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Author Topic: Equator-based maps  (Read 1935 times)

Draco18s

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Re: Equator-based maps
« Reply #15 on: June 19, 2010, 10:55:38 pm »

Not that hard to do, really. Min temp, 30. Max temp, 31.

Nope. That just effects the "noise" pattern that gets added on. There's a separate gradient that makes one side considerably colder and the other considerably warmer.

There's a X/Y Variance parameter too.  And if you want to get REALLY picky, you can World Paint it.
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