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Favorite Black and White Starter Creature

Tiger
- 33 (37.5%)
Cow
- 10 (11.4%)
Ape
- 23 (26.1%)
Mandrill
- 3 (3.4%)
Horse
- 9 (10.2%)
Gorilla
- 2 (2.3%)
Leopard
- 8 (9.1%)

Total Members Voted: 88


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Author Topic: Black and White: Now with a tutorial isla- err... front page tutorial! (WIP)  (Read 35126 times)

Kagus

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Re: Black and White: NO MR. APE DON'T MEGA BLAST MY TEMPL- bzzzzzzt.
« Reply #195 on: June 08, 2010, 12:01:49 pm »

So...  Would that make lightning nine tenths of the law?


Okay, so that was a lame joke.  Has anyone found a real use for the "forest" spell?  Generally I'll just cast it and then rip up all the trees except for the spell's "anchor", then grab the seed and shove it back into my altar for a refund.  Slightly more complicated than the wood spell, but it can be used in a pinch.  I can't remember how it works in regards to how much mana you get back for an "incomplete" spell.

I also found that you can grow saplings off the trees you get from it.  Just cast water on them a few times and they should go to seed.  Then you can grow and maintain your very own little forest of the neat-looking trees it pops up.


Also, does anyone else here just love snow?  I don't know what it is about snow, but I can't get enough of it.  There's way too little of that winter wonderland available for you in the vanilla game...  I love how the villagers would sit around and get completely covered in the stuff, turning them into walking snowmen.

Damn... I feel like pulling it out again.  It's been a very long time.

PTTG??

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Re: Black and White: NO MR. APE DON'T MEGA BLAST MY TEMPL- bzzzzzzt.
« Reply #196 on: June 08, 2010, 12:17:46 pm »

I'll have to try that forest spell seedling trick. I think it's basically a flashier wood spell that's good for impressing people.
 
My impression of black and white is that it experimented with a lot of things, which is generally good, but they did poor work culling out the bad ideas. For instance, putting all the menus in the temple; that never should have gotten past the design stage.
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Kagus

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Re: Black and White: NO MR. APE DON'T MEGA BLAST MY TEMPL- bzzzzzzt.
« Reply #197 on: June 08, 2010, 12:35:04 pm »

I'll have to try that forest spell seedling trick. I think it's basically a flashier wood spell that's good for impressing people.

It's also very expensive, and requires upkeep on top of that.  Yes, casting it will result in some pretty massive belief scores, but I'd just as soon go for the infinitely cheaper flock o' flying critters (which is so awesome that it shoots out bats instead of doves if you're an evil god).

I remember one time I was playing on the second island, and was really just dicking around and growing the home village rather than progressing anywhere.  After a while I had a huge population of norsemen, and I decided to build a wonder (thank you, friendly neighbor, for not reacting while I steal all your scaffolding!  Heck, you stole my trees to make them, I figure I should get something back!).

Yeah.  You know how wonder size is affected by the population of the village it's built in?  Well, this thing was frikkin' huge.  It was a gargantuan stavkirke by the seaside, and it took several forests worth of trees to build it (thank you, tapping trick!), not to mention a very significant amount of labor.

I can't even remember what the Norse wonder does.  I just remember that it was really really cool once I'd finished it.


Has anyone else had difficulty "staying" a particular alignment?  I'd usually try to shoot for one particular alignment and then do everything necessary to get there, but I'd often find myself getting a bit unhappy with all the lopsidedness.

If I played a good god, I would eventually be filled to bursting with the urge to just annihilate something, but I couldn't do that or I'd erase all the good deeds I'd done recently.  As an evil god, I would eventually take pity on my poor followers and be inclined to help the poor saps out a bit...  Again, couldn't do that.

It was for this reason that I really, really liked the gods playground.  Sure, it was supposed to be a little "refresher tutorial" that you could go to should you ever forget how to move, but it also had a little village of natives and a number of one-shot spells that you could toy with.

Hoo boy...  They were pampered by evil gods and utterly crushed by the good ones.  The dark, scabby red hand of pure evil would gently guide the villagers on a path towards construction and advancement, aiding their small village as it grew into a thriving town.  Whereas the shining white hand of a benevolent god would TEAR IT ALL TO PIECES AND BURN IT!   HAAHAHAHAHA!

