Turn 17: Who the Hell is Harry Batt
Repair anyone left, if there are none then eat my cube.
You head over to where the massive pile of energon cubes is located, and are handed one by Lightning Edge. You absorb its energy into your spark, crackling with power as you gain vitality. (+1 to Total Health)
Find something USEFUL, or, you know not just nothing, to do
Ratchet tells you to calm down. If you're that desperate, you can go talk to Optimus to get on one of the patrols, after he's finished with the Decepticon that's about to break into the base. Before you can ask what he means, you receive an alert on your HUD that a Decepticon has found the base and is making his way in. Optimus informs you, and presumably your fellow Autobots, that he'll handle the intruder himself, and work should carry on as normal. Ratchet also notes that, in case this takes a while, you could head down to the training room to get in some sparring while you wait.
Explore the facility, seeing as it's ours now. Try to gain access to any important records they might have lying around.
[1] You search through terminals in any room you find them in, but it's apparent that this was just a research facility for refining energon. The location of the Autobot base was just a fluke, and it's extremely unlikely any more information of value is located here.
Claim the Energon cube.
Consume the Energon cube, then use that energy to modify my blade into a second blaster.
Also report to Barricade on the autobot base location that I found when he wakes up.
You absorb the cube's energy, feeling new vitality flow into you. [1] However, the energy seems to be unusable beyond increasing your endurance. (+1 to Health)
eat my cube and set aside the ones people haven't claimed yet. load the rest
You absorb your cubes, like you allies, and feel a rush of new energy. You feel far stronger than you were before. [3] You begin loading the cubes, but you only get a fraction of them loaded. This could take some time. (+1 to Health)
I scavenge a power supply from the trashed powered suits and use it to electrify my sword.
[5] You manage to collect a few power cells and incorporate them into your sword. It should be a bit stronger now. (+1 to Repair, level gained! Sword electrified, +1 damage dealt)
Carry on. With a Harry Batt impression.
At long last, you reach the end of the long tunnel. You prepare your speech and rush in through the door at the end of the tunnel and transform to normal mode, shouting "NAEBODY MOVE!"
There's nobody there. The entire room is empty, save one figure at the opposite. You take the time to look around and see you're in a very large loading station. However, the crates that would normally be here have been removed, entirely cleared out. You approach the figure and recognize the massive blue-and-red figure as Optimus Prime.
"Glad to see you made it, Decepticon." He says. "If you thought you could sneak in to an Autobot base under my supervision, you've got another thing coming." His arms begins to shift and turn, converting into a positively MASSIVE glowing axe. He waves a pair of fingers at you; you recognize its meaning as "bring it on."
Help load Energon into Lodestarr. Remotely access maps of surrounding areas, try to find a suitable river that could take me close to the Autobot base.
[5] It seems like loading these cubes would take forever, but with your help it was completed in a few minutes. [6] And while you were loading, it just happens that you found a river just a short walk away that will bring you to a cave. Through that cave is the Autobot base. It's nice when things work out. (+1 to Hacking, level gained!)
Run a self-diagnostic
Also get my share of the energon
After absorbing your cube (and feeling vitality flow into you) you run a diagnostic to see if Hacksaw missed anything. [6] As it happens, he missed a rather big trojan sitting in your programming that fed everything that's happened since you got the thing to NEST! Not to mention the location of... the Decepticon enclave. Shit. You delete it quickly, but are unsure of how to proceed. (+1 to Hacking, level gained, +1 to Health)
I'd never seen anything like it in my life. It was...beautiful, in its own abstract way.
"Art, eh..." I mutter. "Okay. I admit it. That's pretty good."
"Thanks!" Bulkhead replies. He begins to paint another piece, but before he can really get into it, he gets a distracted look.
Decepticon Actions:Wake up
At long last, he gets up and receives all the information you've been trying to give him. He nods silently in confirmation, and opens up a COMM channel to contact Lord Megatron so he can give him the location of the Autobot base. "Say..." he wonders out loud. "Weren't there a couple other recruits here, too? What happened to 'em?"
Autobot Actions:Explain situation.
After a short time on the COMM, he says "Understood, sir, I'll see if he'll come." He turns to Thundercrash and says "One of your Decepticon friends has broken into the base. Optimus says his name's Omega or somethin' like that. Says he wants you down there to talk some sense into him."
Wait
He's either giving Omega the initiative due to his disadvantage, or he's waiting for Thundercrash and Bulkhead to arrive. Either way, he isn't attacking.
