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Author Topic: Shallow Space(a card based ship combat game)  (Read 24620 times)

ExKirby

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Re: Shallow Space(a card based ship combat game)
« Reply #45 on: May 17, 2010, 02:27:12 pm »

Correct! 10 points!
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Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

SHAD0Wdump

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Re: Shallow Space(a card based ship combat game)
« Reply #46 on: May 17, 2010, 02:39:27 pm »

I've kinda decided that players should start with 2 redshirts. So that's taking effect right away.
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ExKirby

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Re: Shallow Space(a card based ship combat game)
« Reply #47 on: May 17, 2010, 02:44:38 pm »

Yipee. NOW GIVE ME MY CARDS.
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Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

SHAD0Wdump

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Re: Shallow Space(a card based ship combat game)
« Reply #48 on: May 17, 2010, 02:47:34 pm »

Cards sent!

Remember to go in order.

EDIT: Rules clarification, you may use as many cards as you can/like in one turn.
DOUBLE EDIT: Forgot captain and crew starting locations! Whoops!
« Last Edit: May 17, 2010, 03:05:16 pm by SHAD0Wdump »
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Volatar

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Re: Shallow Space(a card based ship combat game)
« Reply #49 on: May 17, 2010, 03:18:59 pm »

Your up guys in Ship 1.

Cmon! Lets get this going!
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dwarfguy2

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Re: Shallow Space(a card based ship combat game)
« Reply #50 on: May 17, 2010, 03:27:25 pm »

plasma grenade at enigma's shields!
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SHAD0Wdump

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Re: Shallow Space(a card based ship combat game)
« Reply #51 on: May 17, 2010, 03:30:37 pm »

plasma grenade at enigma's shields!
...

Uh... Loop hole found I guess... Lemme work that out of the rules...
 For future reference, you don't use crew weapons on enemy ships unless you are IN them. And they can only be used on the section you are in, you cannot be in the shields.
EDIT: added to rules.

Also, by request, a example of turn order has been added to the rules and the pre-turn post.
« Last Edit: May 17, 2010, 03:32:55 pm by SHAD0Wdump »
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dwarfguy2

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Re: Shallow Space(a card based ship combat game)
« Reply #52 on: May 17, 2010, 03:40:07 pm »

so HOW do we damage each other if we cannot damage the shields?
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SHAD0Wdump

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Re: Shallow Space(a card based ship combat game)
« Reply #53 on: May 17, 2010, 03:41:50 pm »

so HOW do we damage each other if we cannot damage the shields?
Captain's job. Get used to it.
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Oglokoog

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Re: Shallow Space(a card based ship combat game)
« Reply #54 on: May 17, 2010, 05:24:45 pm »

Move to right hull. Swap Repair (lvl 1) for something else (will I then be able to use it if is actually useful or will I have to wait another turn?).
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So we got monsters above, monsters below, dwarves in the middle and a party in the dining hall. Sounds good to me.
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SHAD0Wdump

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Re: Shallow Space(a card based ship combat game)
« Reply #55 on: May 17, 2010, 05:26:09 pm »

Move to right hull. Swap Repair (lvl 1) for something else (will I then be able to use it if is actually useful or will I have to wait another turn?).
When you swap, you immediately get a new card that you can use right away.
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Askot Bokbondeler

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Re: Shallow Space(a card based ship combat game)
« Reply #56 on: May 17, 2010, 05:33:39 pm »

who do we hate the most, crew?

dwarfguy2

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Re: Shallow Space(a card based ship combat game)
« Reply #57 on: May 17, 2010, 05:37:01 pm »

"i 'ink we should 'tack 'dem 'dere enigmas, cap'n."
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Canalan

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Re: Shallow Space(a card based ship combat game)
« Reply #58 on: May 17, 2010, 05:39:01 pm »

I got my attack all worked out.
Also, shouldn't the captain get a free redshirt dive, or an extra redshirt?
This game needs to be more Star Trekkie.

Askot Bokbondeler

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Re: Shallow Space(a card based ship combat game)
« Reply #59 on: May 17, 2010, 05:39:32 pm »

i cant use weapons calibration if i'm on the bridge, right? i need to move to lazers, right?
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