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What are your most common reasons for losing a fort?

Dwarven Selection
- 113 (6.3%)
Wildlife
- 58 (3.2%)
Ambushes
- 154 (8.6%)
Sieges
- 207 (11.5%)
Undeads
- 118 (6.6%)
Forgotten Beasts
- 110 (6.1%)
Megabeasts
- 42 (2.3%)
The Circus
- 84 (4.7%)
FUN Spiral
- 286 (15.9%)
Dwarven Engineering
- 131 (7.3%)
FPS Death
- 396 (22%)
Other? (please specify)
- 97 (5.4%)

Total Members Voted: 879


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Author Topic: [0.34.11v01] Phoebus' Graphic Set (0.34.11's one year anniversary update)  (Read 984276 times)

PraecorLoth

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Re: [0.31.10v00] Phoebus' Graphic Set (Now with less bugs!)
« Reply #165 on: July 12, 2010, 09:53:22 am »

Hi all,

First and foremost, I must say that I consider your graphics set superb. Just one thing that bugged me. I downloaded your pre-installed package of 0.31.10, updated the savegame and continued my fortress... But something was bugging me. There were lots of chicken drumsticks hopping outside my walls and when I checked it, they were lungfish "disguised":
Spoiler (click to show/hide)
What's happening?
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Sfon

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Re: [0.31.10v00] Phoebus' Graphic Set (Now with less bugs!)
« Reply #166 on: July 12, 2010, 11:20:27 am »

Sounds like Phoebus forgot to change all the fish. The old fish/meat graphic was recently changed to clearly be meat.
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rlbond86

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Re: [0.31.10v00] Phoebus' Graphic Set (Now with less bugs!)
« Reply #167 on: July 12, 2010, 12:12:48 pm »

Great update, as always, Phoebus!
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Phoebus

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Re: [0.31.10v00] Phoebus' Graphic Set (Now with less bugs!)
« Reply #168 on: July 12, 2010, 05:32:52 pm »

Thanks everyone for the appreciation! :D

Hi all,

First and foremost, I must say that I consider your graphics set superb. Just one thing that bugged me. I downloaded your pre-installed package of 0.31.10, updated the savegame and continued my fortress... But something was bugging me. There were lots of chicken drumsticks hopping outside my walls and when I checked it, they were lungfish "disguised":
Spoiler (click to show/hide)
What's happening?

Attack of the Killer Drumsticks!

Seriously, I was certain I found and replaced all reference to the old meat/fish tile #, but it seems I forgot to even include a modified version of the creature_small_riverlake.

Fixed creature_small_riverlake.txt on MediaFire
Copy that in your /raw/objects/
The fix will be included in the next version.

Thanks for the swift update man ;], really appreciate it!
In the midst of reconverting back to Toady's vanilla 31.09 earlier, I noticed that all the walls had weird symbols all over them.

I'm going to continue using this version for 31.10 but I was wondering that in the case I wanted for some crazed, sporadic reason, to switch back to the vanilla version, how would I fix this issue?
I will need a screenshot of the problem to even know what we are dealing with.

wolf & groundhog skeletons need a graphic
They should have graphics, it's in the raw files. The normal and undead version of those creatures are in two separate files, that could be the problem. I'm investigating.
Would you kindly provide me with a savegame including the wolf & groundhog skeleton creatures? I'm not very good at finding undeads (that's mostly a good thing of course.)
« Last Edit: July 12, 2010, 05:40:06 pm by Phoebus »
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Ockad

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Re: [0.31.10v00] Phoebus' Graphic Set (Now with less bugs!)
« Reply #169 on: July 15, 2010, 04:04:48 pm »

Thank you a quadrillion times, for your top of the line graphics set!

I enjoy using it, howeverrrr, the door 'bug' annoys me.
I hope you know it already, that the placed doors, are just black tiles.

GaxkangtheUnbound

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Re: [0.31.10v00] Phoebus' Graphic Set (Now with less bugs!)
« Reply #170 on: July 15, 2010, 04:15:26 pm »

Thank you a quadrillion times, for your top of the line graphics set!

I enjoy using it, howeverrrr, the door 'bug' annoys me.
I hope you know it already, that the placed doors, are just black tiles.
The doors I have have frames and everything.
What material are you using?
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Ockad

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Re: [0.31.10v00] Phoebus' Graphic Set (Now with less bugs!)
« Reply #171 on: July 15, 2010, 04:17:17 pm »

Wood.
Any type of wood has it.

existent

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Re: [0.31.10v00] Phoebus' Graphic Set (Now with less bugs!)
« Reply #172 on: July 15, 2010, 04:51:10 pm »

The doors I have have frames and everything.
What material are you using?
He's talking about wooden doors, and it bugs me too. Wooden doors are just black tiles with a brown line on either side. Lemme go make one real quick and I'll get a screenshot up.

Edit: Here's an example from my current fort.
Spoiler (click to show/hide)
« Last Edit: July 15, 2010, 04:56:04 pm by existent »
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[DF 0.31.13]  ۝ War of the Ring Mod ۝  [WotR 0.13.3]

War of the Ring is back baby!
A mod based on Lord of the Rings, by JRR Tolkien.

Ockad

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Re: [0.31.10v00] Phoebus' Graphic Set (Now with less bugs!)
« Reply #173 on: July 15, 2010, 05:00:18 pm »

Exactly how it appears to me as well.

GaxkangtheUnbound

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Re: [0.31.10v00] Phoebus' Graphic Set (Now with less bugs!)
« Reply #174 on: July 15, 2010, 05:32:46 pm »

I've always seen that with wooden doors.
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existent

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Re: [0.31.10v00] Phoebus' Graphic Set (Now with less bugs!)
« Reply #175 on: July 15, 2010, 05:56:56 pm »

I've always seen that with wooden doors.
Yeah, me too. I didn't even think it was a bug until he said it, I just don't like the way they look.
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[DF 0.31.13]  ۝ War of the Ring Mod ۝  [WotR 0.13.3]

War of the Ring is back baby!
A mod based on Lord of the Rings, by JRR Tolkien.

theqmann

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Re: [0.31.10v00] Phoebus' Graphic Set (Now with less bugs!)
« Reply #176 on: July 15, 2010, 06:33:45 pm »

I just noticed that my "Rough-hewn Cassiterite Wall" looks like a brown oak tree. Also, my "Rough-hewn Galena Wall" looks like a white oak tree.
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theqmann

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Re: [0.31.10v00] Phoebus' Graphic Set (Now with less bugs!)
« Reply #177 on: July 15, 2010, 06:55:00 pm »

Also, fire opals look weird:
Spoiler (click to show/hide)
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GaxkangtheUnbound

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Re: [0.31.10v00] Phoebus' Graphic Set (Now with less bugs!)
« Reply #178 on: July 15, 2010, 07:25:57 pm »

Also, fire opals look weird:
Spoiler (click to show/hide)
They've always looked like that. They'll look like gems when you cut them.
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theqmann

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Re: [0.31.10v00] Phoebus' Graphic Set (Now with less bugs!)
« Reply #179 on: July 15, 2010, 07:31:43 pm »

Oh, ok, I saw the pic on the first post and got my hopes up :)
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