Name: Band Kannon
Faction: Decepticon
Vehicle: Bandkanon
Skills:
*Blaster Use 3/5 (4 to level)
*Repair 1/5 (1 to level)
*Vehicle Use 0/5 (1 to level)
Status: Optimal+1; Armored(-1 to all damage taken)
Name: Codespark
Faction: Decepticon
Vehicle: UH-1 Iroquois
Skills:
*Hacking 1/5 (2 to level)
*Repair 2/5 (3 to level)
*Vehicle Use 2/5 (1 to level)
*Blaster Use 2/5 (1 to level)
*Combat Movement 1/5 (2 to level)
Status: Optimal+1
Name: Shadow
Faction: Decepticon
Vehicle: Sports Car
Skills:
*Melee Weapons 2/5 (3 to level)
*Repair 2/5 (3 to level)
*Vehicle Use 1/5 (1 to level)
*Hacking 1/5 (2 to level)
*Blaster Use 0/5 (1 to level)
Status: Optimal; Electro-Sword (+1 to Damage dealt in melee)
Name: Thundercrash
Faction: Decepticon
Vehicle: M1132 ESV
Skills:
*Melee Weapons 1/5 (1 to level)
*Blaster Use 2/5 (3 to level)
*Repair 1/5 (2 to level)
*Vehicle Use 0/5 (1 to level)
Status: Damaged; Armored (-1 to all damage taken)
Name: Hacksaw
Faction: Decepticon
Vehicle: Hind Copter
Skills:
*Blaster Use 3/5 (4 to level)
*Melee Weapons 2/5 (3 to level)
*Repair 0/5 (1 to level)
*Vehicle Use 0/5 (1 to level)
*Combat Movement 0/5 (1 to level)
Status: Optimal
Name: Alexander Omega
Faction: Decepticon
Vehicle: Sports Car
Skills:
*Melee Weapons 2/5 (3 to level)
*Combat Movement 1/5 (2 to level)
*Vehicle Use 1/5 (1 to level)
Status: Very Damaged
Name: Contrail
Faction: Autobot
Vehicle: Harrier Jump-Jet
Skills:
*Blaster Use 0/5 (1 to level)
*Combat Movement 1/5 (2 to level)
*Vehicle Use 1/5 (1 to level)
Status: Optimal; Heavily Armored (-2 to all damage taken)
Name: Bulwark
Faction: Decepticon
Vehicle: Cyclone Patrol Ship w/ Remote Turrets
Skills:
*Blaster Use 1/5 (2 to level)
*Vehicle Use 1/5 (2 to level)
*Repair 0/5 (1 to level)
*Hacking 0/5 (1 to level)
Status: Optimal
Name: SkyFall
Faction: Decepticon
Vehicle: AC-130
Skills:
*Blaster Use 1/5 (1 to level)
*Hacking 1/5 (2 to level)
*Vehicle Use 0/5 (1 to level)
Status: Optimal+1
Name: Lightning Edge
Faction: Decepticon
Vehicle: AV-8B Harrier II
Skills:
*Blaster Use 1/5 (1 to level)
*Combat Movement 0/5 (1 to level)
*Repair 1/5 (2 to level)
Status: Optimal+1
Decepticons:Name: Barricade
Faction: Decepticon[/b]
Vehicle: Police Cruiser[/b]
Skills:
*Vehicle Use 2/5 (3 to level)
*Melee Weapons 2/5 (3 to level)
*Blaster Use 3/5 (3 to level)
*Repair 0/5 (1 to level)
Status: Optimal+3
Autobots:Name: Bulkhead
Faction: Autobot
Vehicle: Green Tank
Skills:
*Blaster Use 0/5 (1 to level)
*Melee Weapons 4/5 (5 to level)
Status: Damaged; Heavily Armored (-2 to all damage taken)
Name: Ratchet
Faction: Autobot
Vehicle: Red Cybertronian Ambulance
Skills:
*Melee Weapons 1/5 (2 to level)
*Blaster Use 4/5 (5 to level)
*Repair 5/5
Status: Optimal+4; Mini-drones (automatically performs a repair function as needed each turn)
Name: Optimus Prime
Vehicle: Blue and Red Semi-truck
Skills:
*Melee Weapons 5/5
*Blaster Use 3/5 (4 to level)
*Combat Movement 3/5 (4 to level)
*Vehicle Use 2/5 (3 to level)
*Speech 5/5
Status: Optimal+8
Coincidentally, Optimus Prime's Melee skills far outweigh ExKirby's dodging skills.