Aaah, finaly got it to work. Sort of. It takes quite a bit of effort to get them to die, but at least its possible, and with both edged and blunt weapons. I wouldnt try spears though.
Anyhow, we got:
-5 castes: longsword, mace, morningstar, axe and two-handed sword. The last one should be slightly tougher than the rest. Adding more castes would be easy.
-They spawn at the 2nd and 3rd layer. Depending on how badly they masacre you you might want restrict them to layer 3.
-Spheres, for funky names.
-Adjust balacing with the material properties. The leather is a workaround for the lack of sever-on-breaks; giving the armor tissue CONNECTS makes the bugger immortal to anything but tactical nukes.
-Used no custom material/tissue templates, as most of those are only used once.
-I might expiriment with caste specific bodypart sizes later, for the sake of weapon balance.
The creature file got a bit long due to having to define a lot of materials, castes and attacks.
[CREATURE:ARMORMAN]
[NAME:armor man:armor men:armor man]
[CASTE_NAME:armor man:armor men:armor man]
[CREATURE_TILE:'A'][COLOR:0:0:1]
[LIKES_FIGHTING]
[LARGE_ROAMING]
[BIOME:SUBTERRANEAN_CHASM]
[UNDERGROUND_DEPTH:2:3]
[FREQUENCY:5][DIFFICULTY:2]
[POPULATION_NUMBER:15:45]
[CLUSTER_NUMBER:3:5]
[NOPAIN][EXTRAVISION][NOBREATHE][NOSTUN][NONAUSEA]
[NOTHOUGHT][NOEMOTION][NOEXERT][NOFEAR]
[NO_DIZZINESS][NO_FEVERS][NOBONES]
[BUILDINGDESTROYER:2]
[LARGE_PREDATOR]
[NO_DRINK][NO_EAT][NO_SLEEP]
[CANNOT_UNDEAD]
[CANOPENDOORS]
[PREFSTRING:useful parts]
[PREFSTRING:shiny armor]
[BODY:ARMOR]
[NO_THOUGHT_CENTER_FOR_MOVEMENT]
[ALL_ACTIVE]
[SPHERE:WAR]
[SPHERE:METALS]
[SPHERE:CAVERNS]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[USE_MATERIAL_TEMPLATE:ARMOR_UB:METAL_TEMPLATE]
[BUTCHER_SPECIAL:ARMOR:ITEM_ARMOR_BREASTPLATE]
[USE_MATERIAL_TEMPLATE:ARMOR_LB:METAL_TEMPLATE]
[BUTCHER_SPECIAL:PANTS:ITEM_PANTS_GREAVES]
[USE_MATERIAL_TEMPLATE:ARMOR_HD:METAL_TEMPLATE]
[BUTCHER_SPECIAL:HELM:ITEM_HELM_HELM]
[USE_MATERIAL_TEMPLATE:ARMOR_H:METAL_TEMPLATE]
[BUTCHER_SPECIAL:GLOVES:ITEM_GLOVES_GAUNTLETS]
[USE_MATERIAL_TEMPLATE:ARMOR_F:METAL_TEMPLATE]
[BUTCHER_SPECIAL:SHOES:ITEM_SHOES_BOOTS]
[USE_MATERIAL_TEMPLATE:ARMOR_SH:METAL_TEMPLATE]
[BUTCHER_SPECIAL:SHIELD:ITEM_SHIELD_SHIELD]
[USE_MATERIAL_TEMPLATE:SWORD:METAL_TEMPLATE]
[BUTCHER_SPECIAL:WEAPON:ITEM_WEAPON_SWORD_LONG]
[USE_MATERIAL_TEMPLATE:MACE:METAL_TEMPLATE]
[BUTCHER_SPECIAL:WEAPON:ITEM_WEAPON_MACE]
[USE_MATERIAL_TEMPLATE:MORNINGSTAR:METAL_TEMPLATE]
[BUTCHER_SPECIAL:WEAPON:ITEM_WEAPON_MORNINGSTAR]
[USE_MATERIAL_TEMPLATE:AXE:METAL_TEMPLATE]
[BUTCHER_SPECIAL:WEAPON:ITEM_WEAPON_AXE_BATTLE]
[USE_MATERIAL_TEMPLATE:SWORD2H:METAL_TEMPLATE]
[BUTCHER_SPECIAL:WEAPON:ITEM_WEAPON_SWORD_2H]
[SELECT_MATERIAL:ARMOR_SH]
[PLUS_MATERIAL:SWORD]
[PLUS_MATERIAL:MACE]
[PLUS_MATERIAL:MORNINGSTAR]
[PLUS_MATERIAL:AXE]
[PLUS_MATERIAL:SWORD2H]
[PLUS_MATERIAL:ARMOR_UB]
[PLUS_MATERIAL:ARMOR_LB]
[PLUS_MATERIAL:ARMOR_HD]
[PLUS_MATERIAL:ARMOR_H]
