I'm back! I came back a little early, so I thought I'd get a head start and have some awesomeness to show for it.
Unfortunately, this is not the case. I think I may have found a reoccurring bug. After much hassle, I got some stuff done, migrants arrived (joy!), and so I decided to begin the plantation of Plump Helmets, again. Currently, it's Summer. So I set Plump Helmets to be planted in Summer, I then go to set it so that it's planted in Spring as well, and as soon as I select Plump Helmet, I'm smacked with "Dwarf Fortress has stopped working". This was the case before, as well.
I feel that the gamecrashing and the rolling back has tainted the fortress far too much, what with dwarves being brought back to life. It's just simply unnatural, and I refuse to have zombies of fallen friends! Given the horrible circumstances, and not wanting to restart several times to find a workaround for the Plump Helmet Problem (that I've never before experienced or heard of), I'm regrettably informing everyone that Crabcackle will be relocated to a better (definitely more Fun filled) location. I'll be sure to save just before I begin planting Plump Helmets again to make sure that if it crashes, nothing is lost.
For the sake of the history books, none of the previous information on this thread will be altered, but instead, another post (in this thread) will be made, marking the renewal of Operation Crabcackle. I'll be getting straight to it, so stay tuned for updates!
I apologize greatly for such a big letdown! Anyone that's already requested to be dorf'd will still be included, so there is no need to have to ask again (unless you wish to be excluded ='[).
CRABCACKLE WILL LIVE ON! Even if only in spirit.