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Author Topic: RTD: Hell Desk  (Read 44020 times)

qwertyuiopas

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Re: RTD: Hell Desk
« Reply #240 on: July 09, 2010, 02:38:23 pm »

>Now seek a fireproof suit, air supply(self-refilling with filtered intake?) and more ammunition.

I like where this is going...
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Eh?
Eh!

Toaster

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Re: RTD: Hell Desk
« Reply #241 on: July 09, 2010, 03:20:23 pm »

I look for more sensors to upgrade my helmet.  Also, I chuck the wooden LART.

PS- I still don't have the new LART in my inventory.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Flintus10

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Re: RTD: Hell Desk
« Reply #242 on: July 10, 2010, 02:37:24 am »

Look for any kind of body armor with like lasers or something.
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Frelock

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Re: RTD: Hell Desk
« Reply #243 on: July 10, 2010, 02:49:12 am »

Grab some AP, HE and I ammo for my minigun.
« Last Edit: July 10, 2010, 05:36:42 pm by Frelock »
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Toaster

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Re: RTD: Hell Desk
« Reply #244 on: July 10, 2010, 05:22:47 pm »

Grab some AP, HE and I ammo for my minigun from the downed guardbots.

They're several floors away now.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Frelock

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Re: RTD: Hell Desk
« Reply #245 on: July 10, 2010, 05:36:29 pm »

An excellent point.  Action edited.
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Schilcote

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Re: RTD: Hell Desk
« Reply #246 on: July 10, 2010, 06:04:16 pm »

There's also the fact that it's a minigun and not an Auto Cannon.

Miniguns fire bullets, and while I've heard that there are such things as explosive bullets, I've never heard of an incendiary bullet outside of XCOM (and the Auto Cannon probably isn't a minigun).
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WHY DID YOU HAVE ME KICK THEM WTF I DID NOT WANT TO BE SHOT AT.
I dunno, you guys have survived Thomas the tank engine, golems, zombies, nuclear explosions, laser whales, and being on the same team as ragnarock.  I don't think something as tame as a world ending rain of lava will even slow you guys down.

Frelock

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Re: RTD: Hell Desk
« Reply #247 on: July 10, 2010, 07:24:43 pm »

Ah but this is the FUTURE!  And we're in a laboratory!  SCIENCE can happen!
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wolfchild

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Re: RTD: Hell Desk
« Reply #248 on: July 10, 2010, 07:29:44 pm »

There's also the fact that it's a minigun and not an Auto Cannon.

Miniguns fire bullets, and while I've heard that there are such things as explosive bullets, I've never heard of an incendiary bullet outside of XCOM (and the Auto Cannon probably isn't a minigun).

Tracer rounds start fires, nuff said
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

Schilcote

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Re: RTD: Hell Desk
« Reply #249 on: July 10, 2010, 07:34:42 pm »

There's also the fact that it's a minigun and not an Auto Cannon.

Miniguns fire bullets, and while I've heard that there are such things as explosive bullets, I've never heard of an incendiary bullet outside of XCOM (and the Auto Cannon probably isn't a minigun).

Tracer rounds start fires, nuff said

Sure, but they're not incendiary. They just have a little bit of phosphorus in the tip. You can't even light gasoline with them (mythbusters). Incendiary ammunition means it explodes like a firebomb, and I don't know how that can be possible with anything smaller than a rocket launcher.
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WHY DID YOU HAVE ME KICK THEM WTF I DID NOT WANT TO BE SHOT AT.
I dunno, you guys have survived Thomas the tank engine, golems, zombies, nuclear explosions, laser whales, and being on the same team as ragnarock.  I don't think something as tame as a world ending rain of lava will even slow you guys down.

wolfchild

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Re: RTD: Hell Desk
« Reply #250 on: July 10, 2010, 07:42:04 pm »

There's also the fact that it's a minigun and not an Auto Cannon.

Miniguns fire bullets, and while I've heard that there are such things as explosive bullets, I've never heard of an incendiary bullet outside of XCOM (and the Auto Cannon probably isn't a minigun).