[PLUS_MATERIAL:ARMOR_F]
[DISPLAY_COLOR:0:7:1]
[PREFIX:NONE]
[MATERIAL_VALUE:30]
[IMPACT_YIELD:1080000]
[IMPACT_FRACTURE:1080000]
[IMPACT_ELASTICITY:1000]
[SHEAR_YIELD:520000]
[SHEAR_FRACTURE:860000]
[SHEAR_ELASTICITY:1000]
[USE_MATERIAL_TEMPLATE:LEATHER:LEATHER_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID:leather backing]
[DISPLAY_COLOR:0:7:1]
[PREFIX:NONE]
[IMPACT_YIELD:10000]
[IMPACT_FRACTURE:10000]
[IMPACT_ELASTICITY:1000]
[SHEAR_YIELD:100000]
[SHEAR_FRACTURE:100000]
[SHEAR_ELASTICITY:5000]
[TISSUE:WEP]
[TISSUE_MATERIAL:INORGANIC:STEEL]
[RELATIVE_THICKNESS:1]
[MUSCULAR]
[FUNCTIONAL]
[STRUCTURAL]
[CONNECTIVE_TISSUE_ANCHOR]
[TISSUE_SHAPE:LAYER]
[TISSUE:LEATHER]
[TISSUE_MATERIAL:LOCAL_CREATURE_MAT:LEATHER]
[TISSUE_NAME:armor:NP]
[RELATIVE_THICKNESS:1]
[MUSCULAR]
[FUNCTIONAL]
[STRUCTURAL]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[CONNECTIVE_TISSUE_ANCHOR]
[TISSUE:ARMOR]
[TISSUE_MATERIAL:INORGANIC:STEEL]
[TISSUE_NAME:armor:NP]
[RELATIVE_THICKNESS:6]
[MUSCULAR]
[FUNCTIONAL]
[STRUCTURAL]
[TISSUE_SHAPE:LAYER]
[USE_TISSUE:ARMOR_UB:ARMOR]
[TISSUE_MATERIAL:LOCAL_CREATURE_MAT:ARMOR_UB]
[USE_TISSUE:ARMOR_LB:ARMOR]
[TISSUE_MATERIAL:LOCAL_CREATURE_MAT:ARMOR_LB]
[USE_TISSUE:ARMOR_HD:ARMOR]
[TISSUE_MATERIAL:LOCAL_CREATURE_MAT:ARMOR_HD]
[USE_TISSUE:ARMOR_H:ARMOR]
[TISSUE_MATERIAL:LOCAL_CREATURE_MAT:ARMOR_H]
[USE_TISSUE:ARMOR_F:ARMOR]
[TISSUE_MATERIAL:LOCAL_CREATURE_MAT:ARMOR_F]
[USE_TISSUE:ARMOR_SH:ARMOR]
[TISSUE_MATERIAL:LOCAL_CREATURE_MAT:ARMOR_SH]
[TISSUE_LAYER:BY_TOKEN:UB:ARMOR_UB]
[TISSUE_LAYER:BY_TOKEN:LB:ARMOR_LB]
[TISSUE_LAYER:BY_TOKEN:HD:ARMOR_HD]
[TISSUE_LAYER:BY_TOKEN:LH:ARMOR_H]
[TISSUE_LAYER:BY_TOKEN:RH:ARMOR_H]
[TISSUE_LAYER:BY_TOKEN:LF:ARMOR_F]
[TISSUE_LAYER:BY_TOKEN:RF:ARMOR_F]
[TISSUE_LAYER:BY_TOKEN:SH:ARMOR_SH]
[TISSUE_LAYER:BY_CATEGORY:ARMOR:LEATHER:BACK]
[ATTACK:SHIELD:BODYPART:BY_TOKEN:SH]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:bash:bashes]
[ATTACK_CONTACT_PERC:20]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:SECOND]
[ATTACK:KICK:BODYPART:BY_TYPE:STANCE]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:kick:kicks]
[ATTACK_CONTACT_PERC:20]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:SECOND]
[CASTE:SWORD]
[DESCRIPTION:An animated suit of armor, wielding sword and shield.]
[USE_TISSUE:SWORD:WEP]
[TISSUE_MATERIAL:LOCAL_CREATURE_MAT:SWORD]
[TISSUE_NAME:longsword:longswords]
[TISSUE_LAYER:BY_TOKEN:WP:SWORD]
[BODYGLOSS:SWORD]
[ATTACK:SLASH:BODYPART:BY_TOKEN:WP]
[ATTACK_SKILL:SWORD]
[ATTACK_VERB:slash:slashes]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:50]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:MAIN]
[ATTACK:STAB:BODYPART:BY_TOKEN:WP]
[ATTACK_SKILL:SWORD]
[ATTACK_VERB:stab:stabs]
[ATTACK_CONTACT_PERC:10]
[ATTACK_PENETRATION_PERC:80]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:MAIN]
[ATTACK_VELOCITY_MODIFIER:2]
[BODY_SIZE:0:0:75000]
[CASTE:MACE]
[DESCRIPTION:An animated suit of armor, wielding mace and shield.]
