Replying so this gets bumped.
Ok, turn done and like I mentioned earlier I won't be able to upload it for about an hour after this post. Rest assured you'll get it by 1am GMT.
Some notes:
1. I left notes everywhere and I used hotkeys so you can find all the important stuff. I think one of them is from the previous fort (F6) but the rest are valid.
2. Just finished trading with the elves. You should have a few bears and some other stuff to train. Haven't set up the kennel yet though. Bought a shitload of brew so if you run out of drink you're SOL.
3. Also just got a huge migrant wave of about twenty folks. You should have plenty of dwarves to do whatever.
4. Didn't get a chance to get a military set up. This was brought about by not having any metals to smith that could be used for weapons. Might want to get on that.
5. A lot of junk is scattered everywhere. There's also a lot of stuff still in the old fort. I didn't want to get into scouring through it before the basic necessities of the fort were set up so that'll be up to you. Be careful. Not sure where the FB went and something had the presence of mind to pull a lever down there.
6. Oh, and a dwarf died from being stabbed in the foot just before I stopped. You'll want to make a coffin for him and place him in the dining room (you'll see).
7. Migrant wave brought a bunch of animals. Haven't had a chance to cage them yet.
Best of luck.
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Everything south of here is a rant. Read. Don't Read. I don't care.
*soapbox*
I am appalled that less than a week after starting that I took over a community fort and it was already on a downward spiral. I think I could have been a bit more forgiving if at least an attempt was made at keeping the fortress in a working condition but over half the dwarves were miserable, the military was non existant, food and drink stock were extremely low, there was no hospital, lag was induced by tons of animals left to wander around. To me it seems that no attempt was made at keeping the fort playable for whoever came after. As it was, it didn't take long for things to spiral out of control, despite my best attempts at salvaging the situation. And I don't give a flying fuck if this is Sparkgear. It's a COMMUNITY FORT. That means someone other than you is going to play it. The fort should not already being spiraling downward three years into the fort and less than a week after starting. There's more than enough ways to kill the fort without killing it through incompetance.
Now, if you did your best to keep things upright, I salute you. For everyone else, please try and think of the people that are supposed to come after you.
*/soapbox*