tutorial! (WIP)  (Read 35112 times)

Apple Master

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Re: Black and White: NO MR. APE DON'T MEGA BLAST MY TEMPL- bzzzzzzt.
« Reply #255 on: June 11, 2010, 04:09:28 pm »

So, what version are we using, what timish, and via what? (Hamachi etc)
Either post details or PM me them.
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alfie275

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Re: Black and White: NO MR. APE DON'T MEGA BLAST MY TEMPL- bzzzzzzt.
« Reply #256 on: June 11, 2010, 05:50:35 pm »

Lol:
Spoiler (click to show/hide)
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Moogie

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Re: Black and White: NO MR. APE DON'T MEGA BLAST MY TEMPL- bzzzzzzt.
« Reply #257 on: June 11, 2010, 06:50:09 pm »

Well I have already reinstalled to 1.2 since that's the only way forsaken can play with us. But if in the meantime he finds a way to get 1.3 working, it's a quick and simple upgrade.

@Apple Master: Some details have been posted already, see page 15. No times set yet; I'll leave that up to whoever wants to host.
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I once shot a bear in the eye with a bow on the first shot, cut it up, found another one, and shot it in the eye too. The collective pile of meat weighed more than my house.

forsaken1111

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Re: Black and White: NO MR. APE DON'T MEGA BLAST MY TEMPL- bzzzzzzt.
« Reply #258 on: June 11, 2010, 11:16:16 pm »

Well I have already reinstalled to 1.2 since that's the only way forsaken can play with us. But if in the meantime he finds a way to get 1.3 working, it's a quick and simple upgrade.

@Apple Master: Some details have been posted already, see page 15. No times set yet; I'll leave that up to whoever wants to host.
I will mess with it some more today and see if I can figure out how to get 1.3 working correctly. I would hate for you all to miss out on the powerglove feature.
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Halfman

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Re: Black and White: NO MR. APE DON'T MEGA BLAST MY TEMPL- bzzzzzzt.
« Reply #259 on: June 12, 2010, 12:22:41 am »

I actually own the powerglove.... Is that weird that I bought it for B&W?
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forsaken1111

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Re: Black and White: NO MR. APE DON'T MEGA BLAST MY TEMPL- bzzzzzzt.
« Reply #260 on: June 12, 2010, 12:55:46 am »

I actually own the powerglove.... Is that weird that I bought it for B&W?
Does it... work? Do you like it?
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Moogie

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Re: Black and White: NO MR. APE DON'T MEGA BLAST MY TEMPL- bzzzzzzt.
« Reply #261 on: June 12, 2010, 08:42:17 am »

I'm here, I'll be around pretty much all day/night, so if a host wants to post their preferred times, that would be helpful. :]
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I once shot a bear in the eye with a bow on the first shot, cut it up, found another one, and shot it in the eye too. The collective pile of meat weighed more than my house.

Halfman

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Re: Black and White: NO MR. APE DON'T MEGA BLAST MY TEMPL- bzzzzzzt.
« Reply #262 on: June 12, 2010, 09:49:08 am »

I'll be here most of the day too.

The powerglove is a little laggy. I think i became to comfortable using the mouse for it to be useful. Also you have to have your arm lifted in the air the entire time you are using in so it can make you tired of playing games fairly quick.
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Kilowatt

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Re: Black and White: NO MR. APE DON'T MEGA BLAST MY TEMPL- bzzzzzzt.
« Reply #263 on: June 12, 2010, 11:27:38 am »

I'm actually quite curious. I've played the second one- how does it compare to the first?
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NEOPhyte

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Re: Black and White: NO MR. APE DON'T MEGA BLAST MY TEMPL- bzzzzzzt.
« Reply #264 on: June 12, 2010, 11:50:30 am »

I'm actually quite curious. I've played the second one- how does it compare to the first?
Strangely. Mouse buttons are inverted (leftclick moves, rightclick interacts), villages only serve to provide miracles (which there is more of) and expand your influence ring (which is based on the non-homeless population of a village and their belief in you), you need to use scaffolding made from a workshop to place buildings, and other generally strange things.
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Moogie

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Re: Black and White: NO MR. APE DON'T MEGA BLAST MY TEMPL- bzzzzzzt.
« Reply #265 on: June 12, 2010, 11:53:02 am »

