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What are your most common reasons for losing a fort?

Dwarven Selection
- 113 (6.3%)
Wildlife
- 58 (3.2%)
Ambushes
- 154 (8.6%)
Sieges
- 207 (11.5%)
Undeads
- 118 (6.6%)
Forgotten Beasts
- 110 (6.1%)
Megabeasts
- 42 (2.3%)
The Circus
- 84 (4.7%)
FUN Spiral
- 286 (15.9%)
Dwarven Engineering
- 131 (7.3%)
FPS Death
- 396 (22%)
Other? (please specify)
- 97 (5.4%)

Total Members Voted: 879


Pages: 1 ... 120 121 [122] 123 124 ... 140

Author Topic: [0.34.11v01] Phoebus' Graphic Set (0.34.11's one year anniversary update)  (Read 984215 times)

PoodleIncident

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Re: [0.34.07v00] Phoebus' Graphic Set (Updated to 0.34.07)
« Reply #1815 on: April 24, 2012, 01:01:43 pm »

Thanks for the fix! Can't screenshot now, stuck on a bus; I'll see if hotel wifi cooperates with me.
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Baleur

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Re: [0.34.07v00] Phoebus' Graphic Set (Updated to 0.34.07)
« Reply #1816 on: April 24, 2012, 03:25:37 pm »

The Phoebus that comes with the LNP is awfully incomplete / broken.

Incomplete/broken in what way?

Well the customizer doesnt work :P
Also there were some files missing last time i checked. (just reinstalled DF last week, and there were definetly many files lacking / being extra between phoebus downloaded here and the one included in LNP)
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laijka

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Re: [0.34.07v00] Phoebus' Graphic Set (Updated to 0.34.07)
« Reply #1817 on: April 25, 2012, 01:50:10 am »

The Phoebus that comes with the LNP is awfully incomplete / broken.

Incomplete/broken in what way?

Well the customizer doesnt work :P

:P

Also there were some files missing last time i checked. (just reinstalled DF last week, and there were definetly many files lacking / being extra between phoebus downloaded here and the one included in LNP)

Huh, I use LNP as well. I'll have to check on that then.

EDIT: Yea, LNP Phoebus folder 5.3Mb and Phoebus downloaded from here 21.7Mb. That a big chunk missing.
« Last Edit: April 25, 2012, 02:47:03 am by laijka »
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Baleur

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Re: [0.34.07v00] Phoebus' Graphic Set (Updated to 0.34.07)
« Reply #1818 on: April 25, 2012, 05:52:08 am »

And alot of text files in the LNP folder that isnt in the Phoebus downloaded one, what do those do?
Should we keep those? Should we overwrite the LNP Phoebus with the one we downloaded here, or completely delete the LNP one and just use this?
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Phoebus

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Re: [0.34.07v00] Phoebus' Graphic Set (Updated to 0.34.07)
« Reply #1819 on: April 27, 2012, 01:24:12 pm »

The Phoebus that comes with the LNP is awfully incomplete / broken.

Incomplete/broken in what way?

Well the customizer doesnt work :P

:P

Also there were some files missing last time i checked. (just reinstalled DF last week, and there were definetly many files lacking / being extra between phoebus downloaded here and the one included in LNP)

Huh, I use LNP as well. I'll have to check on that then.

EDIT: Yea, LNP Phoebus folder 5.3Mb and Phoebus downloaded from here 21.7Mb. That a big chunk missing.
Keep in mind that the pre-installed pack is 10.54MB because it has the main DF files.
The pack with only Phoebus' files is only 1.76MB.

And alot of text files in the LNP folder that isnt in the Phoebus downloaded one, what do those do?
Should we keep those? Should we overwrite the LNP Phoebus with the one we downloaded here, or completely delete the LNP one and just use this?
Many of the other files are there because LNP comes with lots of other utilities.

If anyone is having any problem with the installation from LNP, you can fix that by downloading the smaller Graphic Pack (the 1.76MB one) and unpacking that directly in your DF folder and then running the updaters.
That should clear up most (if not all) issues.
« Last Edit: April 27, 2012, 01:27:38 pm by Phoebus »
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Hoooooooar

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Re: [0.34.07v00] Phoebus' Graphic Set (Updated to 0.34.07)
« Reply #1820 on: May 01, 2012, 08:04:56 pm »

All my gold doors are showing up as bars... duno if that was mentioned yet, from the LNP pack.  Just an fyi not a complaint... (yes it is)
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Phoebus

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Re: [0.34.07v00] Phoebus' Graphic Set (Updated to 0.34.07)
« Reply #1821 on: May 02, 2012, 05:02:16 am »

All my gold doors are showing up as bars... duno if that was mentioned yet, from the LNP pack.  Just an fyi not a complaint... (yes it is)
Do they look exactly the same as metal bars?
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Phoebus

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[0.34.08v00] Phoebus' Graphic Set (Come On, Ride The Train! Hey, Ride It!)
« Reply #1822 on: May 14, 2012, 09:20:32 am »

*Updated* 0.34.08v00
Updated to 0.34.08
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muty

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Thanks for the quick update. Awesome.
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Darnis

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<3 Phoebus you're awesome, thanks for a super quick update.
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Mr S

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Holy Crackers!!  That was like Jimmy John's fast!  I'm ridiculously impressed!!!!  Thanks so much!!
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Morrolan

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*Updated* 0.34.08v00
Updated to 0.34.08
In plant_standard.txt not removed old SOLID_DENSITY tags (fixed file: http://www.sendspace.com/file/1dto8h).
In inorganic_stone_gem.txt not fixed color for Bloodstone (should be green [DISPLAY_COLOR:2:7:0])

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Phoebus

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*Updated* 0.34.08v00
Updated to 0.34.08
In plant_standard.txt not removed old SOLID_DENSITY tags (fixed file: http://www.sendspace.com/file/1dto8h).
In inorganic_stone_gem.txt not fixed color for Bloodstone (should be green [DISPLAY_COLOR:2:7:0])
Thank you!
I've applied those fixes to 0.34.08v01
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AnimaRytak

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Damn you're fast Phoebus.

Just another reason why I <3 this graphic set.
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[RUMGOD][MURDERMACHINES_OVERLORD]
Quote from: StLeibowitz
Quote from: Yuli Vlasi
It's probably worth mentioning that AnimaRytak is the only ecstatic dwarf in the entire fort.
Quick, check him for rum! The bastard's probably spirited some off to his lair office, to act as pleasant refreshment as his evil scheme unfolds!

barkalot

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can you please update the Phoebus' Graphic Set (Pre-Installed LINUX)?

 http://dffd.wimbli.com/file.php?id=2944

I really want to play the new version
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