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Author Topic: Shallow Space II  (Read 20809 times)

SHAD0Wdump

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Re: Shallow Space II
« Reply #120 on: June 06, 2010, 07:51:35 am »

Prodded Blargity and Caesar, I havn't gotten that move PM yet.
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Org

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Re: Shallow Space II
« Reply #121 on: June 06, 2010, 04:31:17 pm »

This looks like a cool game.

You wouldn't mind if I did this for your game Shadow?
Spoiler: This (click to show/hide)

I was kinda bored.  :P
I do this alot.
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SHAD0Wdump

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Re: Shallow Space II
« Reply #122 on: June 06, 2010, 05:23:33 pm »

That is awesome. I'd love it if you did more.
 Just one little catch, I kinda was offered by Volatar for cards as well... Maybe you can do the crewmember cards and Volatar could do the Captain cards? I kinda don't want Volatar to feel left out.
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Org

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Re: Shallow Space II
« Reply #123 on: June 06, 2010, 08:05:19 pm »

Okay. I have done two others(Redshirt and Fire Brigade).
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Volatar

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Re: Shallow Space II
« Reply #124 on: June 06, 2010, 10:25:01 pm »

Actually, since I was going to start that BSF battle game I forgot about making cards. Since your on a roll, do you want to go ahead and make the rest?
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Quote from: Vilien
Yes, you should always apply more magma.

Org

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Re: Shallow Space II
« Reply #125 on: June 06, 2010, 10:29:02 pm »

Sure.
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inteuniso

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Re: Shallow Space II
« Reply #126 on: June 06, 2010, 10:58:55 pm »

Actually, since I was going to start that BSF battle game I forgot about making cards. Since your on a roll, do you want to go ahead and make the rest?

What BSF battle game?
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Lol scratch that I'm building a marijuana factory.

Volatar

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Re: Shallow Space II
« Reply #127 on: June 07, 2010, 09:21:26 am »

Actually, since I was going to start that BSF battle game I forgot about making cards. Since your on a roll, do you want to go ahead and make the rest?

What BSF battle game?

Something I am stewing up over in this thread: http://www.bay12forums.com/smf/index.php?topic=42014.0

It won't be a strategy game like Shad0w's, but will be more like a tournament. You submit your ship(s) into the tournament, and I livestream the battle to Shad0w while both of us are on Skype. We act like sports commentators on the match, and I record both Skype and the battle, put them together, and post them on Youtube.
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Quote from: Vilien
Yes, you should always apply more magma.

inteuniso

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Re: Shallow Space II
« Reply #128 on: June 07, 2010, 09:50:50 am »

Actually, since I was going to start that BSF battle game I forgot about making cards. Since your on a roll, do you want to go ahead and make the rest?

What BSF battle game?

Something I am stewing up over in this thread: http://www.bay12forums.com/smf/index.php?topic=42014.0

It won't be a strategy game like Shad0w's, but will be more like a tournament. You submit your ship(s) into the tournament, and I livestream the battle to Shad0w while both of us are on Skype. We act like sports commentators on the match, and I record both Skype and the battle, put them together, and post them on Youtube.

I posted a comment on your thread.
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Lol scratch that I'm building a marijuana factory.

SHAD0Wdump

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Re: Shallow Space II
« Reply #129 on: June 07, 2010, 10:34:44 am »

More redshirts come to the cause(I might stop announcing this unless none arrive).

 Inteuniso goes to repair the hitchhiker's sensor pod, and RAM goes to repair the right pod, sadly RAM can't quite make it and decides to use his repair lvl 3 on the mildly damaged section he is in.
 Neyvn restores the Sharess's shields, and Paranatural repairs the front hull with repair brigade(NOT repair lvl 2! lucky that it still worked though)before entering the bridge.

 Neyvn and Paranatural fire at the jammer pod attached to their bridge, doing 3 damage, destroying it.

 A pair of overcharged shots from the F.S.otR.oD are fired at the Hitchhiker, hitting the left hull and Right strut. Killing RAM's pair of redshirts. They also fire a Jammer and it attaches to the left pod, so now there are two of those things in there.
 Then a additional pair of overcharged shots and a photon torpedo are fired by Yon Wagon, hitting the right hull, right engine, and the torpedo slams into the right laser.

Redshirt Death Counter:2



                                
                                    
σ        σ        σ        σ 
               
                             

Roll over the ship sections and you'll see exactly what they are.(acronym tags)
Spoiler: tF.S.otR.oD(ship 2) (click to show/hide)
Spoiler: The Hitchhiker(ship 4) (click to show/hide)

Stand by for cards.

Also, removed the glow tag. Force field is still there.
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Spartan 117

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Re: Shallow Space II
« Reply #130 on: June 07, 2010, 11:25:06 am »

I discard heal and redshirt dive.
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Well, you know how if you take your thumb and forefinger and hold them up to your eye, you can make it look like you're squishing someone's head? It's like that, only for real.
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SHAD0Wdump

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Re: Shallow Space II
« Reply #131 on: June 07, 2010, 11:27:38 am »

I discard heal and redshirt dive.
Not possible.
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Org

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Re: Shallow Space II
« Reply #132 on: June 07, 2010, 11:36:57 am »

Only one card may be discarded unless it is Repiar Level One.
IIRC
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Volatar

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Re: Shallow Space II
« Reply #133 on: June 07, 2010, 12:26:15 pm »

I use Redshirt, discard Redshirt Dive!, walk to the teleporter chamber, and teleport to The Hitchhiker.
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Quote from: Vilien
Yes, you should always apply more magma.

Oglokoog

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Re: Shallow Space II
« Reply #134 on: June 07, 2010, 01:25:22 pm »

Requesting orders, captain.
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So we got monsters above, monsters below, dwarves in the middle and a party in the dining hall. Sounds good to me.
If all else fails, remember one thing:  kittens are delicious, nutritious little goblin-baiters, cavern explorers, and ambush-finders.
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