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Author Topic: Shogun 2: Total War  (Read 114982 times)

Jackrabbit

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Re: Shogun 2: Total War
« Reply #780 on: January 16, 2012, 11:12:53 pm »

Holy crap, all this new info on the shogun 2 expansion is crazy.
- Including modern ranged units - such as the Gatling gun and Armstrong gun - controllable in a new first-person mode.
- Develop your own railway network to move armies and agents between your regions.
- Railways can be sabotaged and transport can be blocked by enemy armies who take control of parts of the line or railway stations.
- New port siege battle type, this new battle type triggers when attempting a naval assault on an occupied enemy port. The attacking fleet must sail into the harbour and capture the port, running the gauntlet of coastal gun defences.
- During a land battle, armies can call in offshore artillery support barrages.
- Conversely, costal gun emplacements can target enemy ships during port siege battles, when ending their turn within the range of upgraded coastal defences.
- Campaign map bombardments: offshore naval units can bombard armies and cities in adjacent coastal areas on the campaign map itself.

WHAT IS ALL THIS. I DON'T EVEN.
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Astral

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Re: Shogun 2: Total War
« Reply #781 on: January 16, 2012, 11:25:21 pm »

controllable in a new first-person mode.

Someone's been taking footnotes from Mount and Blade.
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What Darwin was too polite to say, my friends, is that we came to rule the Earth not because we were the smartest, or even the meanest, but because we have always been the craziest, most murderous motherfuckers in the jungle. -Stephen King's Cell
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Jackrabbit

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Re: Shogun 2: Total War
« Reply #782 on: January 16, 2012, 11:30:12 pm »

More like Multiwinia turret controls, or at least that's how I'll see it. I wonder how skewed battles will become when generals become directly targetable.
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Astral

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Re: Shogun 2: Total War
« Reply #783 on: January 16, 2012, 11:34:21 pm »

Mmm... considering that I recently had an artillery fire take out an enemy general within the first ten seconds of a battle (not even aiming for his unit, even) it spells disaster for morale. Of the enemy. Muahahaha.
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What Darwin was too polite to say, my friends, is that we came to rule the Earth not because we were the smartest, or even the meanest, but because we have always been the craziest, most murderous motherfuckers in the jungle. -Stephen King's Cell
It's viable to keep a dead rabbit in the glove compartment to take a drink every now and then.

Rakonas

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Re: Shogun 2: Total War
« Reply #784 on: January 17, 2012, 12:54:21 am »

http://www.gamersdailynews.com/story-26583-Total-War-SHOGUN-2-Fall-of-the-Samurai-PreOrder-Content.html
Quote from: the article
The SEGA Store pre-order exclusive Obama faction pack, "The Overseers" - With long experience of government and administration, the authoritarian people of Obama are unsurpassed in controlling people and trade.
So tempted to pre-order
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lordcooper

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Re: Shogun 2: Total War
« Reply #785 on: January 17, 2012, 02:29:13 am »

controllable in a new first-person mode.

Do not want.
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Jackrabbit

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Re: Shogun 2: Total War
« Reply #786 on: January 17, 2012, 03:13:22 am »

http://www.gamersdailynews.com/story-26583-Total-War-SHOGUN-2-Fall-of-the-Samurai-PreOrder-Content.html
Quote from: the article
The SEGA Store pre-order exclusive Obama faction pack, "The Overseers" - With long experience of government and administration, the authoritarian people of Obama are unsurpassed in controlling people and trade.
So tempted to pre-order
What's better is that that was an actual Japanese clan.
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umiman

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Re: Shogun 2: Total War
« Reply #787 on: January 17, 2012, 03:35:38 am »

So much "Wat" I want to say.

Man I love watching the trailer for this. Whoever directed it really knew how to appeal to people like me. xD

By the way, I really like the blood DLC actually. It's so glorious! I only paid 60 cents too but it really does add a helluva lot more impact to everything haha!

Chattox

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Re: Shogun 2: Total War
« Reply #788 on: January 17, 2012, 05:14:16 am »

controllable in a new first-person mode.

NOPE.JPG

How the hell will they pull that off without it becoming a "generals are now useless" machine? Urgh, I really, really hope this isn't the kind of features we can expect from future TW games.
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Rilder

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Re: Shogun 2: Total War
« Reply #789 on: January 17, 2012, 06:56:48 am »

controllable in a new first-person mode.

NOPE.JPG

How the hell will they pull that off without it becoming a "generals are now useless" machine? Urgh, I really, really hope this isn't the kind of features we can expect from future TW games.

If it gets them money you can bet they will do it.
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Jackrabbit

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Re: Shogun 2: Total War
« Reply #790 on: January 17, 2012, 07:27:01 am »

I'd rather see how it plays out before I make a decision. Besides, how combat useful were generals in Napoleon, anyway? They were a liability to put anywhere near the front line, and that was set before this game. This isn't going to be very much like Shogun 2, I think.
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dogstile

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Re: Shogun 2: Total War
« Reply #791 on: January 17, 2012, 08:52:08 am »

Aye, in Napoleon I could only ever use them to run down fleeing enemy or batter militia while my other units were also fighting them. If they were in sight of arty, they were pretty much screwed. I actually like that about the game though, lets be honest, arty pretty much one shots a general if you put them too close anyway, you were lucky if they survived the hit. This way it just changes how you play, not putting them at risk so much.

Suppose this just means I'll have to not do last samurai charges at gun emplacements, even though I desperately want to.
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LoSboccacc

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Re: Shogun 2: Total War
« Reply #792 on: January 17, 2012, 08:58:50 am »

D'Artagnan would agree  :P

(well, it happened even a little before than Napoleon timeline)
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Astral

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Re: Shogun 2: Total War
« Reply #793 on: January 17, 2012, 09:26:35 am »

In a way it kinda emulates what the change in warfare was... no more generals having a major presence on the battlefield, as they're more or less only for moral support. As they make the transition to masses of people using guns, the honor in close combat slowly fades for the relative safety of volleys of bullets done by mostly untrained men; whereas a samurai might take years to reach the point of being able to use a bow or sword effectively, you give a guy a gun and a little discipline and you're good to go.

Definitely looking forward to this, and maybe attempting to mod it so that I can name a general "Tom Cruise" only to send him into a bank of enemy gunfire.
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What Darwin was too polite to say, my friends, is that we came to rule the Earth not because we were the smartest, or even the meanest, but because we have always been the craziest, most murderous motherfuckers in the jungle. -Stephen King's Cell
It's viable to keep a dead rabbit in the glove compartment to take a drink every now and then.

scriver

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Re: Shogun 2: Total War
« Reply #794 on: January 17, 2012, 09:37:14 am »

Maybe generals as battlefield units will be done away with completely, and only serve as numbers.
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