Turn 11:Tonight There's Gonna Be A Jailbreak!
KILL THE AGILE LITTLE BASTARD.
[5+2-1][6][6] That's it. Everybody dies. Finally fed up with the scrawny Autobot, you let loose a hellfire of shells, crashing down all around him, and your allies. As he turns to run for cover, Blue Jay is struck by a multitude of shells, puncturing his armor. A large chunk of his machinery is fried, and he falls flat on his face, unable to move. (+1 to Blaster Use)
Try to seal everything leading from me to Prowl and turn any defense systems that are still up against the autobots.
[3]Despite your best efforts, you fail to find any seal-able doors between you and Prowl, [6] but on the bright side you discover a set of turrets guarding the room. You program them to ignore Decepticon signatures, and kill any organic or Autobot forms they see. After you finish setting up the parameters, a pair of turrets rises from the floor near the entry-way, supported by another pair on the ceiling. Their turrets remain fixed on the door. (+1 to Hacking, level gained)
"Hello, Ratchet. I'm afraid backup can't help you now."
Charge Ratchet with my blades. Aim to incapacitate rather than kill; Barricade'll probably just execute him anyway, but if he's got any useful information I want a shot at it.
[6+1][4][5] As Ratchet finishes his relay, he is rather shocked to find another Decepticon charging him. He raises his gun too late, as you slice it away. His right hand hits the ground with it, and the old Autobot stares in disbelief as he slowly backs up against the wall. He's on his last legs now, and it seems it will boil down to Barricade whether he lives or dies. (+1 to Melee Weapons, level gained)
Oh dear...this isn't going as planned. Bulkhead's smarter than he looks, it seems. Just when I thought I had the advantage, too. Bulkhead has me up against the wall, and will blow me up or rip me to pieces if I try to resist, so...it appears that I have no choice but to cooperate with the Autobot. I raise my hands into the air, but my scowling expression never changes.
"Come quietly, huh?" I scoff. "Well, it's not like I have a choice in the matter. So what are you gonna do, huh? Are you expecting me to just turn my back on my comrades?"
You raise your hands, signaling surrender. You ask your questions, only to be met with a rather goofy grin from Bulkhead, awkwardly defusing the tension of the situation. "Don't know," he responds. "that's the Boss Bot's choice. We need to get you out of here before we can think about what we're gonna do with you."
He forces you to drive in front of him, his new tank barrel never taking its sight off of you. After a short drive you come across a tunnel carved into the cliff face, about a mile south from where you fell. Bulkhead orders you in, and you begin to drive down a narrow, and very, very dark road. He says that you will reach your destination in about half an hour.
Get out of there. Find cover and repair myself.
Abandoned by Hacksaw, you try to find cover and repair the extensive damage to your system. [1+1] Sadly, little can be done at this time. You feel that you'll need a less hectic environment to concentrate on repairs.
Kill Prowl
[5+1-2][4][6] Prowl leaps through the air, attempting a coup de grace. However, Omega expertly dodges the attack, patiently waiting behind where Prowl will be in a moment. Before the Autobot can respond, he is punctured repeatedly by the small wrist blades the Decepticon wields. An expression of disbelief on Prowl's face slowly fades to nothingness. As he kneels down and slumps against a crate, he brings up his hand to his helmet, activating his COMM.
"Prime, cancel the reinforcements. They'll be walking into a deathtrap..." He struggles to whisper the final words, before his hand falls away. Yet another Autobot is slain. (+1 to Melee Weapons, level gained)
Decepticon Actions:
Execution
Barricade limps his way over to Ratchet and lifts his blaster up, preparing to end the old bot's life.
"If you kill me," Ratchet chuckles between more of his coughing fits. "you'll never find out the secrets to refining Energon."
"Not quite, you old bot." Barricade responds. "Lord Megatron gave me a very special gift. Turns out, your networks aren't that secure after all. Even the dead have access." It becomes apparent to those present that he took the codes to the network off of Jolt's corpse. "I found the process in your database, and locked it away nice and safe on a backup drive. You are now expendable."
[4+3][2] He fires the shot, only to watch in dim surprise as Ratchet rolls away from the blast, barely avoiding a terrible death. Barricade fires again and again, but the Autobot barely stays ahead of him.
