I'll have to try that forest spell seedling trick. I think it's basically a flashier wood spell that's good for impressing people.
It's also very expensive, and requires upkeep on top of that. Yes, casting it will result in some pretty massive belief scores, but I'd just as soon go for the infinitely cheaper flock o' flying critters (which is so awesome that it shoots out bats instead of doves if you're an evil god).
I remember one time I was playing on the second island, and was really just dicking around and growing the home village rather than progressing anywhere. After a while I had a huge population of norsemen, and I decided to build a wonder (thank you, friendly neighbor, for not reacting while I steal all your scaffolding! Heck, you stole my trees to make them, I figure I should get something back!).
Yeah. You know how wonder size is affected by the population of the village it's built in? Well, this thing was frikkin'
huge. It was a gargantuan stavkirke by the seaside, and it took several forests worth of trees to build it (thank you, tapping trick!), not to mention a very significant amount of labor.
I can't even remember what the Norse wonder
does. I just remember that it was really really cool once I'd finished it.
Has anyone else had difficulty "staying" a particular alignment? I'd usually try to shoot for one particular alignment and then do everything necessary to get there, but I'd often find myself getting a bit unhappy with all the lopsidedness.
If I played a good god, I would eventually be filled to bursting with the urge to just
annihilate something, but I couldn't do that or I'd erase all the good deeds I'd done recently. As an evil god, I would eventually take pity on my poor followers and be inclined to help the poor saps out a bit... Again, couldn't do that.
It was for this reason that I really, really liked the gods playground. Sure, it was supposed to be a little "refresher tutorial" that you could go to should you ever
forget how to move, but it also had a little village of natives and a number of one-shot spells that you could toy with.
Hoo boy... They were pampered by evil gods and utterly crushed by the good ones. The dark, scabby red hand of pure evil would gently guide the villagers on a path towards construction and advancement, aiding their small village as it grew into a thriving town. Whereas the shining white hand of a benevolent god would
TEAR IT ALL TO PIECES AND BURN IT! HAAHAHAHAHA!When I was finished, I would just exit the god's playground and continue on as though nothing had happened.
I was a very, very deeply disturbed god...
So, who likes bears?