The second one has no soul. It feels lifeless; the AI is even dumber than before (which is a horrifying sight to see) and the Creatures became automatons, mere tools to be dragged around on the leash all day, having no spontaneous ideas of their own, no unique personalities, no behaviours that serve their own needs and desires- just yours. Sidequests became a grindfest of "Create 20 Disciples" or "Build 20 Houses", as opposed to the first game where they actually made some sense in context. B&W1 is the opposite of all these things. Even the islands felt smaller in the sequel; they probably weren't, but they were still boring, empty landmasses. Ugh, I could rant about it all day. It was the big pre-Spore disappointment of the gaming world, IMO. :P
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I once shot a bear in the eye with a bow on the first shot, cut it up, found another one, and shot it in the eye too. The collective pile of meat weighed more than my house.

forsaken1111

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Re: Black and White: NO MR. APE DON'T MEGA BLAST MY TEMPL- bzzzzzzt.
« Reply #266 on: June 12, 2010, 11:56:58 am »

Though you have to admit, even the first game fell far short of the mark. You don't even feel like a god, just some big powerful helper entity that does quests.
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NEOPhyte

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Re: Black and White: NO MR. APE DON'T MEGA BLAST MY TEMPL- bzzzzzzt.
« Reply #267 on: June 12, 2010, 11:58:10 am »

Sidequests became a grindfest of "Create 20 Disciples" or "Build 20 Houses", as opposed to the first game where they actually made some sense in context.
Pretty sure those were just "hey you can get tribute for doing shit" things, there's still the Silver Scroll sidequests.

:edit: and yeah, B&W1 does feel a bit bland as well. Wonder what you'd get if you combined the two games, taking the better parts of each? Would be nice to not have to use scaffolding to make fields.
« Last Edit: June 12, 2010, 12:03:56 pm by NEOPhyte »
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Mono124

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Re: Black and White: NO MR. APE DON'T MEGA BLAST MY TEMPL- bzzzzzzt.
« Reply #268 on: June 12, 2010, 12:19:13 pm »

I'm actually quite curious. I've played the second one- how does it compare to the first?

Well... in the second, you have armies, less miracles, less creature interaction, more town building interaction, and migration. I haven't really played the second in depth, but I have played it for a couple days before I "upgraded" my computer and it wouldn't play it any more due to a graphics problem of the game.

Basically, first game:

(spoilered due to possible spoilerish content)
Spoiler (click to show/hide)

Sidequests became a grindfest of "Create 20 Disciples" or "Build 20 Houses", as opposed to the first game where they actually made some sense in context.
Pretty sure those were just "hey you can get tribute for doing shit" things, there's still the Silver Scroll sidequests.

:edit: and yeah, B&W1 does feel a bit bland as well. Wonder what you'd get if you combined the two games, taking the better parts of each? Would be nice to not have to use scaffolding to make fields.

If you took the better parts of each game and combined them, I have a feeling that the universe would explode. Well, actually, take multi player, the creature, miracles, and quests from the first game. Combine them with the ease of city building, armies, impressiveness, and epic miracles from the second game. I smell win.
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NEOPhyte

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Re: Black and White: NO MR. APE DON'T MEGA BLAST MY TEMPL- bzzzzzzt.
« Reply #269 on: June 12, 2010, 12:25:15 pm »

Sidequests became a grindfest of "Create 20 Disciples" or "Build 20 Houses", as opposed to the first game where they actually made some sense in context.
Pretty sure those were just "hey you can get tribute for doing shit" things, there's still the Silver Scroll sidequests.

:edit: and yeah, B&W1 does feel a bit bland as well. Wonder what you'd get if you combined the two games, taking the better parts of each? Would be nice to not have to use scaffolding to make fields.

If you took the better parts of each game and combined them, I have a feeling that the universe would explode. Well, actually, take multi player, the creature, miracles, and quests from the first game. Combine them with the ease of city building, armies, impressiveness, and epic miracles from the second game. I smell win.
Honestly, I'm half tempted to say keep the belief from the first game, force the gods to actually have to go out and mingle in order to win. Impressiveness should certainly still feature somehow though.
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