Tracer rounds start fires, nuff said

Sure, but they're not incendiary. They just have a little bit of phosphorus in the tip. You can't even light gasoline with them (mythbusters). Incendiary ammunition means it explodes like a firebomb, and I don't know how that can be possible with anything smaller than a rocket launcher.

Replace he high explosive in HE rounds with and incendiary explosive, probably not alot of fire, but could start a fire if there was flamable materials at the point it was shot at. Still probably a waste of time, just go HEAP rounds (high explosive, armour peiercing)
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You really can both sig it.
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NoctisVampire

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Re: RTD: Hell Desk
« Reply #251 on: July 11, 2010, 12:07:11 am »

Examine the gun for target designators and programming interface alike.

EDIT: Okay..Change action: Find some sorts of armor for myself.
« Last Edit: July 11, 2010, 01:31:32 am by NoctisVampire »
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Schilcote

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Re: RTD: Hell Desk
« Reply #252 on: July 11, 2010, 12:51:44 am »

Examine the gun for target designators and programming interface alike.

Let's just assume that you already know how to operate this thing.
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WHY DID YOU HAVE ME KICK THEM WTF I DID NOT WANT TO BE SHOT AT.
I dunno, you guys have survived Thomas the tank engine, golems, zombies, nuclear explosions, laser whales, and being on the same team as ragnarock.  I don't think something as tame as a world ending rain of lava will even slow you guys down.

nuker w

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Re: RTD: Hell Desk
« Reply #253 on: July 11, 2010, 07:11:56 am »

Look for some sort of high tec armour.
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Schilcote

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Re: RTD: Hell Desk
« Reply #254 on: July 11, 2010, 02:44:46 pm »

Qwertyuiopas: Now seek a fireproof suit, air supply(self-refilling with filtered intake?) and more ammunition.
Toaster: I look for more sensors to upgrade my helmet.  Also, I chuck the wooden LART.
Flintus: Look for any kind of body armor with like lasers or something.
Frelock: Grab some AP, HE and I ammo for my minigun.
Noctis: Find some sorts of armor for myself.
Nuker: Look for some sort of high tec armour.

Qwertyuiopas: 3

Mmhhmmfmm ffmmmmrprmmmf smmmMmm mmm Mmm smmmmm, mmm mMmm hmm mmm hmmmmMmmmmnmmm
(You find a fireproof suit and self-refilling air supply, as well as some more flamethrower canisters)

The air supply is filtered, but the filter won't do anything for poisonous gasses. You can turn it off when you're in a toxic enviroment or vacum (though you'll need to pressurize your suit if you want to live in space).

Toaster: 1

You add some stuff to your helmet. Now it's all staticky...

Flintus: 3

You put on some anti-laz0r body armor. It absorbs and disperses laser energy.

Noctis: 5

You find teh armorz.

Nuker: 1

You are consumed by an intense desire for cupcakes.

Frelock: 5

Screw the Hauge Convention and the Geneva Convention and all those other Conventions!
You put phosphorus in a bullet and make FIER BULLITS

Power:

Lightweight Exoskeleton (Toaster)
1,000 units (12V, rechargable)
Nuclear battery, +50 units per turn

Laser Rifle (Nuker)
2,000 units (24V, rechargable)

Radium Cell (NoctisVampire)
Practically infinite, 200 units available (12V)

Radium Cell (Qwertyuiopas)
Practically infinite, 100 units available (12V)

Flashlight (Noctis)
495 units (2 D-cells, 1.5V)

Flashlight (Toaster)
495 units (2 D-cells, 1.5V)

ColdHeat (Frelock)
49 units (1 AA rechargeable, 1.5V)

ColdHeat (Nuker)
49 units (1 AA rechargeable, 1.5V)

Multifunction Calculator & Battery Charger (Frelock)

Not connected to AC power.
10,000 units, (Rechargeable, 12V)

Nuclear battery, +500 units per turn



Ammo:

