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Author Topic: The DF 0.31.04 Work-In-Progress Thread  (Read 220588 times)

Corbald

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #735 on: May 31, 2010, 03:17:44 pm »

Yes, Eagle-Eye. Or I should say 'sort of.' I ran an old backup save and it worked, but I experienced EVERY bug that's been reported. After generating a new world, and starting a new fort, I found that I had much fewer bugs.
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Haspen

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #736 on: May 31, 2010, 03:29:05 pm »

edit: whoops, wrong thread.
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Oglokoog

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #737 on: May 31, 2010, 03:40:22 pm »

Is this compatible with .03 save games?

Should be.
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So we got monsters above, monsters below, dwarves in the middle and a party in the dining hall. Sounds good to me.
If all else fails, remember one thing:  kittens are delicious, nutritious little goblin-baiters, cavern explorers, and ambush-finders.

Eagle_eye

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #738 on: May 31, 2010, 03:55:54 pm »

Yes, Eagle-Eye. Or I should say 'sort of.' I ran an old backup save and it worked, but I experienced EVERY bug that's been reported. After generating a new world, and starting a new fort, I found that I had much fewer bugs.

would that include graphics working? or has noone gotten that to work? (I haven't bothered to read past page 15...)
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Greiger

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #739 on: May 31, 2010, 04:47:39 pm »

I don't think the graphics are working, unless Baughn fixed it with a ninja version.  But I kinda use the regular 800x600 curses, so I haven't kept up to date on that subject.

As for saves being compatible note that although .03 saves work in .04, .04 saves don't seem to be readable to .03.  So if you copy a save into .04 I wouldn't expect it to work if you move it back to .03 (Like to use a utility or something.)  Usually they work both ways, but I guess something to fix a bug broke that particular aspect.
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Eagle_eye

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #740 on: May 31, 2010, 05:22:32 pm »

well, I tried to change all the graphics files to the proper format, and made the necessary changes in the init file, but no success
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Kalrirr

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #741 on: May 31, 2010, 08:58:13 pm »

well, I tried to change all the graphics files to the proper format, and made the necessary changes in the init file, but no success

It's got something to do with the code. Baughn already fixed it and it should be working in 05.
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Eagle_eye

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #742 on: May 31, 2010, 11:07:17 pm »

ah. Is the fix going to be released or will it just be integrated when the next update comes out? Because, honestly, what's the fun in dropping prisoners into a pool of red "is about" signs?
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koitsu

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #743 on: June 01, 2010, 01:46:53 am »

I don't think the graphics are working, unless Baughn fixed it with a ninja version.

There are graphics-related (read: GRAPHICS:YES) issues which have been fixed in 0.31.05, which isn't out yet.
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Oglokoog

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #744 on: June 01, 2010, 05:47:23 am »

ah. Is the fix going to be released or will it just be integrated when the next update comes out? Because, honestly, what's the fun in dropping prisoners into a pool of red "is about" signs?

And what's the fun in completely destroying the whole point of the game by adding graphics to it?
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So we got monsters above, monsters below, dwarves in the middle and a party in the dining hall. Sounds good to me.
If all else fails, remember one thing:  kittens are delicious, nutritious little goblin-baiters, cavern explorers, and ambush-finders.

Leperous

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #745 on: June 01, 2010, 06:51:44 am »

And what's the fun in completely destroying the whole point of the game by adding graphics to it?

Watching 16x16 sprites move about instead of coloured ampersands is hardly "destroying" the game! Ultimately all it's doing is giving you a bit more visual information, and if that helps you play or have more fun, great.
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SanDiego

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #746 on: June 01, 2010, 07:01:03 am »

OT

I do not know how will a picture of dwarf give me more info than a ASCII smiley. Anyway I'm used to ASCII and utterly confused by any sort of graphics.

/OT
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Wavecutter

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #747 on: June 01, 2010, 07:32:19 am »

Pointless argument.  If you don't like graphic sets keep it to yourself.
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Dabi

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #748 on: June 01, 2010, 08:35:17 am »

OT

I do not know how will a picture of dwarf give me more info than a ASCII smiley. Anyway I'm used to ASCII and utterly confused by any sort of graphics.

/OT

That's because it doesn't...colors etc give more info than a graphics set. That's not a "preferred" argument anyway. Just a fact. Butttt...then creatures etc have their own picture...etc...anyway I'm done. :) I'll be back when new verisons out :D
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Ratboy

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #749 on: June 01, 2010, 09:10:29 am »

If you like graphics use 'em if you don't then don't. No point in complaining. Actually I just wanted to see how posting works.
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