Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 3 4 [5] 6

Author Topic: Paperscale - Community Fortress  (Read 6378 times)

Urist McOverlord

  • Bay Watcher
  • [Evil_Genius]
    • View Profile
Re: Paperscale - Community Fortress
« Reply #60 on: May 25, 2010, 07:22:40 pm »

I'll take a random peasant. Absolutely skill-less if possible. Let him make one worthless weapon in case of mood, and then chuck him into the hauling workforce.
Logged
Magma: The cause of, and solution to, all life's problems.

If it moves, it wants to kill you. It may not try to, but it wants to.

Rex_Nex

  • Bay Watcher
    • View Profile
Re: Paperscale - Community Fortress
« Reply #61 on: May 25, 2010, 07:24:51 pm »

Can do. If he dies, his socks are up for grabs though
Logged

Rex_Nex

  • Bay Watcher
    • View Profile
Re: Paperscale - Community Fortress
« Reply #62 on: May 26, 2010, 07:45:43 pm »


Log - Year 150 - Dr. Harford
I stand here now, overlooking my achievement. Ze Fountains of Right have been converted into a habitable area by my team. Dr. Remor has indeed come back from his madness. He says he wasn't trying to murder the horse, and to not walk in on him like that. I'm not sure I want to know.

I have no need for restraints. Where zere is air, I build land. Where zere is land, I create air. I will tame zis mountain soon, and no one can stop me. Not even the mountainhome. I plan on killing them. Yes... zat is vat I plan to be doing...
« Last Edit: May 26, 2010, 09:15:19 pm by Rex_Nex »
Logged

dwarfguy2

  • Bay Watcher
  • Human Meta Knight... 0_o
    • View Profile
Re: Paperscale - Community Fortress
« Reply #63 on: May 26, 2010, 08:00:55 pm »

I stand here now, overlooking my achievement. Ze Fountains of Right have been converted into a habitable area by my team. Dr. Remor has indeed come back from his madness. He says he wasn't trying to murder the horse, and to not walk in on him like that. I'm not sure I want to know.

I have no need for restraints. Where zere is air, I build land. Where zere is land, I create air. I will tame zis mountain soon, and no one can stop me. Not even the mountainhome. I plan on killing them. Yes... zat is vat i plan to be doing...
Logged
Caution: This user may or may not be a horrible evil Elder God from the deepest regions of space. He also may or may not be a lawyer.

Rex_Nex

  • Bay Watcher
    • View Profile
Re: Paperscale - Community Fortress
« Reply #64 on: May 26, 2010, 09:31:27 pm »

Seriously considering rewriting all the logs from here on out. They just are not interesting enough. Anyone else agree that they need to be more detailed, be more of a story, longer, etc?
Logged

Zifnab

  • Bay Watcher
    • View Profile
Re: Paperscale - Community Fortress
« Reply #65 on: May 26, 2010, 10:16:30 pm »

I'll just comment that I like the pictures with notes on them.  I think I'll use some like that with Incestpassions.
Logged

Rex_Nex

  • Bay Watcher
    • View Profile
Re: Paperscale - Community Fortress
« Reply #66 on: May 26, 2010, 11:11:59 pm »

I'm glad that I could inspire a bit.
Logged

dwarfguy2

  • Bay Watcher
  • Human Meta Knight... 0_o
    • View Profile
Re: Paperscale - Community Fortress
« Reply #67 on: May 27, 2010, 08:38:41 am »

oh, you use graphics... i recognize them from thespaceman's mac port of .31... just make sure you don't get a BC, with that set they're identical to dwarfs.
Logged
Caution: This user may or may not be a horrible evil Elder God from the deepest regions of space. He also may or may not be a lawyer.

Rex_Nex

  • Bay Watcher
    • View Profile
Re: Paperscale - Community Fortress
« Reply #68 on: May 27, 2010, 01:45:25 pm »

Thanks for warning me :P

But actually, thats 31.04 (Windows, not Linux) with working graphics.
Logged

dwarfguy2

  • Bay Watcher
  • Human Meta Knight... 0_o
    • View Profile
Re: Paperscale - Community Fortress
« Reply #69 on: May 27, 2010, 01:50:40 pm »

just to let you know, harford WILL want a giant golden room on top of the mountain overlooking the fort with masterwork golden furniture and a lavafall.
Logged
Caution: This user may or may not be a horrible evil Elder God from the deepest regions of space. He also may or may not be a lawyer.

Greep

  • Bay Watcher
    • View Profile
Re: Paperscale - Community Fortress
« Reply #70 on: May 27, 2010, 01:57:38 pm »

Anyways, more on my immigrants:

My claimed immigrant total shall be three to start with.
 
A) A dwarf named ShyGuy.  He works alone making stonecrafts in a burrow to himself. This burrow must have a bed, a dining table, a seat, a 2x2 stone stockpile, a 2x1 food stockpile, a 2x1 drink stockpile, and a craftwarfs workshop
 
B) A dwarf named Party man.  Party man must have no labors, even hauling, and you may not interrupt any parties he throws or participates in.
 
C) A Dwarf named Practical man.  Just a run of the mill mechanic who's goal is to make a safe entrance for the fort.
« Last Edit: May 27, 2010, 01:59:39 pm by Greep »
Logged

dwarfguy2

  • Bay Watcher
  • Human Meta Knight... 0_o
    • View Profile
Re: Paperscale - Community Fortress
« Reply #71 on: May 27, 2010, 03:23:47 pm »

Logged
Caution: This user may or may not be a horrible evil Elder God from the deepest regions of space. He also may or may not be a lawyer.

Rex_Nex

  • Bay Watcher
    • View Profile
Re: Paperscale - Community Fortress
« Reply #72 on: May 27, 2010, 05:07:35 pm »

Certainly, adding as we speak. Safe entrance may be not-so-safe, though.
Logged

Greep

  • Bay Watcher
    • View Profile
Re: Paperscale - Community Fortress
« Reply #73 on: May 27, 2010, 06:40:20 pm »

well, make it FUN at least ;)
Logged

Rex_Nex

  • Bay Watcher
    • View Profile
Re: Paperscale - Community Fortress
« Reply #74 on: November 10, 2010, 09:42:35 pm »

Does anyone have any interest in this? I have some more spare time now to do a remake of the great fortress of Paperscale, but it will probably have some more goals this time :)
Logged
Pages: 1 ... 3 4 [5] 6