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Author Topic: RTD: Hell Desk  (Read 44005 times)

Flintus10

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Re: RTD: Hell Desk
« Reply #285 on: July 24, 2010, 02:48:00 am »

Stare at my hand for a few minutes and ask if anybody else is itchy. then try to stand up and compose myself.
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nuker w

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Re: RTD: Hell Desk
« Reply #286 on: July 24, 2010, 02:52:58 am »

Drag flintus by the colar and try to find some keys to a cop car to get the hell out of here.
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Schilcote

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Re: RTD: Hell Desk
« Reply #287 on: July 24, 2010, 03:02:06 am »

Now I've never done cocaine, and Wikipedia didn't have dosage info like it did on Morphine, but I'm pretty sure that was a lethal dosage. Kind of funny actually, medical websites will tell you the exact genetic code and protein chains responsible for the chemical's effects, but not how much of it will kill you. I think it was labeled somewhere as being lethal at about one gram though, and I'd think that that many tablespoons would be more than a gram.
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WHY DID YOU HAVE ME KICK THEM WTF I DID NOT WANT TO BE SHOT AT.
I dunno, you guys have survived Thomas the tank engine, golems, zombies, nuclear explosions, laser whales, and being on the same team as ragnarock.  I don't think something as tame as a world ending rain of lava will even slow you guys down.

qwertyuiopas

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Re: RTD: Hell Desk
« Reply #288 on: July 24, 2010, 09:28:02 am »

>Find the fastest operational vehicle(s) that will fit us all in the nearby area.
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Eh?
Eh!

NoctisVampire

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Re: RTD: Hell Desk
« Reply #289 on: July 24, 2010, 08:03:33 pm »

Make Flintus vomit that stuff out, while getting out of here with others.
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Toaster

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Re: RTD: Hell Desk
« Reply #290 on: July 24, 2010, 08:26:00 pm »

Probably too late for a bomb shelter, so yeah, Find a way the hell out with the rest.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Zako

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Re: RTD: Hell Desk
« Reply #291 on: July 25, 2010, 01:05:57 am »

I advise that you DRIVE LIKE THE WIND!!! FLEE!!!!!
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Frelock

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Re: RTD: Hell Desk
« Reply #292 on: July 26, 2010, 06:50:42 pm »

Improvise the addition of wheels and a motor to my power armor, and get moving fast.
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Schilcote

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Re: RTD: Hell Desk
« Reply #293 on: August 02, 2010, 04:20:43 pm »

Flintus10: Stare at my hand for a few minutes and ask if anybody else is itchy. then try to stand up and compose myself.
Nuker: Drag flintus by the colar and try to find some keys to a cop car to get the hell out of here.
Qwertyuiopas: Find the fastest operational vehicle(s) that will fit us all in the nearby area.
Noctis: Make Flintus vomit that stuff out, while getting out of here with others.
Toaster: Find a way the hell out with the rest.
Frelock:Improvise the addition of wheels and a motor to my power armor, and get moving fast.

Flintus: 4-6:Failguard

woooooooooooaaaaahhhhhhhhhhhh

You're going to need to become considerably less high to do much of anything.


Nuker: 3

You pick up the keys to a cop car. Flintus has vomited all over himself. Screw him.


Qwertyuiopas: 4

Nuker is right, a police car is probably the fastest vehicle available.
Everyone loads up into two police cars.

Nuker: "Qwerty, can I turn on the siren? Huh? Huh? Huh? Can I? Huh?"
Qwerty: "Fine..."

Noctis: 3

You punch Nuker in the stomach and he vomits. You then lock him in the trunk of the nicest cruiser on the lot (a Caddilac, probably confiscated from some drug dealer) and drive off.
Qwerty takes a similarly nice BMW.

Toaster: 3

You get into Qwerty's BMW.

Frelock: 3+1=4

You add wheels to your mech armor. OHHHYEAHHH
This allows you to use your magnet hands to latch on to the outside of a car and roll along behind it. This is good because you're too damn big.
To this end, you also add a dynamo to your rollerwheels.

Text:

Everyone loads up into the police cruisers, with the exception of Frelock who instead latches on to the back of Qwerty's car.

Qwerty and Nuker floor the accellerator pedals and the police cruisers accellerate to three hundred miles per hour. The nuclear engines only run at 10%, the computers won't let you use any more power off of the computer-controlled interstate.
You should be on said interstate in a few minutes, at that point you'll probably be outside the range of the orbital nuclear strikes within seconds.

Power:

Lightweight Exoskeleton (Toaster)
1,000 units (12V, rechargable)
Nuclear battery, +50 units per turn

Laser Rifle (Nuker)
2,000 units (24V, rechargable)

Radium Cell (NoctisVampire)
Practically infinite, 200 units available (12V)

Radium Cell (Qwertyuiopas)
Practically infinite, 100 units available (12V)

Flashlight (Noctis)
495 units (2 D-cells, 1.5V)

Flashlight (Toaster)
495 units (2 D-cells, 1.5V)

ColdHeat (Frelock)
49 units (1 AA rechargeable, 1.5V)

ColdHeat (Nuker)
49 units (1 AA rechargeable, 1.5V)

Multifunction Calculator & Battery Charger (Frelock)

Not connected to AC power.
35,000 units, (Rechargeable, 12V)
Nuclear battery, +500 units per turn


Ammo:

Rocket Lawnchair (Nuker)
5 HE rockets (+2 HE)
2 Armor Piercing rockets (+2 AP)
2 Oxidizing rockets (+2 against machines)
2 Gas rockets (Instakill on organics if hit, 5m radius, lasts for 2 turns outdoors, 4 turns indoors)
2 "Dirty" rockets (Gives radiation poisoning, 20m radius, adds 3 grays per second to area)
2 Chlorine Triflouride rockets (25m radius, instakill, lasts for 10 turns, destroys landscape)

Glock 25 (Flintus)
20 mags

Walther P99 (Flintus)
3 mags with 9 bullets each

Flamethrower(Qwertyuiopas)
5 canisters with 4 turns of fuel


Health:


Flintus: Shaking, feeling extremely euphoric and anxious.
Health Roll: 4
Flintus doesn't seem to be getting too much worse.