Rocket Lawnchair (Nuker)
5 HE rockets (+2 HE)
2 Armor Piercing rockets (+2 AP)
2 Oxidizing rockets (+2 against machines)
2 Gas rockets (Instakill on organics if hit, 5m radius, lasts for 2 turns outdoors, 4 turns indoors)
2 "Dirty" rockets (Gives radiation poisoning, 20m radius, adds 3 grays per second to area)
2 Chlorine Triflouride rockets (25m radius, instakill, lasts for 10 turns, destroys landscape)

Glock 25 (Flintus)
20 mags

Walther P99 (Flintus)
3 mags with 9 bullets each

Flamethrower(Qwertyuiopas)
5 canisters with 4 turns of fuel

Minigun(Frelock)
100 turns 7.62mm hollow-point ammunition
45 turns 7.62mm steel-tipped AP ammunition
20 turns 7.62mm phosphorus "incendiary" ammunition (ineffective > 100 meters)

Health:


Inventory:

Frelock: Tie, Cellphone, Two pens, multifunction calculator/battery charger, Swiss Army Knife, ColdHeat, Battery, Universal Screwdriver, hand-crank recharger, solar recharger.
+1 Hardware & Network maintenance
+1 Basic Electronics and Soldering
+1 Improvisation
Power Armor (+1 to lifting, renders limb breakage irrelevant, non-AP projectiles autofail)
Armor-mounted minigun (Automatic weapon, roll five times. Consumes 100 units of power & 1/2 turn to spin up. )
Electromagnet attachments (Allows climbing metal walls at the cost of 400 units of power per meter, +1 to lifting metal objects)


Toaster: Tie, Cellphone, Two pens, LV3 LART, power drill, cat5, jar of thermite, speaker wire, compu-helmet, lightweight exoskeleton.
+1 Programming/scripting
+3 Observance (+1 without helmet)
+1 Melee weapons (Includes Luser Attitude Readjustment Tool)
+1 Dodge/Travel

NoctisVampire: Tie, Cellphone, Two pens, Swiss Army Knife(capable of forming any implement the size of a shortsword), radium cell, Blaster Bomb Launcher, 10 bombs.
+1 Programming/Scripting
+1 Improvisation
+1 Charisma/personality

Flintus10: Tie, Cellphone, Two pens, Walther P99, Universal Screwdriver, very old label maker, 20 meters of steel cable, cyborg implants, pointy bit of circut board, Glock 25, 20 Glock 25 mags.
+1 Lockpicking
+1 Hardware and network maintenance
+1 Handguns
-1 Movement/Dodge
+1 blade resistance, blunt resistance (chest, legs).
+1 unauthorized data access
+1 attacking Migasoft robots


Nuker w: Tie, Cellphone, Two pens, ColdHeat, Battery, Universal Screwdriver, medkit, Anarchist's Home Companion (+1 to explosives mixing), laser rifle, rocket launcher, various rockets.
 
+1 Hardware & network maintenance
+1 Programing/scripting
+1 Basic Electronics & Soldering
+2 Basic Chemistry
Morphine in system: -1 to coordinated or mental tasks, +3 to pain and PSI resistance.

Qwertyuiopas: Tie, Cellphone, Two pens, Swiss Army Knife, Universal Screwdriver, radium cell, napalm flamethrower, 5 canisters, flaregun, gasmask.
+1 Programming/scripting
+1 Hardware & network maintenance (comes with a Universal Screwdriver)
+1 Improvisation (includes Futuristic Swiss Army Knife)
Leg broken, using external support (-2 to running and dodging)






« Last Edit: July 11, 2010, 07:49:08 pm by Schilcote »
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WHY DID YOU HAVE ME KICK THEM WTF I DID NOT WANT TO BE SHOT AT.
I dunno, you guys have survived Thomas the tank engine, golems, zombies, nuclear explosions, laser whales, and being on the same team as ragnarock.  I don't think something as tame as a world ending rain of lava will even slow you guys down.
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