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Author Topic: The DF 0.31.04 Work-In-Progress Thread  (Read 220577 times)

fooka

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #450 on: May 19, 2010, 05:50:27 pm »

this thread is long enough, but for completeness sake, and at the risk of redundancy (benefiting others who run into this) I'd thought I'd just report this is (still) a problem.

tried to run df 0.31.04 on 64-bit debian to no avail.

a quick "ldd dwarfort.exe" reveals:

$ ldd dwarfort.exe | grep not
        libopenal.so.1 => not found
        libsndfile.so.1 => not found
        libSDL_image-1.2.so.0 => not found

even though the following returns:

$ for i in libopenal.so.1 libsndfile.so.1  libSDL_image-1.2.so.0 ; do locate /usr/lib/$i ; done

/usr/lib/libopenal.so.1
/usr/lib/libopenal.so.1.11.753
/usr/lib/libsndfile.so.1
/usr/lib/libsndfile.so.1.0.21
/usr/lib/libSDL_image-1.2.so.0
/usr/lib/libSDL_image-1.2.so.0.8.2

(and also, later:

$ ldd dwarfort.exe | grep not
        libFLAC.so.8 => not found                                                   
        libvorbisenc.so.2 => not found                                             
        libvorbis.so.0 => not found                                                 
        libogg.so.0 => not found                           
)

so i suspect the following is the problem:
http://www.bay12forums.com/smf/index.php?topic=49921.msg1048990#msg1048990

but i dl'd all the 32-bit versions of the libraries (allbeit from sid instead of squeeze), and after satisfying ldd, I get

Inconsistency detected by ld.so: dl-open.c: 643: _dl_open: Assertion `_dl_debug_initialize (0, args.nsid)->r_state == RT_CONSISTENT' failed!

and teh fail. ;_;

anyone else on debian-64 bit having issues?
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fooka

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #451 on: May 19, 2010, 06:11:49 pm »

for completeness, i downloaded the required 32-bit libs from squeeze and tried them (on a fresh install, by adding /usr/lib/* to /df_linux/libs/) and still get:

$ ./df
Inconsistency detected by ld.so: dl-open.c: 643: _dl_open: Assertion `_dl_debug_initialize (0, args.nsid)->r_state == RT_CONSISTENT' failed!

and no worky.

xload works, it's not a DISPLAY= issues.

ldd comes back all libs satisfied.

final list of libs installed from squeeze (or sid):

libflac8 libsdl-image1.2 libvorbisenc2 libogg0 libsndfile1 libopenal1 libvorbis0a

sad faces,
-m
« Last Edit: May 19, 2010, 06:13:25 pm by fooka »
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Hippoman

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #452 on: May 19, 2010, 06:31:11 pm »

In finder, I t goes up by random intervals. And I have to press keys often to get it to do anything.
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THPÆCROSSISM
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Arkatufus

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #453 on: May 19, 2010, 06:35:19 pm »

Slade is worse, woof, because you can't mine it.
ouch, that's most likely a bug then

I got a working slade smelter reaction out of Shaostoul's guide thing, but i believe unminable slade isn't a bug.

I think Woof meant that it's a bug for nobles to mandate slade items.

Yeah, the noble just asked me to make some items using exploits that he isn't supposed to know about :P
Oh wait, maybe he has seen the DF matrix and knew the exploit is there... time to call in agent smith...

PS: what is the mantisbt thing? do i need to make another account to access it?
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Aklyon

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #454 on: May 19, 2010, 06:39:55 pm »

mantis is the bug tracker. yes you have to make an account.
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Tellemurius

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #455 on: May 19, 2010, 06:59:35 pm »

oh no, the game doesn't work anymore on my computer  :'(.

Tarran

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #456 on: May 19, 2010, 07:12:46 pm »

oh no, the game doesn't work anymore on my computer  :'(.
Unless you have a better description, we can't help you.
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hans otterson

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #457 on: May 19, 2010, 07:36:28 pm »

The terminal gave me this error: "./dwarfort.exe: error while loading shared libraries: libopenal.so.1: cannot open shared object file: No such file or directory".
Yeah, you're missing the package libopenal1. Fire up Synaptic and do a search for it, or just type "sudo apt-get install libopenal1" in a terminal.

