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Author Topic: Insectoid Invasion [Testers/experienced modders wanted]  (Read 7087 times)

Jordrake

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Re: Insectoid Invasion [Testers/experienced modders wanted]
« Reply #45 on: July 17, 2010, 05:37:17 am »

Righty-ho, started on the entity entry for the Klik. Expect a plethora of questions on this front.
EDIT: First question, can anyone explain the difference between the [RELIGION_SPHERE] and [SHPERE_ALIGNMENT] tags?
« Last Edit: July 17, 2010, 05:56:33 am by Jordrake »
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Jordrake

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Re: Insectoid Invasion [Testers/experienced modders wanted]
« Reply #46 on: July 17, 2010, 04:12:51 pm »

Right, with the prototype of the insect civ done, welcome to Version 1.1
Current goals: Adding more insect weapons
                    Adding nobles

Anyone know why the klik's race name shows up as "nothing"? Also, in all arena mode combat tests, attacks pass right through them.
« Last Edit: July 17, 2010, 04:29:41 pm by Jordrake »
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Patchouli

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Re: Insectoid Invasion [Testers/experienced modders wanted]
« Reply #47 on: July 17, 2010, 04:41:26 pm »

Error log spits out a bit.

Code: [Select]
*** Error(s) found in the file "raw/objects/creature_insect_invasion.txt"
STEEDBEETLE Color Mod Ending With (DARK_VIOLET,1) Was Not Used
GUARD_BEETLE:Unrecognized Creature Caste Body Token: INSECTOID
GUARD_BEETLE:Body Token Recognized But Could Not Connect: 2EYES
GUARD_BEETLE:Body Token Recognized But Could Not Connect: 2LUNGS
GUARD_BEETLE:Body Token Recognized But Could Not Connect: HEART
GUARD_BEETLE:Body Token Recognized But Could Not Connect: GUTS
GUARD_BEETLE:Body Token Recognized But Could Not Connect: ORGANS
GUARD_BEETLE:Body Token Recognized But Could Not Connect: BRAIN
GUARD_BEETLE:Body Token Recognized But Could Not Connect: LARGE_MANDIBLES
GUARD_BEETLE:Body Token Recognized But Could Not Connect: 2WINGS
GUARD_BEETLE:Attack PUNCH seems to have correct format but could not find proper BPs in any caste, so not added
GUARD_BEETLE:Attack BITE seems to have correct format but could not find proper BPs in any caste, so not added
GUARD_BEETLE Color Mod Ending With (TEAL,1) Was Not Used
GUARD_BEETLE Color Mod Ending With (BLACK,1) Was Not Used
DECIPEDE:Unrecognized Creature Caste Body Token: TEN_LEG_SEGMENTED
DECIPEDE:Body Token Recognized But Could Not Connect: 2EYES
DECIPEDE:Body Token Recognized But Could Not Connect: 2LUNGS
DECIPEDE:Body Token Recognized But Could Not Connect: HEART
DECIPEDE:Body Token Recognized But Could Not Connect: GUTS
DECIPEDE:Body Token Recognized But Could Not Connect: ORGANS
DECIPEDE:Body Token Recognized But Could Not Connect: BRAIN
DECIPEDE:Body Token Recognized But Could Not Connect: LARGE_MANDIBLES
DECIPEDE:Attack KICK seems to have correct format but could not find proper BPs in any caste, so not added
DECIPEDE:Attack BITE seems to have correct format but could not find proper BPs in any caste, so not added
DECIPEDE Color Mod Ending With (BURNT_UMBER,1) Was Not Used
DECIPEDE Color Mod Ending With (BLACK,1) Was Not Used
BIG_BUTTERFLY:Unrecognized Creature Caste Body Token: 4WINGS
BIG_BUTTERFLY:Unrecognized Creature Caste Body Token: PROBOSCIS
BIG_BUTTERFLY:Attack PUNCH seems to have correct format but could not find proper BPs in any caste, so not added
BIG_BUTTERFLY Color Mod Ending With (CRIMSON,1) Was Not Used
BIG_ROACH Color Mod Ending With (BRONZE,1) Was Not Used
KLIK:Unrecognized Creature Caste Body Token: INSECTOID
KLIK:Body Token Recognized But Could Not Connect: 2EYES
KLIK:Body Token Recognized But Could Not Connect: 2LUNGS
KLIK:Body Token Recognized But Could Not Connect: HEART
KLIK:Body Token Recognized But Could Not Connect: GUTS
KLIK:Body Token Recognized But Could Not Connect: ORGANS
KLIK:Body Token Recognized But Could Not Connect: HUMANOID_JOINTS
KLIK:Body Token Recognized But Could Not Connect: BRAIN
KLIK:Body Token Recognized But Could Not Connect: 3FINGERS
KLIK:Body Token Recognized But Could Not Connect: LARGE_MANDIBLES
KLIK BP Mod CLOSE_SET Was Not Used
KLIK BP Mod DEEP_SET Was Not Used
KLIK BP Mod ROUND_VS_NARROW Was Not Used
KLIK BP Mod LARGE_IRIS Was Not Used
KLIK BP Mod DEEP_VOICE Was Not Used
KLIK BP Mod RASPY_VOICE Was Not Used
KLIK BP Mod BROADNESS Was Not Used
KLIK BP Mod HEIGHT Was Not Used
KLIK:Attack PUNCH seems to have correct format but could not find proper BPs in any caste, so not added
KLIK:Attack KICK seems to have correct format but could not find proper BPs in any caste, so not added
KLIK:Attack SCRATCH seems to have correct format but could not find proper BPs in any caste, so not added
KLIK:Attack BITE seems to have correct format but could not find proper BPs in any caste, so not added
KLIK Color Mod Ending With (TAUPE_PALE,1) Was Not Used
KLIK Color Mod Ending With (IRIS_EYE_GOLD,1) Was Not Used

