Turn 32: Relocation
*sigh*
I learned long ago that I would never be good at anything except long-range annihilation, but somehow I keep trying.
Attempt to repair myself again.
[6+1] By a strange stroke of luck, you realize that you've been approaching your repairs all wrong. After adjusting your style a little, you manage to bring yourself back up to maximum efficiency, just in time to take on Omega Supreme.
Kill kill kill
You let loose a full salvo of your ammunition, [4+3][4][6] The blast is unexpectedly effective, your barrage denting and shredding a bit of the armor on Omega Supreme's leg. He is angered, but has bigger fish to fry and therefore ignores you for the moment. (+1 to Blaster Use)
Try jury-rigging random fallen bots again.
I shall turn our fallen brothers into turrets! Who cares about desecration!?
[1] You search throughout what feels to be the entire city, but to your dismay and, in fact, horror, you can't find any of the bodies. It gets worse, as even corpses you remember passing from before have disappeared without a trace! You begin to wonder if something else is going on here, but you are distracted when Omega Supreme starts disintegrating bots.
Wait a second... when did Skyfall get missiles?
Continue the barrage.
Happy to have your new-found weaponry, you attack Omega Supreme yet again. [4+2][6][4] Your attack makes a perfect strike this time, but the large bot's armor is so effective, no actual damage is done to it. (+1 to Blaster Use)
Seems like I would have gotten more xp out of that than I actually got.
Make sure I stay out of melee range and plunge into electronics warfare mode again. Try to disrupt the mega-transformers systems.
[4+3] vs [3] Whoever's in charge of the systems on Omega Supreme is pretty bad at their job. This time you manage to sneak into their systems. You unleash a torrent of attacks to try and crash their servers. [3] Omega Supreme slows down and jitters for a moment, but then returns to combat as normal. At the very least, you're in the system now. (+1 to Hacking)
Alright, that got his attention. Take a shot at Supreme's knee, then quickly move behind... anything large enough to provide me cover.
[6+5][4][4+3][6+1] Your combat strategy is proving surprisingly effective against the uber-bot. Your last attacks managed to capitalize on its weak point from the previous blast, and dealt another sting to it. [3] You find a bit of rubble to try and hide behind, but sadly it does nothing to protect you from the now very angry Omega Supreme. (+1 to Blaster Use, +1 to Armor Rolls with Blasters!)
Decepticons:Keep attacking
Barricade continues to fight against the blatantly superior Autobot. [3+3][2] Sadly, his weapons just aren't capable of piercing his armor; it's like a carapace, that only the toughest weapons can crack.
Kill kill kill kill die die die
[4+5][1][5] Starscream attempts to fire at Omega Supreme, only for his weapon to detonate in his hands, causing him some severe damage. He decides that a retreat is the best idea for now.
[5+1][5][5] The Chopper manages to get in a good hit on Omega Supreme, but fails to do any damage. (+1 to Blaster Use, level gained)
[4+1][1] The Car is far less lucky, and is unable to even get close enough to hit the giant bot.
[3+2][4][1] The Tank makes one last effort, but fails to do any damage to Omega.
Attack!
[1][3] He swoops in again, but Skywarp proves utterly unable to do any damage to Omega Supreme, very nearly getting swatted out of the air for his trouble.
Autobots:Hit and Run
The massive Autobot's weapons whir to life, and take aim at three separate bots: Bulwark, Band Kanon, and the tank. [4+5][6][6][6] The first volley smacks straight into Bulwark, and blows the Decepticon onto his back, several large holes now scattered across his body. [6+5][5][5][5] A slightly less well-aimed strike still manages to throw Band Kanon well into the air, and down to the ground with a crash. [2+5][5][5] The Tank, already on its last legs, is converted into dust from the audacious amount of firepower leveled against it.
Happy with its accomplishment, and its mission of distraction complete, Omega Supreme attempts to escape. [4] It converts into, of all things, a flying battleship. It takes off into the air, flying off towards the water. By the time the Decepticons have regrouped, it's so far away that the few who could catch up would be in no shape to fight it.
Arrive
Finally arriving at your destination, you discover that your new base is in fact a large facility that goes deep underground, and doubles as an air base. Optimus informs everyone to report to the debriefing room, where they shall discuss strategy, as soon as possible.
