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Author Topic: [CRM] Community Random Mod [0.0] - a forum modding game  (Read 2866 times)

Deon

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Re: [CRM] Community Random Mod [0.0] - a forum modding game
« Reply #45 on: June 06, 2010, 11:15:20 am »

Sure you can, I've made sea salt like a plant which was milled into salt in some old versions. I will look into it.

Right now I am a bity busy updating Genesis to 1.9 and the lack of replies here made me to forget about this endavour, but I will come back to it for sure.
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▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Org

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Re: [CRM] Community Random Mod [0.0] - a forum modding game
« Reply #46 on: June 06, 2010, 11:19:21 am »

Different Types of Colossi.
Of Colossi are giant statues, there should be different types. And Stuff.
Yeah.
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Djohaal

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Re: [CRM] Community Random Mod [0.0] - a forum modding game
« Reply #47 on: June 06, 2010, 11:53:27 am »

robot unicorns.
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I really want that one as a "when". I want "grubs", and "virgin woman" to turn into a dragon. and monkey children to suddenly sprout wings. And I want the Dwarven Mutant Academy to only gain their powers upon reaching puberty. I also have a whole host of odd creatures that only make sense if I divide them into children and adults.

Also, tadpoles.

ProZocK

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Re: [CRM] Community Random Mod [0.0] - a forum modding game
« Reply #48 on: June 06, 2010, 01:20:21 pm »

A giant cat creature, that every time its hit, bleeds kittens. Talk about catsplosion!
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I always imagine dwarves to train as if fighting pretend monsters. "It's a carp, use your sword!" "Shwish! Shwoosh! It's dead!" "Oh no, it's a giant cave spider! Noo, it's got me! Kill it with your axe!" "Swoosh, I cut off its head!"
UNDEAD ELEPHANTS.HERDS OF THEM.EVEN IN DEATH I STILL GRAZE.

EuchreJack

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Re: [CRM] Community Random Mod [0.0] - a forum modding game
« Reply #49 on: June 06, 2010, 04:43:51 pm »

robot unicorns.
That shoot rainbow beams from their mouth.

Vorthon

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Re: [CRM] Community Random Mod [0.0] - a forum modding game
« Reply #50 on: June 06, 2010, 05:01:52 pm »

Flaming blood men. Or pants made from degenerate matter (I actually tried that once with a custom civ... after the metalsmith that I started out with produce the thread to make the pants he kinda caught on fire and bled to death a while later, and the workshop melted...). Or vermin that are filled with very, very, very hot gas (a little over 10x the melting point of adamantine), and a heatproof skin that is very fragile. Those would be fun to throw at creatures in adventure mode.
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