Amikron is right.
Longcat is long.
Something like that.
I've made a phone calling code, but until I make cellphone items it's unnecesary. I think it's about time to implement an inventory system close to the one which Dwarfed uses, I hope Head will help me with it this night.
Also I need to figure out how do I want attacks to be calculated.
tomas1297: I will go with less fictional weapons, at least I will try to lead that to minimum. I want a world in a theme of 1950-1970. There will be energy weapons and devices like teleporters, but they will be very rare and I don't even know WHEN will I start to add them (I've already made them though, hehe).
Don't be too pessimistic though, I can change my mind about it any time. Still I don't want it to be a "sci-fi" shooter, I would prefer a closer-to-the-ground atmosphere.
There will be mutated animals like giant rats and insects, there will be defunct. robots and simple punks. I
think there will be zombies, but not as walking dead or some other stupidity like that, but an infection would work.
I don't even know how far will I go with fictional enemies. I want the game to be more of a community game, maybe with a possibility to play "rounds" like there're in SS13 and with "advanced" mode without missions.
Still there will be aggressive NPCs and missions tied to them because I don't want it to be uninteresting for a low number of players.
While we're on it, I want to describe how I work. I have an unusual schedule. I mean I don't make features and add details further as common developers do. No, I build a small map, look around and find small features I can add (like jukebox, phones etc.). This may lead to some features being unavaliable for a long time, but I will try not to make it fatal
.
So,we have mostly hand crafted,half-wooden weapons?Noice.I need the template to do it tho. :|
Yep, most of items (almost all) will be craftable.
Think of crossbows, zipguns and nailed boards.
Also I wouldn't suggest to draw weapons yet because I may change the pose a bit or something like that... Sprites for monsters and props would be much more handy.
P.S. Notice that there's electircity though, so there will be a nuclear power plant and cables. Oh god, how could I forget power lines and poles
. I will draw them ASAP.