Name: Band Kannon
Faction: Decepticon
Vehicle: Bandkanon
Skills:
*Blaster Use 3/5 (2 to level)
*Repair 2/5 (2 to level)
*Vehicle Use 2/5 (3 to level)
Status: Optimal+1 (up to +1); Armored(-1 to all damage taken)
Name: Codespark
Faction: Decepticon
Vehicle: UH-1 Iroquois
Skills:
*Hacking 3/5 (2 to level)
*Repair 2/5 (3 to level)
*Vehicle Use 2/5 (1 to level)
*Blaster Use 3/5 (3 to level)
*Combat Movement 1/5 (1 to level)
*Speech 0/5 (1 to level)
Status: Optimal+1 (up to +1)
Name: Shadow
Faction: Decepticon
Vehicle: Custom Sports Car
Skills:
*Melee Weapons 2/5 (2 to level)
*Repair 2/5 (2 to level)
*Vehicle Use 1/5 (2 to level)
*Hacking 1/5 (1 to level)
*Blaster Use 0/5 (1 to level)
Status: Optimal+1; Electro-Sword (+1 to Damage dealt in melee)
Name: Thundercrash
Faction: Decepticon/Autobot
Vehicle: M1132 ESV
Skills:
*Melee Weapons 2/5 (3 to level)
*Blaster Use 2/5 (2 to level)
*Repair 1/5 (1 to level)
*Vehicle Use 1/5 (1 to level)
*Unarmed Combat 0/5 (1 to level)
*Speech 0/5 (1 to level)
Status: Optimal; Armored (-1 to all damage taken)
Name: Hacksaw
Faction: Decepticon
Vehicle: Hind Copter
Skills:
*Blaster Use 4/5 (4 to level)
*Melee Weapons 2/5 (3 to level)
*Repair 1/5 (2 to level)
*Vehicle Use 1/5 (1 to level)
*Combat Movement 0/5 (1 to level)
Status:Damaged (up to +1)
Name: Alexander Omega
Faction: Decepticon
Vehicle: Sports Car
Skills:
*Melee Weapons 2/5 (3 to level)
*Combat Movement 1/5 (1 to level)
*Vehicle Use 1/5 (1 to level)
*Unarmed Combat 0/5 (1 to level)
*Hacking 0/5 (1 to level)
*Repair 0/5 (1 to level)
Status: Extremely Damaged
Name: Contrail
Faction: Autobot
Vehicle: Harrier Jump-Jet
Skills:
*Blaster Use 1/5 (2 to level)
*Combat Movement 1/5 (2 to level)
*Vehicle Use 2/5 (3 to level)
*Hacking 1/5 (2 to level)
Status: Optimal; Heavily Armored (-2 to all damage taken)
Name: Bulwark
Faction: Decepticon
Vehicle: Cyclone Patrol Ship w/ Remote Turrets+Mini-Transformer
Skills:
*Blaster Use 4/5 (3 to level)
*Vehicle Use 2/5 (3 to level)
*Repair 0/5 (1 to level)
*Hacking 0/5 (1 to level)
Status: Optimal+1; Upgraded Blasters (+1 to Blaster Damage); Cybertronian Cannon (+2 to Armor Rolls with Blasters); Stinger (+1 to Blaster Use, armor penetration, and Blaster Damage)
Name: SkyFall
Faction: Decepticon
Vehicle: AC-130
Skills:
*Blaster Use 2/5 (2 to level)
*Hacking 1/5 (2 to level)
*Vehicle Use 1/5 (1 to level)
*Repair 0/5 (1 to level)
Status: Optimal+1
Name: Lightning Edge
Faction: Decepticon
Vehicle: AV-8B Harrier II
Skills:
*Blaster Use 2/5 (2 to level)
*Combat Movement 0/5 (1 to level)
*Repair 1/5 (1 to level)
Status: Optimal+1; Electro-Armor (Melee Attackers take 1 damage on failed roll)
Decepticons:Name: Barricade
Faction: Decepticon[/b]
Vehicle: Police Cruiser[/b]
Skills:
*Vehicle Use 2/5 (2 to level)
*Melee Weapons 2/5 (3 to level)
*Blaster Use 3/5 (2 to level)
*Repair 0/5 (1 to level)
Status: Optimal+3
Name: Starscream
Faction: Decepticon
Vehicle: F-22 Raptor
Skills:*Blaster Use 5/5, Mastery 0/5 (6 to level)
*Combat Movement 2/5 (3 to level)
*Melee Weapons 2/5 (3 to level)
*Vehicle Use 0/5 (1 to level)
Status: Extremely Damaged (up to +2)[/quote]
Vehicle: Chopper
*Blaster Use 1/5 (1 to level)
Optimal
Vehicle: Car
*Melee Weapons 1/5 (2 to level)
Optimal
Name: Skywarp
Faction: Decepticon
Vehicle: White and Purple Jet
Skills:
*Blaster Use 3/5 (3 to level)
*Combat Movement 2/5 (3 to level)
*Vehicle Use 0/5 (1 to level)
Status: Optimal+2; Armored (-1 to all damage taken)
Autobots:Name: Omega Supreme
Faction: Autobot
Vehicle: Skills:*Blaster Use 5/5, Mastery 0/5 (4 to level)
*Melee Weapons 5/5
*Repair 4/5 (5 to level)
Status:Optimal+12; Heavily Armored (-2 to all damage taken)
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