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Author Topic: Monks and Masons Mafia - END! Wolves win!  (Read 27632 times)

webadict

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  • Former King of the Mafia
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Re: Monks and Masons Mafia Day 1: So it Begins. (3 Replacements needed)
« Reply #165 on: June 10, 2010, 02:27:25 pm »

Nuke, are you voting criptfeind?
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Criptfeind

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Re: Monks and Masons Mafia Day 1: So it Begins. (3 Replacements needed)
« Reply #166 on: June 10, 2010, 02:49:46 pm »

Yes he is.
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Criptfeind

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Re: Monks and Masons Mafia Day 1: So it Begins. (3 Replacements needed)
« Reply #167 on: June 10, 2010, 02:56:03 pm »

Nuke your argument is weak and a carbon copy of leaf's argument. You are both Ovbscum to me so I want to kill you both.
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GlyphGryph

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Re: Monks and Masons Mafia Day 1: So it Begins. (3 Replacements needed)
« Reply #168 on: June 10, 2010, 03:33:37 pm »

Quote
Seeing as every other point flows forth from the that central issue, no I can't. Additionally, isn't it good enough? Not voting for scum is pretty heinous.
Look, I don't want to defend him. I think he made a mistake, but we were still in hunting stage, not lynching stage at that point. And no matter how much someone is declared "obvscum" it doesn't make them scum! But you're not using that to pressure him and to find out whether he is actually scum, you're using it to get an easy lynch. The only issue is, I can't see leafsnail working so closely with you if he was scum - he's better than that. The fact that you are both already voting for the same person, for the same reasons, with an argument based on one single point... it's almost TOO obvious.

So this is the deal - your actions might make sense IF you are a monk or a mason. If you are, claim now - because otherwise, you ARE obvscum, and it's a time to go lynching.

Cript, change your vote to Nuke or we're gonna no lynch.
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Criptfeind

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Re: Monks and Masons Mafia Day 1: So it Begins. (3 Replacements needed)
« Reply #169 on: June 10, 2010, 03:45:13 pm »

Cript, change your vote to Nuke or we're gonna no lynch.

Unvote. Nuke

I thought we were going to lynch me, not a no lynch.
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webadict

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Re: Monks and Masons Mafia Day 1: So it Begins. (3 Replacements needed)
« Reply #170 on: June 10, 2010, 04:28:23 pm »

Why do people think criptfeind/Leafsnail argument somehow makes one of the two scum? They're arguing about stupid crap, but there are other scummier people.
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Criptfeind

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Re: Monks and Masons Mafia Day 1: So it Begins. (3 Replacements needed)
« Reply #171 on: June 10, 2010, 04:31:00 pm »

No one in this game is scummier to me than leaf and nuke.

Who do you think is scummier?
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webadict

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Re: Monks and Masons Mafia Day 1: So it Begins. (3 Replacements needed)
« Reply #172 on: June 10, 2010, 04:38:10 pm »

Nuke. I just don't understand why they say it's gotta be one of them? That's an easy choice for scum.
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spitfire684

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Re: Monks and Masons Mafia Day 1: So it Begins. (3 Replacements needed)
« Reply #173 on: June 10, 2010, 05:01:39 pm »

Day has ended.

Spoiler: Moar Flavour (click to show/hide)

NUKE9.13 Has been Lynched.

NUKE9.13 Was a Townie

Spoiler: Role PM (click to show/hide)
The final votecount was:
Vote Count:

1. webadict [1] - Pandarsenic
2. GlyphGryph
3. Leafsnail
4. Jokerman-EXE [1] - Toaster
5. GeneralGuy [1] - Jokerman-EXE
6. Martian
7. NUKE9.13 [4] - webadict, Lonewolf I, GlyphGryph, Criptfeind
8. Lonewolf I [1] - Pimpson
9. Criptfeind [3] - Leafsnail, NUKE9.13, Martian
10. Pimpson [1] - GeneralGuy
11. Pandarsenic
12. Toaster

It is now Night. Send all night actions to me via PM.
Night ends Monday 23:00 GMT
« Last Edit: June 11, 2010, 01:38:00 am by spitfire684 »
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spitfire684

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Re: Monks and Masons Mafia Night 1 (2 Replacements needed)
« Reply #174 on: June 14, 2010, 05:03:24 pm »

The sun rose high above the ruined city, creating large shadows on the bits of trash cluttering the ground. Soon enough, the mayor was at the town hall, waiting for the others to be called in. He still felt bad about yesterday. Maybe killing innocents was not the right thing to do.

When the group of survivors returned, there were glum faces all around. The mayor knew something wasn’t right. The group taken their seats silently as one of the guards informed the mayor.

“Not all of us survived the night...”
The mayor nodded, “Just as I expected.”
The guard looked startled, “You knew this was going to happen?”
“I didn’t expect that the enemy still has weaponry. I thought it was all confiscated. Obviously not...” The mayor cleared his throat before continuing. “Who was it?”
“Jokerman-EXE, Sir... He appeared to have been shot.” the guard took another deep breath in, "We searched his house as well... not weapons, nothing. Another innocent."
“I see... no one noticed the sound then?” The mayor asked, looking over the group. Everyone shook their heads. The mayor sighed softly, “Well, it’s a new day, let’s try and get the one who did this.”

Everyone in the group nodded and the guard saluted, taking his station near to the Mayor. “We will get them...”


Jokerman-EXE has been killed in the night.

Jokerman-EXE Was a townie

Spoiler: Role PM (click to show/hide)

It is now Day 2. Day will end on Monday 21st June 23:00 GMT.

Replacements: Blargityblarg will be replacing Martian
Ottofar will be replacing Pandarsenic
Still looking for one more replacement for Webadict.
« Last Edit: June 14, 2010, 05:15:32 pm by spitfire684 »
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SHAD0Wdump

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Took 'em long enough...
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spitfire684

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Took 'em long enough...
What do you mean?
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Criptfeind

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Why do you guys think they killed joker?

Fuck I am so confused.
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SHAD0Wdump

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Leafsnail

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Well, considering that I helped design the particular rules of the setup, last night's result means that the werewolves hit mafia (or noned, for some reason).  Unless Spitfire randomly changed the rules.  This should mean a mafia member dies tonight.

Why do you guys think they killed joker?

Fuck I am so confused.
In a game with multiple scumgroups, it could be to eliminate a strong townie, to hit enemy scum or anything in between.
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