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Author Topic: Fallout: New Vegas  (Read 215564 times)

SOLDIER First

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Re: Fallout: New Vegas
« Reply #1635 on: June 09, 2015, 02:29:06 am »

Oh, you mean the one she gives you. Thought you meant the one she has herself. :P
She gives you about a 100 rounds if you do the whole Gecko killing part.
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Metalax

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Re: Fallout: New Vegas
« Reply #1636 on: June 09, 2015, 05:02:38 am »

Oh, you mean the one she gives you. Thought you meant the one she has herself. :P
She gives you about a 100 rounds if you do the whole Gecko killing part.
More, if you drop the initial ammo when she asks you shoot the cans, she'll give you another 30 rounds. You end up with 147 rounds total from her if you agree to follow her along to the springs.
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GiglameshDespair

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Re: Fallout: New Vegas
« Reply #1637 on: June 15, 2015, 06:20:34 pm »

Is there a mod to start with power armour training?
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majikero

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Re: Fallout: New Vegas
« Reply #1638 on: June 15, 2015, 06:21:07 pm »

Just console it in.
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Elfeater

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Re: Fallout: New Vegas
« Reply #1639 on: June 15, 2015, 06:27:50 pm »

Is there a mod to start with power armour training?
Alternative start possbily?
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Rolan7

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Re: Fallout: New Vegas
« Reply #1640 on: June 15, 2015, 06:27:53 pm »

This isn't exactly what you asked for, but the More Perks mod adds a lot of very nice perks and traits.  There's a perk called "autodidact" where you train yourself.  (level 12, 6 INT)
http://www.nexusmods.com/newvegas/mods/35979/

It's a good mod anyway.  But to answer your question, no need for a mod when you can just:
~
player.addperk 00058fdf

Achievements won't work until you relaunch the game.  Which is really weird since it doesn't flag the save file that I know of.
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GiglameshDespair

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Re: Fallout: New Vegas
« Reply #1641 on: June 15, 2015, 06:29:19 pm »

Is there a mod to start with power armour training?
Alternative start possbily?

Actually, couldn't get roleplayers alternative start to work.
Just wouldn't. Had the needed stuff, didn't have any clashes.
Just never worked.
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Darkmere

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Re: Fallout: New Vegas
« Reply #1642 on: June 15, 2015, 08:25:12 pm »

Just console it in.

This is the correct answer.
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KingofstarrySkies

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Re: Fallout: New Vegas
« Reply #1643 on: June 16, 2015, 10:48:39 am »

I remember just finding a holotape somewhere called 'Power Armor Training Manual" And then suddenly I was good.
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scriver

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Re: Fallout: New Vegas
« Reply #1644 on: June 16, 2015, 11:12:48 am »

Is there a mod to start with power armour training?
Alternative start possbily?

Actually, couldn't get roleplayers alternative start to work.
Just wouldn't. Had the needed stuff, didn't have any clashes.
Just never worked.

You need a patch to get it working with other mods that change the start script. In my case it was Project Nevada that messed it up, I believe I got the patch from PN's pages.
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Flying Dice

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Re: Fallout: New Vegas
« Reply #1645 on: June 16, 2015, 11:15:31 am »

Is there a mod to start with power armour training?
Alternative start possbily?

Actually, couldn't get roleplayers alternative start to work.
Just wouldn't. Had the needed stuff, didn't have any clashes.
Just never worked.

You need a patch to get it working with other mods that change the start script. In my case it was Project Nevada that messed it up, I believe I got the patch from PN's pages.

This is why you need to actually read the FAQs and installation instructions.  :P
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scriver

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Re: Fallout: New Vegas
« Reply #1646 on: June 16, 2015, 11:20:44 am »

It actually took me some time to track down the problem myself, iirc. RP Alt Start's own page was very vague about it.
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Flying Dice

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Re: Fallout: New Vegas
« Reply #1647 on: June 16, 2015, 12:30:04 pm »

Wait, wait, this was a conflict between RPAS and PN? Are you sure? Because I run both of them and I don't have any compatibility patches for the two, just Delay DLC and Tutorial Killer, and I never had any problems. Might be a loadorder problem.
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Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

scriver

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Re: Fallout: New Vegas
« Reply #1648 on: June 16, 2015, 12:55:03 pm »

Now that you made me think it over some more, I think I might've mistaken it for my troubles with Project Brazil, which I recently tried out around the same time I installed RPAS. I can't find any patch for RPAS in my list either, but do see one for PBrazil, so it was probably that. (edit: it was for Mission Mojave, too, not Project Nevada. Damn all these similar names! :P )

I do remember having some issues with RPAS that I solved somehow, though. But I can't remember what it was any more.
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Flying Dice

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Re: Fallout: New Vegas
« Reply #1649 on: June 16, 2015, 02:01:23 pm »

Hah, yeah, I get PN and MM mixed up a lot too.  :P

Funny, though, it's the same story for MMUE and RPAS. IDK where the conflict is. If all else fails there's always the manual method of checking by uninstalling everything and then reinstalling by bits and pieces until you find something that causes the game to crash on startup. :I
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Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable
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