Noctis: Search for useful items around the place to potentially augment the function of my Swiss Army Knife, especially the electronic my cellphone detected(But beware of trap), And stop sneaking around.
Toaster:
Flintus10: Grab at some of the floating paper planes and see if any of them hold useful information.
Qwertyuiopas: Find a large, fully charged, battery.
Nuker: Collect a portion of all things noticed, before looking for some stump remover
Frelock: Find the missing battery for the air compressor
Toaster: Collect aluminum/rust into a convenient container, then practice more with the LART.
Noctis: 6
You pick up some metal scraps and order your knife to absorb them. It does so, and you continue to feed it metals until the safety kicks in. You are quite tired, and Extremely Hungry (-2 to all actions except eating, which resolves the condition).
Flintus: 1
You start grabbing at paper planes. You fall out the window.
*SPLAT*
*You have died.*
Just kidding. Toaster grabs you before you fall.
Qwertyuiopas+Frelock: 3&4
Qwerty and Frelock try to find the battery for the generator. After searching for a while, you come across an old autonomous multifunction robot. It appears to have been stationed around here to maintain something (or perhaps guard it, since those are the two functions these machines are typicaly used for), but eventually wore down its batteries and took the battery out of the compressor. He must have run out of power while trying to adapt his recharging station to the twelve-volt lead-acid.
The battery is, unfortunately, without charge.
Nuker: 4
You collect some rust, some ground aluminum, some matches, some diesel fuel in a jar, and a jar full of potassium nitrate stump remover.
Toaster: 6
You mix up some thermite and put it in a jar. You then swing your LART about, hitting Frelock in the head but gaining a better swing.
Power:
Flashlight (Noctis)
496 units (2 D-cells, 1.5V)
Flashlight (Toaster)
496 units (2 D-cells, 1.5V)
ColdHeat (Frelock)
49 units (1 AA rechargable, 1.5V)
ColdHeat (Nuker)
49 units (1 AA rechargable, 1.5V)
Multifunction Calculator & Battery Charger
Not plugged in to mains.
1980 units (Rechargable, 12V)
Health:
All players in good condition.
Inventory:
Frelock: Tie, Cellphone, Two pens, multifunction calculator/battery charger, Swiss Army Knife, ColdHeat, Battery, Universal Screwdriver, hand-crank recharger.
+1 Hardware & Network Maintainance
+1 Basic Electronics and Soldering
+1 Improvisation
Toaster: Tie, Cellphone, Two pens, Wooden LART, power drill, cat5, jar of thermite, and speaker wire.
+1 Programming/scripting
+1 Observance
+2 Melee weapons (Includes Luser Attitude Readjustment Tool)
NoctisVampire: Tie, Cellphone, Two pens, Swiss Army Knife.
+1 Programming/Scripting
+1 Improvisation
+1 Charisma/personality
Flintus10: Tie, Cellphone, Two pens, Walther P99, Univeral Screwdriver, very old label maker.
+1 Lockpicking
+1 Hardware and network matainance
+1 Handguns
Nuker w: Tie, Cellphone, Two pens, ColdHeat, Battery, Universal Screwdriver rust, some ground aluminum, some matches, some diesel fuel in a jar, a jar full of potassium nitrate stump remover.
+1 Hardware & network maintainance
+1 Programing/scripting
+1 Basic Electronics & Soldering
Qwertyuiopas: Tie, Cellphone, Two pens, Swiss Army Knife, Universal Screwdriver.
+1 Programming/scripting
+1 Hardware & network maintainance (comes with a Universal Screwdriver)
+1 Improvisation (includes Futuristic Swiss Army Knife)