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Author Topic: Fallout: New Vegas  (Read 215716 times)

GiglameshDespair

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Re: Fallout: New Vegas
« Reply #1305 on: March 02, 2015, 06:28:04 pm »

Are we seriously talking science in a game where radiation turn you into ghouls?

Radiation... and low doses of airborne FEV virus, I think.
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Urist McScoopbeard

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Re: Fallout: New Vegas
« Reply #1306 on: March 02, 2015, 06:51:27 pm »

Yes, this is a very unscientific game. Also, why are we arguing who the biggest assholes are? It's clearly Dave, from the Republic of Dave.
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GiglameshDespair

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Re: Fallout: New Vegas
« Reply #1307 on: March 02, 2015, 06:58:29 pm »

Man, screw Dave.
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TempAcc

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Re: Fallout: New Vegas
« Reply #1308 on: March 02, 2015, 07:00:31 pm »


Dave can go to hell, but we all know the fallout universe's most unrealistic thing are the followers of the apocalypse, IE mormons that are actualy useful and nice and not insane :v
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Zanzetkuken The Great

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Re: Fallout: New Vegas
« Reply #1309 on: March 02, 2015, 07:08:51 pm »

Dave can go to hell, but we all know the fallout universe's most unrealistic thing are the followers of the apocalypse, IE mormons that are actualy useful and nice and not insane :v

They might have been exactly like what you are saying they are similar to, but they encountered a guy who thinks they stole his lawn gnomes.
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Flying Dice

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Re: Fallout: New Vegas
« Reply #1310 on: March 02, 2015, 07:14:12 pm »

It's sort of silly to suggest that there's still background radiation levels all over the FO-verse U.S. sufficient to cause ongoing mutations or radiation sickness; even if they and the Chinese were using exceptionally dirty bombs it's been centuries since the Great War. Nuclear strikes a) tend to be air-bursts (less environmental contamination to begin with), b) have a substantial amount of the ionizing radiation contained by the bomb casing itself (we developed the neutron bomb by working with materials which have the opposite effect), and c) tend to have relatively short half-lives on the fallout, which is why Hiroshima and Nagasaki are habitable (while Chernobyl isn't).

Just accept that Fallout runs on laughable psuedoscience and chant the MST3K mantra while you play. And, even then, in-game a lot of the irradiated areas are places where nuclear waste was dumped.
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GiglameshDespair

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Re: Fallout: New Vegas
« Reply #1311 on: March 02, 2015, 07:29:54 pm »

It runs off 1950s  movie science, not actual science.
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dragonshardz

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Re: Fallout: New Vegas
« Reply #1312 on: March 02, 2015, 07:47:19 pm »

Are we seriously talking science in a game where radiation turn you into ghouls?

Actually, if I recall correctly people become ghouls by being exposed to both FEV (in any amount) and laughably deadly amounts of radiation at the same time.

TempAcc

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Re: Fallout: New Vegas
« Reply #1313 on: March 02, 2015, 08:04:45 pm »

Supposedly trace ammounts of FEV in the air may have affected tribals in the area and helped them become more resistant to radiation, but that may just be a fan theory. Thats what FEV was meant to do originally, anyway, sooooo.
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Majestic7

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Re: Fallout: New Vegas
« Reply #1314 on: March 03, 2015, 02:30:24 am »

Re: how the Legion treats women, you can actually explain that by their warlike nature and imperialistic plans. Turning women into nothing but birthing machines ensures higher rate of birth. It is a known phenomenon in the present world that the best way to control population explosion is to educate women. Most women don't want to pump out ten babies or more (consider child mortality here; if a third world woman has nine kids, the chances are she has given birth twelve times or more). If they have the means to make their own living and the knowledge to resist tradition, they won't do it. Strip them of their freedom through culture, tradition, religion or outright slavery and you remove that "problem". So yeah, while disgustingly immoral, I could see why the misogynistic slavery would be a thing.

