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Author Topic: Does anyone else...  (Read 1865 times)

Polar_Atom

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Does anyone else...
« on: May 16, 2010, 05:28:12 pm »

Right now I'm digging a path for war to get to some wells...

I was just kunundering if anyone else has the compulsion to move all the stones out of the tunnel so all the tiles are water?

I'm probably just going insane, oh some saliva just fell out my mouth there ...
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Rex_Nex

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Re: Does anyone else...
« Reply #1 on: May 16, 2010, 05:31:40 pm »

Hell, I quantum-stockpile my whole fort
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Polar_Atom

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Re: Does anyone else...
« Reply #2 on: May 16, 2010, 05:35:47 pm »

Its just so annoying though, all those rogue stones getting in the way. And all the hassle with moving them so a floor looks complete or Bronco isn't eating his meal off of a boulder crushing his beautifully crafted table.
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UnrealJake

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Re: Does anyone else...
« Reply #3 on: May 16, 2010, 05:37:59 pm »

I hate seeing my bedrooms full of stones, I much prefer all the socks and caps my dwarfs leave lying around in there.
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Huochong sounds like what you hear when a ninja hits somebody with a frying pan.

"HUOOOOOOOOOO-"
*CHONG*

Kishmond

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Re: Does anyone else...
« Reply #4 on: May 16, 2010, 05:41:45 pm »

You could d -> b -> [h]ide them all.

UnrealJake

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Re: Does anyone else...
« Reply #5 on: May 16, 2010, 05:43:34 pm »

Nahh, it's much more fun to get a dozen dwarves picking up Gypsum and watching them fling it down a cliff.

Great fun when you re-designate everything in the dump to be dumped again, they pick it up, go ALL the way around, just to throw it back down.
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Huochong sounds like what you hear when a ninja hits somebody with a frying pan.

"HUOOOOOOOOOO-"
*CHONG*

Polar_Atom

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Re: Does anyone else...
« Reply #6 on: May 16, 2010, 05:49:02 pm »

You could d -> b -> [h]ide them all.

I did not know that, to think I was making all my dwarves fetch stones from the well tunnel to stockpile everywhere else...

thanks ;)
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Rex_Nex

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Re: Does anyone else...
« Reply #7 on: May 16, 2010, 08:31:22 pm »

Just... careful. You need to keep track if you have enough stones for your craftsdwaves, masons, and constructions. It may not seem like it, but when you have two crafts shops on "create rock crafts R" and ditto with masons and "construct rock blocks R", stone actually doesn't last that long...
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Bluerobin

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Re: Does anyone else...
« Reply #8 on: May 16, 2010, 08:46:24 pm »

Yeah, I've quantum stockpiled in the past, but now I just set up two craftsdwarf shops making stone crafts and two mason shops making blocks and that goes through stone fairly quickly. It works well and you can set up a stone stockpile above or below the shops to control the stone you use and to make it more efficient.
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

Dabi

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Re: Does anyone else...
« Reply #9 on: May 16, 2010, 11:43:29 pm »

Hiding doesn't work for me. I know it's still there and it will irritate me till it's all gone.
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If a elf dies in a forest and only dwarfs are around to see it does anyone care?

Itnetlolor

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Re: Does anyone else...
« Reply #10 on: May 16, 2010, 11:57:26 pm »

I prefer QS-ing. Especially towards a workshop or project site. It makes it a hell of alot easier for crafts and constructions to be made. And if you have the time to sort out the stone, it also helps in designating specific materials to be used for crafting/building. Especially if you have tons of variety (outside of shift+enter) this guarantees the nearest stockpile gets cleaned out before the mined out.

I think I have a similar setup established for a possible tomb to be built along with a possible mural near my megaproject site. It actually helped out efficiency-wise. That (incomplete) tomb foundation and the fortress walls were made rather swiftly doing that.

orbcontrolled

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Re: Does anyone else...
« Reply #11 on: May 17, 2010, 12:11:47 am »

I personally will save-scum without a second thought if I accidentally drop a rock into a water-filled area from which I can't retrieve it.
It's just one of those disasters that a fort can never recover from.  :(
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Itnetlolor

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Re: Does anyone else...
« Reply #12 on: May 17, 2010, 12:27:21 am »

I personally will save-scum without a second thought if I accidentally drop a rock into a water-filled area from which I can't retrieve it.
It's just one of those disasters that a fort can never recover from.  :(
I wouldn't call it a total loss. Train up a dwarf with sufficient swimming skill, and drop them off into the hydrated stockpile as long as there is a way out, they hopefully should be able to extract it.

EDIT:
Bummer. :(
« Last Edit: May 17, 2010, 02:37:04 am by Itnetlolor »
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Retro

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Re: Does anyone else...
« Reply #13 on: May 17, 2010, 01:26:22 am »

I personally will save-scum without a second thought if I accidentally drop a rock into a water-filled area from which I can't retrieve it.
It's just one of those disasters that a fort can never recover from.  :(
I wouldn't call it a total loss. Train up a dwarf with sufficient swimming skill, and drop them off into the hydrated stockpile as long as there is a way out, they hopefully should be able to extract it.

Dwarves won't do anything in 4/7 or greater water except try and get out, including picking stuff up. Even if the object in question is a pick they can use to dig their way out.

o_O[WTFace]

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Re: Does anyone else...
« Reply #14 on: May 17, 2010, 01:40:01 am »

I dump all stones out of rooms too.  Once you have a stray rock clog a floodgate, or miss a leak because of all the rocks in the way, OCD begins to overcome lazyness.  I used to set up a QS between 3 craftsdwarf workshops and produce epic quantities of mugs on demand, but now I just atomsmash it all every couple years.

Dwarves won't do anything in 4/7 or greater water except try and get out, including picking stuff up. Even if the object in question is a pick they can use to dig their way out.

I once tried to dig a moat in 40d right after embarking.  My two miners carrying my two picks fell in and just... swam there in like 5/7 water and refused to do anything.  Even after dumping booze barrels in and unforbidding them and assigning their tile as a drinking zone, they both still died of dehydration :'(
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...likes Dwarf Fortresses for their terrifying features...
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