Thanks, but it doesn't seem to work. I get: "E: Couldn't find package libopenal1". I went to Synaptic and didn't find "libopenal1", though I have other openAL stuff.
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Tellemurius

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #458 on: May 19, 2010, 07:48:00 pm »

oh no, the game doesn't work anymore on my computer  :'(.
Unless you have a better description, we can't help you.
graphics, i have a intel 865 internal, toady finally made my computer obsolete.

madrain

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #459 on: May 19, 2010, 09:12:07 pm »

oh no, the game doesn't work anymore on my computer  :'(.
Unless you have a better description, we can't help you.
graphics, i have a intel 865 internal, toady finally made my computer obsolete.
Turn graphics off.
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Tayron

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #460 on: May 19, 2010, 09:12:33 pm »

Graphics?  You got the 'update your GPU' error?
If so, it's a known issue, and should hopefully be fixed soon.  Until then, you have to keep graphics turned off.
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void

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #461 on: May 19, 2010, 10:03:39 pm »

Experiencing a rather strange (I think) problem:

the only way I could get DF running smoothly is by setting print mode to
[PRINT_MODE:TEXT]  (i.e. via curses)

ANY OTHER options including
[PRINT_MODE:PARTIAL]
which supposed to draw nothing unless a change occurred result in EXTREMELY low FPS e.g.
FPS: 100 (3)
both in-game and Title Screen :(

It's DF 0.31.04 w/ newest ubuntu 64b, 9600GT, 8GRAM/Q9550.
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Narmio

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #462 on: May 19, 2010, 10:08:46 pm »

OK, so this works great for me - it's not that much faster than using Baughn's DF accelerator hack, but it works great.

Thing is, I can't get to items in the Stocks window that have more than a few thousand entries. It skips straight past them as if I've hit up (or down) twice. Something about the delay in calculating those is making the keypress repeat.  I'm assuming I could mess around with the key repeat interval to improve this, but I thought I should report it.  I have about 4500 stones in my fortress, and about 4100 webs that are listed as forbidden silk in the Thread stocks as well - it does it there too.  Doesn't happen for my 1100 seeds, but I presume the exact number isn't important, it'll be different for different machines. 

I haven't read this thread, so I'm sorry if this has been reported before.  And I'm not sure if .04 merge-specific bugs are supposed to go here or in the bug tracker or both.
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voneiden

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #463 on: May 19, 2010, 10:21:13 pm »

$ ./df
Inconsistency detected by ld.so: dl-open.c: 643: _dl_open: Assertion `_dl_debug_initialize (0, args.nsid)->r_state == RT_CONSISTENT' failed!

After googling for that error the best I could find ( http://blog.headius.com/2008/08/libdl-dldebuginitialize-problem-solved.html ), that it was caused by a libc6-686 library. Some folks said, that if it's not a dependency on anything delete it and magic might happen. On Debian the error is mainly produced by Skype, strangely enough. Maybe you should try installing Skype, it might fix the problem too :p

But yeah, in the end, I guess you have a broken library somewhere that's causing the error .



Thanks, but it doesn't seem to work. I get: "E: Couldn't find package libopenal1". I went to Synaptic and didn't find "libopenal1", though I have other openAL stuff.

At least on Arch you just need to install the "openal" package.


Experiencing a rather strange (I think) problem:

the only way I could get DF running smoothly is by setting print mode to
[PRINT_MODE:TEXT]  (i.e. via curses)

ANY OTHER options including
[PRINT_MODE:PARTIAL]
which supposed to draw nothing unless a change occurred result in EXTREMELY low FPS e.g.
FPS: 100 (3)
both in-game and Title Screen :(

It's DF 0.31.04 w/ newest ubuntu 64b, 9600GT, 8GRAM/Q9550.
How much does glxgears give FPS for you?

There you go http://dffd.wimbli.com/file.php?id=2379

Thanks chap, trying it out.
Edit: Didn't work quite as expected :D But it's still mind blowing.
Spoiler (click to show/hide)
« Last Edit: May 19, 2010, 11:29:35 pm by voneiden »
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iambap

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #464 on: May 19, 2010, 11:02:11 pm »

Additionally, the only reason it break enter is that it's the very first binding. If you add a dummy line above that the file survives being saved as UTF-8 mostly unscathed.

Sounds like this is due to notepad and some other text editors automatically adding the BOM when saving UTF-8 (which appears as funky characters  to some programs). Adding the blank line at the beginning of the file should be the way to go.
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