When I was finished, I would just exit the god's playground and continue on as though nothing had happened.


I was a very, very deeply disturbed god...


So, who likes bears?

Akura

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Re: Black and White: NO MR. APE DON'T MEGA BLAST MY TEMPL- bzzzzzzt.
« Reply #198 on: June 08, 2010, 12:43:05 pm »

Norse wonder increases the amounts you get from Food, Wood, and Water miracles. It also comes with an awesome god-voice going "NORSE POWER!!" every time you cast them.
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Moogie

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Re: Black and White: NO MR. APE DON'T MEGA BLAST MY TEMPL- bzzzzzzt.
« Reply #199 on: June 08, 2010, 12:57:56 pm »

Re: the alignment thing, I usually end up hoverring at neutral-evil. I do a lot of good things for my villagers, but there's a few innocuous actions that count as evil, such as ripping up trees, or 'stealing' resources from the village store. Even if I'm trying to be fully good, it's difficult to progress if you don't have food/wood miracles and need to rely on ripping up forests and sacrificing cows.
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I once shot a bear in the eye with a bow on the first shot, cut it up, found another one, and shot it in the eye too. The collective pile of meat weighed more than my house.

Kagus

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Re: Black and White: NO MR. APE DON'T MEGA BLAST MY TEMPL- bzzzzzzt.
« Reply #200 on: June 08, 2010, 01:03:02 pm »

Ah yeah, I remember the NORSE POWER...   Heh, good times.

Still though, it's a bit disappointing when you're only using it to water your plants.  Which was the only thing I needed it for, as the village was bursting at the seams as far as food was concerned, and I didn't exactly need to build another wonder, so wood wasn't an issue either.

...

Actually, I probably should have done that.  Just keep using the benefits from multiple Norse wonders to build more Norse wonders.  It would have been gloriously stupid.

Re: the alignment thing, I usually end up hoverring at neutral-evil. I do a lot of good things for my villagers, but there's a few innocuous actions that count as evil, such as ripping up trees, or 'stealing' resources from the village store. Even if I'm trying to be fully good, it's difficult to progress if you don't have food/wood miracles and need to rely on ripping up forests and sacrificing cows.

I think that ripping up a tree is counteracted by the goodness inherent in providing the wood for someone (at least, that's the case if they're begging for wood).  Of course, I didn't even know that ripping up a tree was an evil act...

It's mostly the quick games of villager-catch I play with my creature that result in my alignment dropping.  I can't understand why.

Speaking of which, is it actually possible to train your creature to play catch more often?  I remember doing it once or twice with a ball, and it was awesome.  He actually nabbed it out of the air.  Can't remember if he tossed it back or not...


Also, you know how creatures will draw a spiral in the air when they're casting an upgraded miracle?  Try tossing a tree at them while they're in the middle of it.  Great fun.

Lumbajak

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Re: Black and White: NO MR. APE DON'T MEGA BLAST MY TEMPL- bzzzzzzt.
« Reply #201 on: June 08, 2010, 01:32:07 pm »

You can train your creature to catch an enemy's fireballs and then immediately throw them back.

Good times.
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alexwazer

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Re: Black and White: NO MR. APE DON'T MEGA BLAST MY TEMPL- bzzzzzzt.
« Reply #202 on: June 08, 2010, 02:12:52 pm »

Actually, I probably should have done that.  Just keep using the benefits from multiple Norse wonders to build more Norse wonders.  It would have been gloriously stupid.

Been there, done that. It reached the point where, in a single cast, I was creating something close to 200,000 wood. Totally pointless of course, but still fun. That was on the second land and when I finished the map, I sent so much freaking wood in the vortex that the game crashed on the next map.


As for the alignment, I usually play good all the way... and eventually starts a second profile to wreck the world. Except there is a few 'evil' things I simply cannot avoid (or can't be bothered with the alternative). For example, the quest in the second land where a villager offer his first born son as a sacrifice: I ALWAYS sacrifice the wife instead and then the man himself.
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Kagus

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Re: Black and White: NO MR. APE DON'T MEGA BLAST MY TEMPL- bzzzzzzt.
« Reply #203 on: June 08, 2010, 03:07:59 pm »

Wow...  That's disturbingly evil.  Not quite as evil as one of the things you can do on the first island, but still...