[USE_TISSUE:MACE:WEP]
[TISSUE_MATERIAL:LOCAL_CREATURE_MAT:MACE]
[TISSUE_NAME:mace:maces]
[TISSUE_LAYER:BY_TOKEN:WP:MACE]
[BODYGLOSS:MACE]
[ATTACK:BASH:BODYPART:BY_TOKEN:WP]
[ATTACK_SKILL:MACE]
[ATTACK_VERB:bash:bashes]
[ATTACK_CONTACT_PERC:25]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]
[BODY_SIZE:0:0:80000]
[CASTE:MORNINGSTAR]
[DESCRIPTION:An animated suit of armor, wielding morningstar and shield.]
[USE_TISSUE:MORNINGSTAR:WEP]
[TISSUE_MATERIAL:LOCAL_CREATURE_MAT:MORNINGSTAR]
[TISSUE_NAME:morningstar:morningstars]
[TISSUE_LAYER:BY_TOKEN:WP:MORNINGSTAR]
[BODYGLOSS:MORNINGSTAR]
[ATTACK:BASH:BODYPART:BY_TOKEN:WP]
[ATTACK_SKILL:MACE]
[ATTACK_VERB:bash:bashes]
[ATTACK_CONTACT_PERC:10]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]
[BODY_SIZE:0:0:80000]
[CASTE:AXE]
[DESCRIPTION:An animated suit of armor, wielding axe and shield.]
[USE_TISSUE:AXE:WEP]
[TISSUE_MATERIAL:LOCAL_CREATURE_MAT:AXE]
[TISSUE_NAME:battle axe:battle axes]
[TISSUE_LAYER:BY_TOKEN:WP:AXE]
[BODYGLOSS:AXE]
[ATTACK:BASH:BODYPART:BY_TOKEN:WP]
[ATTACK_SKILL:AXE]
[ATTACK_VERB:hack:hacks]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]
[BODY_SIZE:0:0:75000]
[CASTE:SWORD2H]
[DESCRIPTION:An large animated suit of armor, wielding twohanded sword and shield.]
[USE_TISSUE:SWORD2H:WEP]
[TISSUE_MATERIAL:LOCAL_CREATURE_MAT:SWORD2H]
[TISSUE_NAME:two handed sword:two handed swords]
[TISSUE_LAYER:BY_TOKEN:WP:SWORD2H]
[BODYGLOSS:SWORD2H]
[ATTACK:SLASH:BODYPART:BY_TOKEN:WP]
[ATTACK_SKILL:SWORD]
[ATTACK_VERB:slash:slashes]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:50]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:MAIN]
[ATTACK:STAB:BODYPART:BY_TOKEN:WP]
[ATTACK_SKILL:SWORD]
[ATTACK_VERB:stab:stabs]
[ATTACK_CONTACT_PERC:10]
[ATTACK_PENETRATION_PERC:80]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:MAIN]
[ATTACK_VELOCITY_MODIFIER:2]
[BODY_SIZE:0:0:90000]
[BODY:ARMOR]
[BP:UB:breastplate:STP][UPPERBODY][LOWERBODY][CATEGORY:ARMOR]
[DEFAULT_RELSIZE:150]
[BP:LB:greaves:greaves][CON:UB][CATEGORY:ARMOR]
[DEFAULT_RELSIZE:130]
[BP:HD:helmet:STP][CON:UB][HEAD][CATEGORY:ARMOR]
[DEFAULT_RELSIZE:50]
[BP:RH:right gauntlet:STP][CON:UB][RIGHT][CATEGORY:ARMOR]
[DEFAULT_RELSIZE:80]
[BP:LH:left gauntlet:STP][CON:UB][LEFT][CATEGORY:ARMOR]
[DEFAULT_RELSIZE:80]
[BP:RF:right boot:STP][CON:LB][STANCE][RIGHT][CATEGORY:ARMOR]
[DEFAULT_RELSIZE:100]
[BP:LF:left boot:STP][CON:LB][STANCE][LEFT][CATEGORY:ARMOR]
[DEFAULT_RELSIZE:100]
[BP:WP:wp:wps][CON:RH][RIGHT][EMBEDDED]
[DEFAULT_RELSIZE:200]
[BP:SH:shield:STP][CON:LH][LEFT][EMBEDDED]
[DEFAULT_RELSIZE:1000]
[BODYGLOSS:SWORD:wp:longsword:wps:longswords]
[BODYGLOSS:MACE:wp:mace:wps:maces]
[BODYGLOSS:MORNINGSTAR:wp:morningstar:wps:morningstars]
[BODYGLOSS:AXE:wp:battle axe:wps:maces]
[BODYGLOSS:SWORD2H:wp:two-handed sword:wps:two-handed sword]