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Author Topic: Man of NECROMANCY!!!!  (Read 8966 times)

dwarfguy2

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Re: Man of NECROMANCY!!!!
« Reply #45 on: May 31, 2010, 12:40:19 pm »

are there woods nearby? if so, go kill some animals from there. including at least one bear for your zombie general. ZOMBIE BEAR CAVALRY!
doubly awesome if we do this after my zomborg idea. ZOMBIE CYBORG BEAR CAVALRY!
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piecewise

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Re: Man of NECROMANCY!!!!
« Reply #46 on: May 31, 2010, 12:45:21 pm »

Find a grave yard

Raise the lot

attack small villages to make more corpses

raise the lot

create enormous flesh golems

more corpses, more raising

More Razing

ed boy

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Re: Man of NECROMANCY!!!!
« Reply #47 on: May 31, 2010, 12:55:45 pm »

Zombie mines!
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Demonic Spoon

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Re: Man of NECROMANCY!!!!
« Reply #48 on: May 31, 2010, 12:57:53 pm »

Is it possible to receive information directly from a zombie? If so then kill and raise a zombie bird and send it to fly around. Research more MAGICKS.
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Armok

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Re: Man of NECROMANCY!!!!
« Reply #49 on: May 31, 2010, 01:23:48 pm »

Look, the others have the advantage of numbers and equipment, and probably strategy. We have to utilize what undead can do that living cant:

 - does not feel pain and does not die from infections or organ failure, so invasive surgery is possible.
 - No psychological needs like comfort or integrity.
 - does not need to eat, drink or sleep
 - ?? greater strength and durability ??
 - ?? can be made in specialized variations ??

Experiments to run, research to be done:
 - attach the arms from one zombie to another to make a 4 armed zombie. Does it work? Which zombie controls the arms? Is coordination skills affected and how?
 - attach a zombie finger to a crossbow, place it far away from the original zombie. Can you order the finger to trigger with the zombie out of hearing range? can you order it to fire with the finger out of hearing range but the zombie hearing?
 - graft weapons and armour directly to the bones of a zombie, how does it preform relative to a zombie merly wearing the armour and holding the weapons?
 - Test zombie intelligence and reaction speed and perception in various ways.
Give the command of which you want and I will roll with it.

All of them in parallel, by the various human subordinates for everything not requiring direct necromancy.
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Urist McOverlord

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Re: Man of NECROMANCY!!!!
« Reply #50 on: May 31, 2010, 02:36:35 pm »

I support operation Skeletal Bear Calvalry.
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Org

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Re: Man of NECROMANCY!!!!
« Reply #51 on: May 31, 2010, 03:50:51 pm »

You and half of your human trainees go to the local forest. You kill and raise five bird scouts. You find a bear. He ravages four humans before you take him down. You raise it.

It is now a zombie bear. RAWR.
You raise the four dead soldiers.

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Diablous

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Re: Man of NECROMANCY!!!!
« Reply #52 on: May 31, 2010, 03:52:30 pm »

How are the war scythes going?
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Org

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Re: Man of NECROMANCY!!!!
« Reply #53 on: May 31, 2010, 03:53:07 pm »

Okay.
Should I fast forward a week or what.
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Karnewarrior

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Re: Man of NECROMANCY!!!!
« Reply #54 on: May 31, 2010, 03:53:18 pm »

Take 5 humans, train them as minor necromancers. Make sure they are loyal.
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dwarfguy2

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Re: Man of NECROMANCY!!!!
« Reply #55 on: May 31, 2010, 04:26:43 pm »

now. what progress in the mines? give the most intelligent zombie the best weapon and armor you can, and have him mount the bear. FEAR THE ZOMBIE GENERAL! bonus points for giving them clockwork machinery. ZOMBIE CYBORG BEAR CAVALRY!
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Grek

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Re: Man of NECROMANCY!!!!
« Reply #56 on: May 31, 2010, 06:08:17 pm »

Research methods for summoning ghosts.
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Ochita

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Re: Man of NECROMANCY!!!!
« Reply #57 on: May 31, 2010, 06:12:14 pm »

Zombie mounts- Awsome but impractical..
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Lordinquisitor

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Re: Man of NECROMANCY!!!!
« Reply #58 on: May 31, 2010, 06:48:51 pm »

Come on- We have more pressing matters.

1. Some humans scout the environment. Are there any towns nearby? The bird scouts carefully scout from the air.

2. Dig a trench around the camp. Also dig some pits, fill them with a zombie each and conceal them.

3. Test whether we can sew zombie parts together and whether we can also raise skeletons.
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TatersAndTots

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Re: Man of NECROMANCY!!!!
« Reply #59 on: May 31, 2010, 07:44:29 pm »

Obviously scout the area. DONT KILL ANYONE! Right now hiding is the best thing to do. So, send a few men out to the various villages and towns around our domain. Make them simple travellers or even merchants and have then scout things out. Use the zombie birds when we can and lets see what is around.

If we find a small, useless town, go out personally and rape the cattle/eat the women. Revive everything and go.

ORRRR

Send these guys out and find more minions. Recruit, then kill and use the rest.
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