I mean, sure, it takes a lot of trees, but it's not that hard to handle it in a benevolent fashion!

Moogie

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Re: Black and White: NO MR. APE DON'T MEGA BLAST MY TEMPL- bzzzzzzt.
« Reply #204 on: June 08, 2010, 04:04:13 pm »

Bastion plays catch with rocks and trees very well, but I can't for the life of me get him to catch a fireball. The problem is, as soon as I cast it, he points and ":O!" at it, as if to say "Oh my god, you just cast a SPELL! AMAZING!" but then he's too busy being awed to actually pay attention and catch the feiry ball of death I just hurled at him. Not sure if it was because I was using miracle bubbles... should I try on a map where I can charge the spell energy myself?
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Mono124

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Re: Black and White: NO MR. APE DON'T MEGA BLAST MY TEMPL- bzzzzzzt.
« Reply #205 on: June 08, 2010, 04:19:05 pm »

Bastion plays catch with rocks and trees very well, but I can't for the life of me get him to catch a fireball. The problem is, as soon as I cast it, he points and ":O!" at it, as if to say "Oh my god, you just cast a SPELL! AMAZING!" but then he's too busy being awed to actually pay attention and catch the feiry ball of death I just hurled at him. Not sure if it was because I was using miracle bubbles... should I try on a map where I can charge the spell energy myself?

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Kagus

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Re: Black and White: NO MR. APE DON'T MEGA BLAST MY TEMPL- bzzzzzzt.
« Reply #206 on: June 08, 2010, 04:45:28 pm »

Try casting the spell then grabbing the ball yourself.  Once he's gotten over the shock and awe of watching an everyday event, you can try tossing the fireball back at him.

Of course, this might count as another casting, in which case he'll get paralyzed with amazement yet again.


I think I tried teaching my creature how to cast a shield spell...  Can't remember how that worked out.

you know what I really like about shield spells?  Maps that have environmental hazards.  Like the third island, where you need to save your creature...  Every now and then, a small electrical storm will form over your town and powerful bolts of lightning will slam into the cliffside.

On my first playing of that map, I was unfortunate enough to place a hut directly beneath the targeted zapping zone.  After an era of flames, death, and fear of weather, I eventually managed to get enough power to place a small spiritual shield on the location, one that I could sustain indefinitely with my prayer support.  After that, it was just a pretty display of fireworks whenever the storm came, as the shield would deflect the bolts and keep the incredibly unfortunate family safe from more harm.

Moogie

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Re: Black and White: NO MR. APE DON'T MEGA BLAST MY TEMPL- bzzzzzzt.
« Reply #207 on: June 08, 2010, 05:08:06 pm »

When I was experimenting with fireball bubbles it was impossible to catch them, so I haven't tried that yet. I need to try on a map with a village that actually gives me the spell at the worship site. Bubbles are strange; they don't always seem to work as I'd expect. I found that I couldn't use them to teach a specific action; my creature would either get the wrong idea, or just gawk like an idiot.

Shield spells are awesome if you have the energy to sustain them. It's fun knocking them down, too. I find the noise a bouncing rock makes against the physical shield absolutely glorious. :D
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I once shot a bear in the eye with a bow on the first shot, cut it up, found another one, and shot it in the eye too. The collective pile of meat weighed more than my house.

Mono124

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Re: Black and White: NO MR. APE DON'T MEGA BLAST MY TEMPL- bzzzzzzt.
« Reply #208 on: June 08, 2010, 06:26:48 pm »

Ok... we need a game schedule. If we actually get one set up I will put it on the first post.
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Akura

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Re: Black and White: NO MR. APE DON'T MEGA BLAST MY TEMPL- bzzzzzzt.
« Reply #209 on: June 08, 2010, 07:07:12 pm »

Shield spells are awesome if you have the energy to sustain them. It's fun knocking them down, too. I find the noise a bouncing rock makes against the physical shield absolutely glorious. :D

The downside is that if you smash an opponent's shield, it only reinforces the village's belief in him(it is protecting them, after all).
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... Yes, the hugs are for everyone.  No stabbing, though.  Just hugs.
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