Using v7 I noticed that instead of the arrow for hunger/thirst/unhappy it appears to be using bulb plant tile. I'm guessing thats hard coded to use that particular (down arrow) tile?
Yes, originally I planned to make the plant look like a down arrow (didn't exactly end up that way), but I forgot about the status indicators that are using that tile.
I will fix it in the next version, and move the plant tile somewhere else.
Edit: The status indicator plant is very confusing, so I'm definitively fixing that soon.
A couple minor nitpicks, mostly about the new mineral designation system:
- Why does bauxite have the 'special stone' tile? As far as I know there's basically nothing special about bauxite any more. It used to be one of the few magma safe stones, but now magma safe stones are a dime a dozen. Barring a mod that lets you smelt bauxite into aluminum I don't see any reason to denote bauxite as special.
- Why does garnierite have the 'valuable metal' tile? Garnierite smelts into nickel, a 2 value metal, and is used in one completely useless alloy (nickel silver) that has no value because you can make brass with the same ingredients minus nickel and actually get a value boost out of it. Basically, garnierite is the definition of a junk metal, best used for practice and bins. Sphalerite and even galena I can see purpose to giving the valuable metal tile, but not garnierite. (Although if it were up to me I'd bump sphalerite and galena down to normal metal.)
- Can we get iron ores into the 'valuable metal' tile? Hematite doesn't really need it seeing as it is the only red ore tile, but magnetite in particular is hard to differentiate from tetrahedrite. Iron ore is generally considered the most valuable metal one can find due to it's versatile usage (and it's high value -- iron has a value of 10, equal to silver and steel a value of 30, equal to gold) and while it doesn't necessarily need it's own tile it'd be nice for it to use the valuable metal tile.
Not complaining, don't get me wrong, just some suggestions / thoughts on the new mineral setups.
Thank you very much for your comments.
Bauxite & Kimberlite (are supposed to) contain the most valuable gems in the game, so I've gave them the special stone symbol. Also, you can see a Dwarf's eyes glimmer when they stand near Bauxite or Kimberlite, true story, honest!
You're confusing the meaning of 'valuable metal'.
The metal tile is for military grade metals.
The 'valuable' metal tile is for non-military grade metals; metals that are used for luxuries and utilities.
Iron, Copper & Tin ores are the military grade metals, everything else is luxury.
And yes, I am considering giving Iron back it's own unique tile so it's easier to identify, although I've not found the identification conflict between tetrahedrite and magnetite to be .