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Author Topic: The DF 0.31.04 Work-In-Progress Thread  (Read 220786 times)

ZOP

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #540 on: May 21, 2010, 02:07:28 pm »


I'm also getting GPU unable to load tile set...trying to catch up on the thread here so it may be solved by the time anyone sees this heh....

Intel Core2Duo P7450 @ 2.13Ghz
4GB RAM
NVidia GeForce 9800M GS/512MB
Windows 7 Ultimate 64-Bit

[GRAPHICS:YES]
[FPS:YES]
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Footkerchief

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #541 on: May 21, 2010, 02:10:45 pm »

Yes, graphics don't work right now.  It's a known issue and will be fixed in the next release.
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ZOP

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #542 on: May 21, 2010, 02:25:27 pm »

Are any other mac users having problems? I'm getting a complete non-operation of my executable. here are some pictures.
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
the "df" icon is inert or the most part, it opens in subetha edit instead of the terminal, and when i force it in the terminal, it gives me a permission denied error report, opening the functioning "df" from 40d in subetha edit reveals they are the same code.

Correction: a very friendly person on 4chan has come to my aid, never say nothing good comes from 4chan.

What's the solution?; I'm having the same problem

chmod +x df

Most likely anyway, I haven't fired it up on the mini yet or even looked at the archive...
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timbojones

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #543 on: May 21, 2010, 03:38:06 pm »

These doesn't seem to work the way I would expect in 2D or 3D modes.

Zoom with the mousewheel, or remap the zoom functions to keys and zoom with those keys.

Thanks, timbojones, but the problem I'm describing isn't related to zooming, which I don't use; it's a problem with the automatically determined grid size.

Did you turn off the mouse in the init?  Turning that back on appears to have cleared up similar problems for me where the game wasn't displaying the tileset correctly.

This. Maybe.  I believe the issue is that the game is zoomed to a level you don't expect.  The grid & fullgrid options are gone so you can't give a hint where you would like to be zoomed & you have to set the zoom level yourself.
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Cespinarve

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #544 on: May 21, 2010, 07:41:11 pm »

Just create a login - I just use mine from here, and viola!  Access to organized reporting of Dwarfy bugginess!
i don't mean to sound pedantic or anything, but it's "voila".  ;D

Man, I am so tired of this- hell, the bassoon gets more respect that the viola! What do we have to do to get you to respect this 321.322-71 HSC cordaphone??
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Nice one, not sure when I'll be feeling like killing a baby but these things are good to know.
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Jackrabbit

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #545 on: May 21, 2010, 08:22:16 pm »

Violas are awesome. Respekt.
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abculatter_2

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #546 on: May 21, 2010, 11:20:29 pm »

Viewing the description of skeletal beasties cause an instant crash, which has happened to me for the FIFTH GOD-DAMNED TIME in the same fortress.

Damn skeletal yetis and trolls..

Region generation also seems to have been improved, which is nice.
« Last Edit: May 21, 2010, 11:24:39 pm by abculatter_2 »
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MadWombat

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #547 on: May 21, 2010, 11:48:55 pm »

So, I guess there was no update on wednesday to fix graphic issues, when is it expected now?
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Josiwe

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #548 on: May 22, 2010, 12:03:58 am »

The forum search should be working properly now.

I got the site finder working again.  I've been trying to get the squad crash to happen, but it hasn't yet.  Most of the rest will take some input from Baughn, and that looks like it'll all be sorted out by next week, and I'll put up a new release whenever I get one that works with graphics.  I'll probably be back on military/etc. bugs the next few days.
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Aklyon

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #549 on: May 22, 2010, 12:06:13 am »

So, I guess there was no update on wednesday to fix graphic issues, when is it expected now?
about a week. Baughn has gone On Break or something.
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Crystalline (SG)
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Tilla

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #550 on: May 22, 2010, 12:09:05 am »

So, I guess there was no update on wednesday to fix graphic issues, when is it expected now?
about a week. Baughn has gone On Break or something.

Probably off trying to throw a party in that damn meeting hall. Knew building that was a bad idea.
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coldstone

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #551 on: May 22, 2010, 12:40:27 am »

31.04 is crashing constantly for me. it happens whenever i adjust the screen.  maximising the screen doesnt adjust the size of the actual game, it just makes a bigger window. hitting f11 doesnt do anything anymore i guess.. frowny face. this is on a XP computer.

31.03 worked fine compared to this.
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superradish

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #552 on: May 22, 2010, 01:57:53 am »

just resize the window instead of hitting f11
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darkflagrance

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #553 on: May 22, 2010, 01:59:14 am »

I just crashed while at the screen where I determine what a farm plot grows.

I think it had to do with pressing too many buttons at once, but I did not attempt to reproduce it.
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Footkerchief

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #554 on: May 22, 2010, 02:03:07 am »

I just crashed while at the screen where I determine what a farm plot grows.

I think it had to do with pressing too many buttons at once, but I did not attempt to reproduce it.

http://www.bay12games.com/dwarves/mantisbt/view.php?id=1930
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