What's your OS?
windows XP
AND IT STILL KEPTIDH CRASHING!!!
I need more info to help you on that. Are you getting an error message? Do you have the .NET framework 3.5 installed? On XP you might not have that, but you can get it through Windows Update.
I've been generating a lot of worlds recently, trying very hard to get volcanoes on somewhat flat terrain, but I keep getting these hugely steep slopes (but no cliffs). What would you advise for the elevation/volcanism map to get flat terrain?
At some version of DF, the vast majority of the volcanos tend to push up a small mountain. I have seen flat volcanos, but usually it causes an altitude spike in various degrees. Sometimes extending out a tile or two.
(or temp map - poke poke ceph)...(or temps - AHEM) ... Temperature Maps (ahem)
Heheh, I can't remember if you were involved in the previous discussion on this thread regarding temp maps, but the main reason I didn't sink my precious free time into that is because you can't control, nor turn off, the poles. The control you get from a custom temp map is almost non-existent, and this is an area that can cause problems with the game, with people melting and stuff. My thinking is that it would cause more problems than it solves.
If you can get Toady to include a world gen option to turn off the temperature gradient so I can experiment without interference, I will definately do some stuff with a temperature map. It would definately be cool to make it a function of altitude or perhaps a polar map with the north pole in the center. Even a designated 'melting zone' might be fun for some mods as long as its predictable and controllable.