Also, KLIK do not seem to have tissue layers defined.
« Last Edit: July 17, 2010, 04:44:42 pm by Patchouli »
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Jordrake

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Re: Insectoid Invasion [Testers/experienced modders wanted]
« Reply #48 on: July 17, 2010, 04:57:18 pm »

Right, fixed most of the problems and re-uploaded the files. Try that.
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Patchouli

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Re: Insectoid Invasion [Testers/experienced modders wanted]
« Reply #49 on: July 17, 2010, 05:08:03 pm »

Humanoid joints can not make proper connections.

Code: [Select]
*** Error(s) found in the file "raw/objects/creature_insect_invasion.txt"
STEEDBEETLE Color Mod Ending With (DARK_VIOLET,1) Was Not Used
GUARD_BEETLE:Attack BITE seems to have correct format but could not find proper BPs in any caste, so not added
GUARD_BEETLE Color Mod Ending With (TEAL,1) Was Not Used
DECIPEDE:Attack BITE seems to have correct format but could not find proper BPs in any caste, so not added
DECIPEDE Color Mod Ending With (BURNT_UMBER,1) Was Not Used
BIG_BUTTERFLY Color Mod Ending With (CRIMSON,1) Was Not Used
BIG_ROACH Color Mod Ending With (BRONZE,1) Was Not Used
KLIK:Body Token Recognized But Could Not Connect: HUMANOID_JOINTS
KLIK BP Mod DEEP_VOICE Was Not Used
KLIK BP Mod RASPY_VOICE Was Not Used
KLIK:Attack SCRATCH seems to have correct format but could not find proper BPs in any caste, so not added
KLIK Color Mod Ending With (TAUPE_PALE,1) Was Not Used

