First of all, thanks for all your work Toady.
And now to the bug reporting: (Ubuntu 9.04)
1) With Compiz on none of the drawing modes work, they all flicker horribly. With Metacity Partial:N is also horrible (but instead of flickering it seems like it simply doesn't erase the previous screen and so you get a sort of motion blur effect). VBO and FRAME_BUFFER both crash the game in both cases (this is the probably fault of my lame builtin Intel graphics card.)
All the working modes under Metacity produce lame graphic framerates (~30), I'm not sure if this is the fault of my lame graphics card or not, I can't compare to 40d since it didn't tell you how many graphical frames were drawn.
2) No sound. I tried all four options (not selecting anything and all three commandline selectable options) and none work. I think that df ignores my choice. Here's what I get when running with -sound_output OSS :
Sound devices available:
ALSA Software on default
ALSA Software on HDA Intel
OSS Software
Wave File Writer
Picking ALSA Software on default. If your desired device was missing, make sure you have the appropriate 32-bit libraries installed. If you wanted a different device, configure ~/.openalrc appropriately.
Perfect OpenAL context attributes GET
Loading bindings from data/init/interface.txt
data/sound/song_title.ogg not found, sound not loaded
data/sound/song_game.ogg not found, sound not loaded
data/sound/baystart.ogg not found, sound not loaded
data/sound/baybeyond.ogg not found, sound not loaded
data/sound/bayquality.ogg not found, sound not loaded
data/sound/bayend.ogg not found, sound not loaded
data/sound/DFINTRO.ogg not found, sound not loaded
data/sound/DFPICK.ogg not found, sound not loaded
data/sound/DFRUBBLE.ogg not found, sound not loaded
data/sound/DFINTROEND.ogg not found, sound not loaded
Notice how it chose ALSA in spite of me specifying OSS?