Inventory:

Frelock: Tie, Cellphone, Two pens, multifunction calculator/battery charger, Swiss Army Knife, ColdHeat, Battery, Universal Screwdriver, hand-crank recharger, solar recharger.
+1 Hardware & Network maintenance
+1 Basic Electronics and Soldering
+1 Improvisation
Power Armor (+1 to lifting, renders limb breakage irrelevant, non-AP projectiles autofail)
Armor-mounted minigun (Automatic weapon, roll five times. Consumes 100 units of power & 1/2 turn to spin up. )
Electromagnet attachments (Allows climbing metal walls at the cost of 400 units of power per meter, +1 to lifting metal objects)


Toaster: Tie, Cellphone, Two pens, LV3 LART, power drill, cat5, jar of thermite, speaker wire, compu-helmet, lightweight exoskeleton.
+1 Programming/scripting
+3 Observance (+1 without helmet)
+1 Melee weapons (Includes Luser Attitude Readjustment Tool)
+1 Dodge/Travel

NoctisVampire: Tie, Cellphone, Two pens, Swiss Army Knife(capable of forming any implement the size of a shortsword), radium cell, Blaster Bomb Launcher, 10 bombs.
+1 Programming/Scripting
+1 Improvisation
+1 Charisma/personality

Flintus10: Tie, Cellphone, Two pens, Walther P99, Universal Screwdriver, very old label maker, 20 meters of steel cable, cyborg implants, pointy bit of circut board, Glock 25, 20 Glock 25 mags, sonic b@z00ka.
+1 Lockpicking
+1 Hardware and network maintenance
+1 Handguns
-1 Movement/Dodge
+1 blade resistance, blunt resistance (chest, legs).
+1 unauthorized data access
+1 attacking Migasoft robots


Nuker w: Tie, Cellphone, Two pens, ColdHeat, Battery, Universal Screwdriver, medkit, Anarchist's Home Companion (+1 to explosives mixing), laser rifle, rocket launcher(with scope), various rockets.
 
+1 Hardware & network maintenance
+1 Programing/scripting
+1 Basic Electronics & Soldering
+2 Basic Chemistry
Morphine in system: -1 to coordinated or mental tasks, +3 to pain and PSI resistance.

Qwertyuiopas: Tie, Cellphone, Two pens, Swiss Army Knife, Universal Screwdriver, radium cell, napalm flamethrower, 5 canisters, flaregun, gasmask.
+1 Programming/scripting
+1 Hardware & network maintenance (comes with a Universal Screwdriver)
+1 Improvisation (includes Futuristic Swiss Army Knife)
Leg broken, using external support (-2 to running and dodging)

Sorry about the lack of updates. My imagination sort of ran out for a while... which is very, very dangerous for me.
« Last Edit: August 02, 2010, 07:30:19 pm by Schilcote »
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WHY DID YOU HAVE ME KICK THEM WTF I DID NOT WANT TO BE SHOT AT.
I dunno, you guys have survived Thomas the tank engine, golems, zombies, nuclear explosions, laser whales, and being on the same team as ragnarock.  I don't think something as tame as a world ending rain of lava will even slow you guys down.

Flintus10

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Re: RTD: Hell Desk
« Reply #294 on: August 02, 2010, 05:57:47 pm »

Attempt to shake violently. And if possible shout "You bastards!!!" with what is looking to be my final statement.

Shake violently and expel the drugs out of my system...hopefully not over anyone
« Last Edit: August 03, 2010, 02:02:18 am by Flintus10 »
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Frelock

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Re: RTD: Hell Desk
« Reply #295 on: August 02, 2010, 08:55:37 pm »

You are in the car, you realize.

Ask ADALF to hack into the cruiser's systems and override the speed-blocks.
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nuker w

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Re: RTD: Hell Desk
« Reply #296 on: August 02, 2010, 09:28:10 pm »

Hold the wheel for a second? I'll push the acceletator down With this very dodgy deal happening, have a go at the dashboard in search of the speed blocks.
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Toaster

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Re: RTD: Hell Desk
« Reply #297 on: August 02, 2010, 11:41:25 pm »

I work on overriding the BMW's speed regulator.

Need more POWA
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

NoctisVampire

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Re: RTD: Hell Desk
« Reply #298 on: August 05, 2010, 04:31:08 am »

Oops...Almost missed this!

Program a manual override function into the computer, And keep an eye on any obstacles on the road, alerting Nuker as needed.
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qwertyuiopas

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Re: RTD: Hell Desk
« Reply #299 on: August 06, 2010, 09:02:10 am »

There are so many people trying to help that also trying would just add to the chance of a 1 or a 6.

Thus,
>Keep driving
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Eh?
Eh!
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