Code: [Select]
[BODY:INSECTOID]
[BP:UB:thorax:thoraxes][UPPERBODY][CATEGORY:BODY_UPPER]
[DEFAULT_RELSIZE:500]
[BP:HD:head:STP][CON:UB][HEAD][CATEGORY:HEAD]
[DEFAULT_RELSIZE:500]
[BP:LB:abdomen:STP][CON:UB][LOWERBODY][CATEGORY:BODY_LOWER]
[DEFAULT_RELSIZE:1000]
        [BP:RG1:right upper arm:STP][CON:UB][LIMB][RIGHT][CATEGORY:ARM_UPPER]
                [DEFAULT_RELSIZE:250]
        [BP:RG2:right lower arm:STP][CON:RG1][LIMB][RIGHT][CATEGORY:ARM_LOWER]
                [DEFAULT_RELSIZE:200]
        [BP:RG3:right hand:STP][CON:RG2][GRASP][RIGHT][CATEGORY:HAND]
                [DEFAULT_RELSIZE:100]
        [BP:LG1:left upper arm:STP][CON:UB][LIMB][LEFT][CATEGORY:ARM_UPPER]
                [DEFAULT_RELSIZE:250]
        [BP:LG2:left lower arm:STP][CON:LG1][LIMB][LEFT][CATEGORY:ARM_LOWER]
                [DEFAULT_RELSIZE:200]
        [BP:LG3:left hand:STP][CON:LG2][GRASP][LEFT][CATEGORY:HAND]
                [DEFAULT_RELSIZE:100]
[BP:RA1:right front leg:STP][CON:UB][LIMB][RIGHT][CATEGORY:LEG_FRONT]
[DEFAULT_RELSIZE:400]
[BP:LA1:left front leg:STP][CON:UB][LIMB][LEFT][CATEGORY:LEG_FRONT]
[DEFAULT_RELSIZE:400]
[BP:RF1:right front foot:right first feet][CON:RA1][STANCE][RIGHT][CATEGORY:FOOT_FRONT]
[DEFAULT_RELSIZE:50]
[BP:LF1:left front foot:left first feet][CON:LA1][STANCE][LEFT][CATEGORY:FOOT_FRONT]
[DEFAULT_RELSIZE:50]
[BP:RA2:right rear leg:STP][CON:LB][LIMB][RIGHT][CATEGORY:LEG_FRONT]
[DEFAULT_RELSIZE:400]
[BP:LA2:left rear leg:STP][CON:LB][LIMB][LEFT][CATEGORY:LEG_FRONT]
[DEFAULT_RELSIZE:400]
[BP:RF2:right rear foot:right second feet][CON:RA2][STANCE][RIGHT][CATEGORY:FOOT_FRONT]
[DEFAULT_RELSIZE:50]
[BP:LF2:left rear foot:left second feet][CON:LA2][STANCE][LEFT][CATEGORY:FOOT_FRONT]
[DEFAULT_RELSIZE:50]

Code: [Select]
[BODY:HUMANOID_JOINTS]
[BP:RUA_J:right shoulder:STP][CON:RUA][JOINT][SMALL][INTERNAL][RIGHT][CATEGORY:JOINT]
[DEFAULT_RELSIZE:100]
[BP:LUA_J:left shoulder:STP][CON:LUA][JOINT][SMALL][INTERNAL][LEFT][CATEGORY:JOINT]
[DEFAULT_RELSIZE:100]
[BP:RLA_J:right elbow:STP][CON:RLA][JOINT][SMALL][INTERNAL][RIGHT][CATEGORY:JOINT]
[DEFAULT_RELSIZE:20]
[BP:LLA_J:left elbow:STP][CON:LLA][JOINT][SMALL][INTERNAL][LEFT][CATEGORY:JOINT]
[DEFAULT_RELSIZE:20]
[BP:RH_J:right wrist:STP][CON:RH][JOINT][SMALL][INTERNAL][RIGHT][CATEGORY:JOINT]
[DEFAULT_RELSIZE:20]
[BP:LH_J:left wrist:STP][CON:LH][JOINT][SMALL][INTERNAL][LEFT][CATEGORY:JOINT]
[DEFAULT_RELSIZE:20]
[BP:RUL_J:right hip:STP][CON:RUL][JOINT][SMALL][INTERNAL][RIGHT][CATEGORY:JOINT]
[DEFAULT_RELSIZE:50]
[BP:LUL_J:left hip:STP][CON:LUL][JOINT][SMALL][INTERNAL][LEFT][CATEGORY:JOINT]
[DEFAULT_RELSIZE:50]
[BP:RLL_J:right knee:STP][CON:RLL][JOINT][SMALL][INTERNAL][RIGHT][CATEGORY:JOINT]
[DEFAULT_RELSIZE:20]
[BP:LLL_J:left knee:STP][CON:LLL][JOINT][SMALL][INTERNAL][LEFT][CATEGORY:JOINT]
[DEFAULT_RELSIZE:20]
[BP:RF_J:right ankle:STP][CON:RF][JOINT][SMALL][INTERNAL][RIGHT][CATEGORY:JOINT]
[DEFAULT_RELSIZE:20]
[BP:LF_J:left ankle:STP][CON:LF][JOINT][SMALL][INTERNAL][LEFT][CATEGORY:JOINT]
[DEFAULT_RELSIZE:20]

