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Author Topic: Shogun 2: Total War  (Read 115216 times)

Jackrabbit

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Re: Shogun 2: Total War
« Reply #210 on: March 12, 2011, 04:51:07 pm »

I think the difference here is that the other player could take control of any enemy army when he was playing in a multiplayer match against you whereas here he can drop in even if you're playing single player and you'd never know.
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KaguroDraven

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Re: Shogun 2: Total War
« Reply #211 on: March 12, 2011, 04:55:41 pm »

Sounds like an easy way to grieff people to me, mostly becouse most people acknowledge the horrible AI and thus attack armies far more powerful than their own becouse they can outhink said AI.
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lordcooper

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Re: Shogun 2: Total War
« Reply #212 on: March 12, 2011, 04:56:31 pm »

Sounds like an easy way to grieff people to me, mostly becouse most people acknowledge the horrible AI and thus attack armies far more powerful than their own becouse they can outhink said AI.

Good, people will stop doing that then.
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Jackrabbit

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Re: Shogun 2: Total War
« Reply #213 on: March 12, 2011, 05:07:43 pm »

Exactly. Providing a decent challenge is not griefing.

Although I'm sure you can disable the option.
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Ampersand

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Re: Shogun 2: Total War
« Reply #214 on: March 12, 2011, 05:49:59 pm »

It also means that a hopelessly outnumbered army that is being attacked by a person in singleplayer mode that gets taken over by a drop in human player can behave in realistic way, rather than the typical all-or-nothing way usually seen. Just try to wear the enemy down as much as possible rather than stupidly try to engage.
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Antioch

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Re: Shogun 2: Total War
« Reply #215 on: March 12, 2011, 06:17:23 pm »

The one thing this game needs is an option to disable save scumming.

When you are able to reload, you WILL use it (usually in situations YOU think are unfair), completely removing all tension from the game. Turning save scumming off would mean you could actually LOSE a campaign.

No save scumming was really what made dominions 3 single player so engaging(The fear when you see an enemy march towards you, the anxiety when opening the battle report and the pure rage of losing an important battle). 
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KaguroDraven

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Re: Shogun 2: Total War
« Reply #216 on: March 12, 2011, 06:19:57 pm »

The only time I've ever heard of people trying to save scum in the Total War games is when their assassins/priests/spys/diplomats fail at something, and oddly enough save scumming usually makes things end up worse than they did before and almost never fixes things.
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umiman

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Re: Shogun 2: Total War
« Reply #217 on: March 12, 2011, 06:27:12 pm »

The article said you can choose whether you want to allow random people into your singleplayer battles.

dogstile

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Re: Shogun 2: Total War
« Reply #218 on: March 12, 2011, 06:39:34 pm »

Plus, removing the ability to save scum just pisses me off. Sometimes my entire game is wrecked by one wrong move, i'd rather be able to save scum than not. Its my choice, not mr developers :P

Edit:
Wait, you said option... nevermind! :P
« Last Edit: March 12, 2011, 06:41:31 pm by dogstile »
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Jackrabbit

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Re: Shogun 2: Total War
« Reply #219 on: March 13, 2011, 12:52:51 am »

The only time I've ever heard of people trying to save scum in the Total War games is when their assassins/priests/spys/diplomats fail at something, and oddly enough save scumming usually makes things end up worse than they did before and almost never fixes things.
I have always believed that reloading after failing an auto-resolve (or an assassination or whatever) makes failing the battle (or whatever) a certainty. It's always been the case for me, anyway.
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Thendash

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Re: Shogun 2: Total War
« Reply #220 on: March 13, 2011, 01:06:19 am »

I finally got around to pre-ordering this on steam. They should have released Shogun 1 on steam, and included it with the Shogun 2 pre-order like they did with Majesty 2. I think the TF2 hats pre-order bonus is kind of lame.
I have always believed that reloading after failing an auto-resolve (or an assassination or whatever) makes failing the battle (or whatever) a certainty. It's always been the case for me, anyway.
I think in Medieval 2 you could save scum, I'm almost certain I can remember doing so successfully. :-[
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Jackrabbit

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Re: Shogun 2: Total War
« Reply #221 on: March 13, 2011, 01:08:57 am »

It's not just hats. Also, you can unlock them through regular play as well so I can say from experience that the katana kicks a ridiculous amount of ass.
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Asehujiko

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Re: Shogun 2: Total War
« Reply #222 on: March 13, 2011, 03:45:52 am »

Save scumming is largely prevented by the RNG being garbage and basing it's numbers on the state of the game so unless you do something else, you're going to get the same results. However, if you happen to have a diplomat somewhere that you can shuffle around a bit, everything works perfect.

And save scumming is necessary in a game as buggy as TW. In empire, I have lost a manually fought star fort battle of my 2 units of flintlock citizen against a single unit of enemy militia because my guys got stuck and the enemy simply walked past me.
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Shades

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Re: Shogun 2: Total War
« Reply #223 on: March 13, 2011, 08:41:05 am »

The one thing this game needs is an option to disable save scumming.

The hardest difficulty setting kinda does this. Although I imagine if you copy your save files you could do save scumming the same way killing DF processes lets you do it, but there isn't exactly much they can do about that.

Because it is a good tactician or because it cheats and gets better units than the player?

Almost certainly a combination of the two, well assuming you mean 'good' in that its better than it was on normal. I've yet to play any game (excluding 'solved' games such as chess :P) where the AI can match a human without cheating though so it's unlikely they didn't include bonuses for harder settings.
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Farseer

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Re: Shogun 2: Total War
« Reply #224 on: March 13, 2011, 09:52:09 am »

Almost certainly a combination of the two, well assuming you mean 'good' in that its better than it was on normal. I've yet to play any game (excluding 'solved' games such as chess :P) where the AI can match a human without cheating though so it's unlikely they didn't include bonuses for harder settings.

Try Starcraft some time. :p
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