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Author Topic: Defend the Village of Rienvar. A Strategic RP game, with ASCII grapicall battles  (Read 21329 times)

Digital Hellhound

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Re: Defend the Village of Rienvar. A Strategic RP game.
« Reply #90 on: May 23, 2010, 12:23:02 pm »

Can I take the last Other Army slot?
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Cheddarius

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Re: Defend the Village of Rienvar. A Strategic RP game.
« Reply #91 on: May 23, 2010, 12:39:18 pm »

Cheddarius barked out his orders. "They're fleeing, men! Don't let those dogs escape! Bring them down!"
Most of the goblin troops are dead; front line surrounds the remaining troops [the nearby ones, not the fleeing army and commander]. This should split the army into two armies, one of which has no commander, a fraction of its original troops, and awful morale.
Second line shouts battle-cry.
Cheddarius calls for unconditional surrender. He shouts that it is either unconditional surrender or complete and total destruction, just like all their slaughtered friends.


We need someone to cut down the fleeing troops.
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Meanmelter

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Re: Defend the Village of Rienvar. A Strategic RP game.
« Reply #92 on: May 23, 2010, 12:42:02 pm »

Can I take the last Other Army slot?
Sure, and there will never be a last 'Other Army' slot. I was thinking about letting another 'Other Army' in on the enemy side, but I can't think of a good method to prevent the other side of seeing the other players tactics.
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Digital Hellhound

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Re: Defend the Village of Rienvar. A Strategic RP game.
« Reply #93 on: May 23, 2010, 12:46:57 pm »

Everybody PM's their orders, to you and other players on their side.
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Meanmelter

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Re: Defend the Village of Rienvar. A Strategic RP game.
« Reply #94 on: May 23, 2010, 12:54:52 pm »

Everybody PM's their orders, to you and other players on their side.
Well I still want each side to let everyone on there side effective awnsers. I guess I will just keep it where all the 'Other army' are friendly.
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Cheddarius

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Re: Defend the Village of Rienvar. A Strategic RP game.
« Reply #95 on: May 23, 2010, 12:55:58 pm »

Use a quicktopic to discuss strategy and submit orders.
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Meanmelter

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Re: Defend the Village of Rienvar. A Strategic RP game.
« Reply #96 on: May 23, 2010, 12:59:25 pm »

Use a quicktopic to discuss strategy and submit orders.
Quicktopic?
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Digital Hellhound

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Re: Defend the Village of Rienvar. A Strategic RP game.
« Reply #97 on: May 23, 2010, 01:01:02 pm »

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Cheddarius

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Re: Defend the Village of Rienvar. A Strategic RP game.
« Reply #98 on: May 23, 2010, 01:03:39 pm »

Yeah. You don't have to sign up or anything. Just make one, send the list to one team, and they can just go to the link and post strategy/moves.
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Meanmelter

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Re: Defend the Village of Rienvar. A Strategic RP game.
« Reply #99 on: May 23, 2010, 01:09:46 pm »

Alright, I'll do that when the time comes up.
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Karnewarrior

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Re: Defend the Village of Rienvar. A Strategic RP game.
« Reply #100 on: May 23, 2010, 01:15:20 pm »

White army:
Begin moving our (Reinvar) heavily wounded from the battle field, kill any gobbos still twitching.

"Men! We're on clean up duty!"
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Meanmelter

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Re: Defend the Village of Rienvar. A Strategic RP game.
« Reply #101 on: May 23, 2010, 01:21:15 pm »

Wonder If I should do night-shift's.
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Karnewarrior

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Re: Defend the Village of Rienvar. A Strategic RP game.
« Reply #102 on: May 23, 2010, 01:24:58 pm »

We should have like 2 turns before the enemy arrives on screen to get our men into place for most battles. Of course, every once in a blue moon, the enemy would just be there.
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Thou art I, I art Thou.
The trust you have bestowed upon thy comrade is now reciprocated in turn.
Thou shall be blessed when calling upon personae of the Hangman Arcana.
May this tie bind thee to a brighter future!​
Ikusaba Quest! - Fistfighting space robots for the benefit of your familial bonds to Satan is passe, so you call Sherlock Holmes and ask her to pop by.

Meanmelter

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Re: Defend the Village of Rienvar. A Strategic RP game.
« Reply #103 on: May 23, 2010, 01:26:09 pm »

We should have like 2 turns before the enemy arrives on screen to get our men into place for most battles. Of course, every once in a blue moon, the enemy would just be there.
I was gunna do that. May I suggest you let the enemy tire out by running toward you instead of you running toward them?
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huh. took a bunch of sleeping pills and slept in a pharmacist, wake up, i am now albino. 
Story of my life.

Karnewarrior

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Re: Defend the Village of Rienvar. A Strategic RP game.
« Reply #104 on: May 23, 2010, 01:28:37 pm »

What if we have 2 turns after the battle to get as many of our wounded off screen as possible, and any left on the field not held by a soldier will die and have to be replaced?
Logged
Thou art I, I art Thou.
The trust you have bestowed upon thy comrade is now reciprocated in turn.
Thou shall be blessed when calling upon personae of the Hangman Arcana.
May this tie bind thee to a brighter future!​
Ikusaba Quest! - Fistfighting space robots for the benefit of your familial bonds to Satan is passe, so you call Sherlock Holmes and ask her to pop by.
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