I still wouldn't see the Legion killing kids though; better kidnap and indoctrinate them if young enough, enslave those who aren't. So yeah, that goes into cartoonish evil territory. Same with killing women when they could be used for breeding. 

Many atrocities, however, can be explained by powertripping. When you give a bunch of thugs (or brainwashed militants) unrestrained run of weaker people, bad things will happen. Like someone already commented, ISIS is a fine example of that - or stuff like the Japanese did in China.
« Last Edit: March 03, 2015, 02:32:02 am by Majestic7 »
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Bohandas

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Re: Fallout: New Vegas
« Reply #1315 on: March 03, 2015, 03:16:17 am »

Quote
Many atrocities, however, can be explained by powertripping. When you give a bunch of thugs (or brainwashed militants) unrestrained run of weaker people, bad things will happen. Like someone already commented, ISIS is a fine example of that - or stuff like the Japanese did in China.

Just because their evil is potentially realistic though doesn't make it any more ambiguous or less over the top.

It just shows that ISIS is over the top supervillain level evil too


Quote
Re: how the Legion treats women, you can actually explain that by their warlike nature and imperialistic plans. Turning women into nothing but birthing machines ensures higher rate of birth.


Moral considerations aside, the fact that this comtributes to the Legion's cause in any way is a perfect demonstration pf the Legion's intrinsic inferiority to Mr.House

Mr.House doesn't need any more people. Mr.House only needs one person, and the only thing he needs them for is to reboot his computer.
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Majestic7

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Re: Fallout: New Vegas
« Reply #1316 on: March 03, 2015, 03:23:59 am »

What good is House for humanity, though? He just wants to run the city as a simulacrum of the past, without giving anything to the future. At least you can argue the Legion to ensure the mankind's survival through forced repopulation and reconstruction. (I assume all those slaves they are talking about are actually used in stuff like farming and roadbuilding, not just dicking around.)
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Neonivek

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Re: Fallout: New Vegas
« Reply #1317 on: March 03, 2015, 03:32:11 am »

House is essentially allowing Las Vegas to do whatever it wants.

Under NCR and Legion the place would be converted into a military base displacing the residents.
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Bohandas

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Re: Fallout: New Vegas
« Reply #1318 on: March 03, 2015, 04:22:32 am »

What good is House for humanity, though? He just wants to run the city as a simulacrum of the past, without giving anything to the future. At least you can argue the Legion to ensure the mankind's survival through forced repopulation and reconstruction. (I assume all those slaves they are talking about are actually used in stuff like farming and roadbuilding, not just dicking around.)


Ultimately the House, the Legion, and the NCR are all trying to make simulacrums of the past, and of those three past eras Mr House's is the most recent, the most advanced, the most glorious, and the most civilized. He wants to pick up exactly where things left off, whereas the Legion wants to turn back the clock all the way to the ancient and barbaric past


EDIT:
And the NCR is somewhere between our time and the wild west
« Last Edit: March 03, 2015, 04:25:58 am by Bohandas »
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Neonivek

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Re: Fallout: New Vegas
« Reply #1319 on: March 03, 2015, 04:35:51 am »

Well the NCR are basically "What if the Texas Rangers tried to create their own country"

They aren't "Olden" at all... but are closer to what a state would look like if your police force took over.

The odd thing is that NCR is the "For the many" while House is "For the few"

Since if NCR wins it is the push they need to capture the region and THEN they can get rid of those bandits... but the people of Las Vegas will lose their culture, homes, and possibly lives.

If House Wins then the people of Las Vegas can be happy and continue living free of bandits.

If Legion wins... Well they will probably die of dysentery... or more realistic... Canada will take them out... so then Canada will take over the USA...

Hmmm... Suddenly Legion winning doesn't seem so bad.
« Last Edit: March 03, 2015, 04:51:03 am by Neonivek »
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