You must rename RG1, LG1, etc. so they match with the humanoid joint connections.
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Jordrake

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Re: Insectoid Invasion [Testers/experienced modders wanted]
« Reply #50 on: July 17, 2010, 05:09:49 pm »

I'll get on that in the morning, thanks.
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Jordrake

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Re: Insectoid Invasion [Testers/experienced modders wanted]
« Reply #51 on: July 18, 2010, 07:30:31 am »

Right, added a custom set of joints and expanded the insectoid body entry, that should fix it.
Emphasis on should.
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Organum

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Re: Insectoid Invasion [Testers/experienced modders wanted]
« Reply #52 on: July 22, 2010, 12:11:40 pm »

This looks interesting. Anything new since your last post on this?
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If dwarves decided to live in trees like hippies, they'd still do it better than the elves.

Jordrake

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Re: Insectoid Invasion [Testers/experienced modders wanted]
« Reply #53 on: July 22, 2010, 01:59:05 pm »

Not yet, but I'm gonna get to work on Klik weapons and nobles, and I'm thinking about Klik-exclusive armour.

Entity modding question: Does the [COMMANDER] tag only denote military command over another position, or is it downright dominance?
« Last Edit: July 22, 2010, 02:30:58 pm by Jordrake »
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Deimos56

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Re: Insectoid Invasion [Testers/experienced modders wanted]
« Reply #54 on: July 24, 2010, 01:15:04 pm »

Possibly being pointless, but should the child name for the Big Butterfly be Big Caterpillar or something?
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I'm curious what the barely conscious ai wrote about.
Well that went better than expected.  He went nuts and punched a rabbit to death, then the dogs and the whole dining hall ripped him to shreds.

Organum

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Re: Insectoid Invasion [Testers/experienced modders wanted]
« Reply #55 on: July 24, 2010, 05:19:11 pm »

Possibly being pointless, but should the child name for the Big Butterfly be Big Caterpillar or something?
Branching off that, would it be possible to use castes to actually make baby Big Butterflies actual caterpillars?

If it is possible, I suggest that! If it is not, I do not suggest that! It could go awry.
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If dwarves decided to live in trees like hippies, they'd still do it better than the elves.

FuzzyDoom

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Re: Insectoid Invasion [Testers/experienced modders wanted]
« Reply #56 on: July 24, 2010, 05:44:43 pm »

This needs a Giant Preying Mantis!
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Also bear in mind that dwarves have their heads at a perfect height for a good face-kicking.
That's the great thing about this forum. We can derail any discussion into any other topic.

Jordrake

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Re: Insectoid Invasion [Testers/experienced modders wanted]
« Reply #57 on: July 24, 2010, 05:48:11 pm »

Possibly being pointless, but should the child name for the Big Butterfly be Big Caterpillar or something?
Branching off that, would it be possible to use castes to actually make baby Big Butterflies actual caterpillars?

If it is possible, I suggest that! If it is not, I do not suggest that! It could go awry.
It would be possible, but caterpillars would never become butterflies. They'd either be born as butterflies or caterpillars, as the only thing you can change as an animal ages is it's size, so no metamorphosis, I'm afraid.
Also, good call on the child name, I'll see to that.

Now, to get to work on the Mantis.
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FuzzyDoom

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Re: Insectoid Invasion [Testers/experienced modders wanted]
« Reply #58 on: July 24, 2010, 05:50:07 pm »

Now, to get to work on the Mantis.

As soon as you get this mod working without too many bugs (lol) I'm downloading it.
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Also bear in mind that dwarves have their heads at a perfect height for a good face-kicking.
That's the great thing about this forum. We can derail any discussion into any other topic.

Jordrake

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Re: Insectoid Invasion [Testers/experienced modders wanted]
« Reply #59 on: July 24, 2010, 07:03:11 pm »

Now, to get to work on the Mantis.

As soon as you get this mod working without too many bugs (lol) I'm downloading it.
Thing is, I don't quite know enough about modding to properly fix bugs. I can figure out how to make stuff, but not how to perfect it. I still haven't the foggiest idea why the klik's race name appears as "nothing", let alone some of the more elusive problems. If anyone knows/is a more experienced modder willing to give my meagre efforts the once-over, I would be eternally grateful.
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