This is MY attempt at a tribes game. It is based off of
this one. I will be taking most of the rules that are already in place for the afore mentioned game and tweaking them a little bit for my own evil purposes.
Please no screaming at me about the rules being stolen I know it, the person who posted these first knows it, we all know it. To begin with, each player will create a tribe (consisting of 100 men, 100 women, 75 children and 25 elders). When creating a tribe, think of the major areas of life when describing it: how food is obtained, how it fights, any crafts or past-times, transportation, where you live, etc. However, remember that the tribe has to start off relatively ancient (i.e. you can't say that your tribe relies on industrial agriculture and uses an armored phalanx as its main military style... maybe eventually, but not to begin with).
After the first year, 1/10th of your children will become adults every year (i.e. 30 children = 3 new adults, 20 children = 2 new adults). This will round down (29 children = 2 adults).
Adults will become elders at the rate of 1 per 50. (i.e. 100 men and 100 women will result in 2 men and 2 women becoming elders per year). Similarly, elders will die at a rate of 1 per 50 (40 elders means one will die, 60 means 2, and so on).
Once all the tribes are created, I will ATTEMPT to draw up a map of some sort(if somebody can create a better one after I have a basic one, please PM me with a link to the map), just to have a visual reference.
Every turn, the player is in charge of setting up to four major goals for the tribe for the year (each turn is one year). I will be rolling a D6 to see how well each goal turns out, with the following scale:
1 = -5 population
2 = -3 population
3 = -1 population
4 = No change in population
5 = +3 population AND/OR Some benefit (resource, technology)
6 = +5 population AND/OR Major benefit (+1 roll bonus)
7+ = +5 population AND/OR Mega benefit (+2 roll bonus)
Battles will have a roll for each side, with the results modified by military strength. If you only set one goal, that goal has a +3 modifier. Two goals, one goal gets +2 and one goal gets +1 (either specify which one is the main goal, or I'll just assign based on my intuition). Three goals, each goal gets +1. Four goals get no modifier.
The only other rule to begin with is this: once the game gets going, I will be posting every Friday. If you don't post prior to then, I can guarantee that bad things WILL happen. If you miss two weeks in a row, your tribe will have a VERY unfortunate accident, to the benefit of the other tribes, and your spot will be opened for another player. If everyone posts prior to Friday, I will attempt to post ahead of time, but I make no promises. My posting time is subject to change, based upon my life and other various whims of my own, however if I am unable to post on Friday I will inform you of the day that I WILL make a post, just so nobody is sitting around wondering what is going on. By the way, if I finish the write-ups before Friday, I MAY post before then, it will not change the day that I will post the write-up the next week, but just thought I should inform you.
When posting your tribe's goals, please put your tribe's name at the top of the post. If you need to do anything sneaky, feel free to PM me. Otherwise, either use spoilers or just post it, whatever you feel comfortable with.
More rules will develop as the game goes along. I look forward to playing. Additional rule suggestions will be considered.
The game will be starting off with a total of 10 player controlled tribes.
For future reference, all races should be human. I may throw in some creatures that are not found on Earth, but other than that, human races only.
OK. I have a basic map of the land up. All tribes are placed, and if any of you are in the wrong place, please tell me.
All tribe positions are filled, if and when a tribe is removed, the first person on the waiting list will be chosen to lead a new tribe.
Now for the tribes. I want to see some basic information about the tribes, where they live, what/who they worship,, what they look like, and a basic idea of their society. With all of this information I can tailor my posts to fit your tribes, a little better.
ACTIVE TRIBES:1.The Argath(Paranatural)
2.Gasej(Barbarossa the Seal God)
3.Sakhalin(Jopax)
4.Tahark Hoard(Neyvn)
5.Hurg(Archangel)
6.Xargv(nuker w)
7.The Aziniates(sonerohi)
8.The sea men(Askot Bokbondeler)
9.The Neptoliran(RandomNumberGenerator)
10.Spartites(Spartan 117)
LEADERS WAITING:1.Lawton
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Thank you, and may your tribes prosper!