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Author Topic: Fallout: New Vegas  (Read 216619 times)

umiman

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Re: Fallout: New Vegas
« Reply #660 on: November 05, 2010, 02:21:00 am »

In other words, even a broken clock is right twice a day.

Andir

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Re: Fallout: New Vegas
« Reply #661 on: November 05, 2010, 04:19:36 am »

In other words, even a broken clock is right twice a day.
Unless broke = slow... then it maybe only right once a day.
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"Having faith" that the bridge will not fall, implies that the bridge itself isn't that trustworthy. It's not that different from "I pray that the bridge will hold my weight."

Reasonableman

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Re: Fallout: New Vegas
« Reply #662 on: November 05, 2010, 04:43:54 am »

I love this game so much it got me back on the internet.
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A sane man must be reasonable, but a reasonable man need not be sane.

Akigagak

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Re: Fallout: New Vegas
« Reply #663 on: November 05, 2010, 04:48:54 am »

REASONABLE!
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Lap

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Re: Fallout: New Vegas
« Reply #664 on: November 05, 2010, 07:26:35 pm »

I released a new version of the throwing mod that pretty much fixes all the previous complaints about how I fixed throwing, retrieval and pinning.. Everyone should be happy now.

http://newvegasnexus.com/downloads/file.php?id=35101
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kilakan

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Re: Fallout: New Vegas
« Reply #665 on: November 05, 2010, 07:55:35 pm »

oh lap a little notice about your mod, if it's used with the realistic headshot mod, ANY thrown weapon (yes even debris) kills ANYTHING if it hits it's head.
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Nom nom nom

Soulwynd

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Re: Fallout: New Vegas
« Reply #666 on: November 05, 2010, 07:56:33 pm »

Can you throw energy cards a la gambit?
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kilakan

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Re: Fallout: New Vegas
« Reply #667 on: November 05, 2010, 07:58:02 pm »

Can you throw energy cards a la gambit?
WANT THIS NOW!
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Nom nom nom

Deon

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Re: Fallout: New Vegas
« Reply #668 on: November 05, 2010, 07:58:54 pm »

I love this game so much it got me back on the internet.
Hello man! :)
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Lap

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Re: Fallout: New Vegas
« Reply #669 on: November 05, 2010, 08:01:48 pm »

oh lap a little notice about your mod, if it's used with the realistic headshot mod, ANY thrown weapon (yes even debris) kills ANYTHING if it hits it's head.

I have no idea why you'd want to make the game even more headshot happy than it already is.
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kcwong

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Re: Fallout: New Vegas
« Reply #670 on: November 05, 2010, 08:50:54 pm »

Can you throw energy cards a la gambit?
WANT THIS NOW!

I propose adding a new pair of gauntlets for that. And allow you to take out unused cards in your caravan deck to throw!
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kilakan

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Re: Fallout: New Vegas
« Reply #671 on: November 05, 2010, 09:02:26 pm »

oh lap a little notice about your mod, if it's used with the realistic headshot mod, ANY thrown weapon (yes even debris) kills ANYTHING if it hits it's head.

I have no idea why you'd want to make the game even more headshot happy than it already is.
ya it doesn't but it's something about thrown weapons that causes 10,000 dmg crits.
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Nom nom nom

Lap

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Re: Fallout: New Vegas
« Reply #672 on: November 05, 2010, 09:17:46 pm »

You should probably get the creator to fix that, as I haven't changed the damage, crit chance, or even the method in which damage is applied. The problem must be on his end.
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Astral

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Re: Fallout: New Vegas
« Reply #673 on: November 05, 2010, 11:00:53 pm »

oh lap a little notice about your mod, if it's used with the realistic headshot mod, ANY thrown weapon (yes even debris) kills ANYTHING if it hits it's head.

I have no idea why you'd want to make the game even more headshot happy than it already is.
Makes the game a little more fast paced, and adds to realism (hitting ANYONE in the head with a .308 round will leave them minus a head... in vanilla they end up just a little more hurt than normal)
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mainiac

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Re: Fallout: New Vegas
« Reply #674 on: November 05, 2010, 11:45:36 pm »

Yes, never in human history has anyone survived a high caliber bullet impacting with any part of their head.
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