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Author Topic: Forsaken by Armok  (Read 790 times)

buzz killington

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Forsaken by Armok
« on: May 16, 2010, 09:37:26 pm »

I'm out on assignment again this week and I bravely loaded my fortress to my slow old laptop.  To my amazement, it was running quickly.

But alas, Armok has turned his back upon me.  This computer does not have a numeric pad.  The + and - signs next to the top row of numbers do not work to shift my menu choices up and down.  No DF for another five days  :-\
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Tarran

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Re: Forsaken by Armok
« Reply #1 on: May 16, 2010, 09:38:46 pm »

Rebind your keys good sir.
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

buzz killington

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Re: Forsaken by Armok
« Reply #2 on: May 16, 2010, 10:08:13 pm »

Pretend I have no idea what you mean and explain how to me.
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Tarran

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Re: Forsaken by Armok
« Reply #3 on: May 16, 2010, 10:14:57 pm »

Pretend I have no idea what you mean and explain how to me.
You can rebind your + and - controls to something else, in-game or directly to the text file.

All you have to do is change these settings in your interface.txt.
Code: [Select]
[BIND:SECONDSCROLL_UP:REPEAT_SLOW]
[KEY:-]
[BIND:SECONDSCROLL_DOWN:REPEAT_SLOW]
[KEY:+]

To something else. Like [ and ].

Code: [Select]
[BIND:SECONDSCROLL_UP:REPEAT_SLOW]
[KEY:[]
[BIND:SECONDSCROLL_DOWN:REPEAT_SLOW]
[KEY:]]
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Indricotherium

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Re: Forsaken by Armok
« Reply #4 on: May 16, 2010, 10:15:56 pm »

go to \dwarf fortress\data\init\interface.txt

In there, find these strings and make these changes:

Quote
[SECONDSCROLL_UP:F1]
[SECONDSCROLL_DOWN:F2]
[SECONDSCROLL_PAGEUP:F3]
[SECONDSCROLL_PAGEDOWN:F4]

I too use a laptop and these are the keys I use for the secondary scrolling.

EDIT: Ninja-ed!
EDIT2: Huh. Weird I don't have those text strings you list above in my interface.txt at all!
« Last Edit: May 16, 2010, 10:20:59 pm by Indricotherium »
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darkflagrance

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Re: Forsaken by Armok
« Reply #5 on: May 17, 2010, 04:28:00 am »

Pretend I have no idea what you mean and explain how to me.
You can rebind your + and - controls to something else, in-game or directly to the text file.

All you have to do is change these settings in your interface.txt.
Code: [Select]
[BIND:SECONDSCROLL_UP:REPEAT_SLOW]
[KEY:-]
[BIND:SECONDSCROLL_DOWN:REPEAT_SLOW]
[KEY:+]

To something else. Like [ and ].

Code: [Select]
[BIND:SECONDSCROLL_UP:REPEAT_SLOW]
[KEY:[]
[BIND:SECONDSCROLL_DOWN:REPEAT_SLOW]
[KEY:]]

If you used the brackets themselves as a way of indicating the key in 40d, you'd simply break the interface because DF reads them as code, not keys. I think there was a special way to indicate them.
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Xzalander

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Re: Forsaken by Armok
« Reply #6 on: May 17, 2010, 04:52:50 am »

Pretend I have no idea what you mean and explain how to me.
You can rebind your + and - controls to something else, in-game or directly to the text file.

All you have to do is change these settings in your interface.txt.
Code: [Select]
[BIND:SECONDSCROLL_UP:REPEAT_SLOW]
[KEY:-]
[BIND:SECONDSCROLL_DOWN:REPEAT_SLOW]
[KEY:+]

To something else. Like [ and ].

Code: [Select]
[BIND:SECONDSCROLL_UP:REPEAT_SLOW]
[KEY:[]
[BIND:SECONDSCROLL_DOWN:REPEAT_SLOW]
[KEY:]]

If you used the brackets themselves as a way of indicating the key in 40d, you'd simply break the interface because DF reads them as code, not keys. I think there was a special way to indicate them.

Aye you need the keyboard number. For example space might have a keynumber of 112.Don't ask me how to find out which is which, Im just regurgitating what I've seen elsewhere.
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Xzalander

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Re: Forsaken by Armok
« Reply #8 on: May 17, 2010, 12:07:32 pm »

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If someone is going to mess with my fort, they deserve to drown in poop.