Autobot Actions:
Save Ratchet
[6] Blue Jay leaps off the roof, avoiding more shots from Band Kannon. He turns to the sealed entrance to the factory and opens fire, tearing open a small hole, but hopefully large enough for Ratchet to squeeze through. He receives a transmission of something on the COMM, and turns to escape. [6][4] He quickly transforms and drives off into the distance. You have no idea where he's gone, but he might still be close enough to catch if you find him. (+1 to Vehicle Use, level gained)
Keep moving, Decepticon
Bulkhead says nothing after his last comment, keeping a grim watch over Thundercrash as they make their way down the tunnel. After some time, a noise is heard approaching from behind. Blue Jay falls into formation with the two other bots as they make their way down the tunnel.
Escape?
[6] Ratchet makes his way out of the facility, reaching the hole in the door that Blue Jay made for him. He leaps into it, managing to rip through the metal. He immediately transforms and begins to drive away. [3] His wounds are severe enough, however, that he's still well within shooting distance of the Decepticons outside.
Name: Band Kannon
Faction: Decepticon
Vehicle: Bandkanon
Skills:
*Blaster Use 2/5 (1 to level)
*Repair 0/5 (1 to level)
Status: Optimal; Armored(-1 to all damage taken)
Name: Codespark
Faction: Decepticon
Vehicle: UH-1 Iroquois
Skills:
*Hacking 0/5 (1 to level)
*Repair 1/5 (1 to level)
*Vehicle Use 1/5 (1 to level)
*Blaster Use 2/5 (3 to level)
*Combat Movement 1/5 (2 to level)
Status: Extremely Damaged
Name: Shadow
Faction: Decepticon
Vehicle: Sports Car
Skills:
*Melee Weapons 1/5 (2 to level)
*Repair 1/5 (1 to level)
*Vehicle Use 1/5 (1 to level)
*Hacking 0/5 (1 to level)
Status: Optimal
Name: Thundercrash
Faction: Decepticon
Vehicle: M1132 ESV
Skills:
*Melee Weapons 1/5 (1 to level)
*Blaster Use 2/5 (3 to level)
*Repair 1/5 (2 to level)
*Vehicle Use 0/5 (1 to level)
Status: Damaged; Armored (-1 to all damage taken)
Name: Hacksaw
Faction: Decepticon
Vehicle: Hind Copter
Skills:
*Blaster Use 2/5 (3 to level)
*Melee Weapons 1/5 (1 to level)
*Repair 0/5 (1 to level)
*Vehicle Use 0/5 (1 to level)
*Combat Movement 0/5 (1 to level)
Status: Optimal
Name: Alexander Omega
Faction: Decepticon
Vehicle: Sports Car
Skills:
*Melee Weapons 2/5 (3 to level)
*Combat Movement 1/5 (2 to level)
*Vehicle Use 1/5 (1 to level)
Status: Extremely Damaged
Decepticons:Name: Barricade
Faction: Decepticon[/b]
Vehicle: Police Cruiser[/b]
Skills:
*Vehicle Use 2/5 (3 to level)
*Melee Weapons 2/5 (3 to level)
*Blaster Use 3/5 (4 to level)
Status: Very Damaged
Autobots:Name: Blue Jay
Faction: Autobot
Vehicle: Blue Camaro
Skills:
*Combat Movement 1/5 (2 to level)
*Blaster Use 2/5 (2 to level)
*Melee Weapons 1/5 (1 to level)
*Repair 0/5 (1 to level)
*Vehicle Use 0/5 (1 to level)
Status: Extremely Damaged
Name: Bulkhead
Faction: Autobot
Vehicle: Green Tank
Skills:
*Blaster Use 0/5 (1 to level)
*Melee Weapons 4/5 (5 to level)
Status: Damaged; Heavily Armored (-2 to all damage taken)
Name: Ratchet
Faction: Autobot
Vehicle: Yellow Ambulance
Skills:
*Melee Weapons 1/5 (2 to level)
*Blaster Use 4/5 (5 to level)
*Repair 4/5 (3 to level)
Status: Critical