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Author Topic: PerfectWorldDF world creator utility v.1.9  (Read 448618 times)

cephalo

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Re: PerfectWorldDF world creator utility
« Reply #150 on: June 17, 2010, 09:47:49 am »

I did in fact have large fonts on. I tried turning them off and using the program again. No go.

The problems appear to be such:

The size of the window does not alter when I change the size of the window. Which is to say, though there is nothing I can do to get the bottom of the window on the screen, except by using the maximize button, which doesn't help, I can use the side of the window to resize it. It is clear when I do so that the text/spacing/appearance of the program does -not- alter to fit the resize. It is also apparent that there are no scrollbars.

Try this: with your window in non-maximized state, right-click on the title bar and select 'Move' from the menu. Then use your arrow keys to move the window up and left until you can grab the corner. I'm hoping that by resizing from the corner that some scrollbars will appear. This is a strange, annoying problem. Sorry about that!

I wonder what condition is different on your computer. I tried changing my resolution to 800x600, which is too small to fit the window, but as soon I open the app I get scrollbars.
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PerfectWorldDF World creator utility for Dwarf Fortress.

My latest forts:
Praisegems - Snarlingtool - Walledwar

lastofthelight

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Re: PerfectWorldDF world creator utility
« Reply #151 on: June 17, 2010, 01:39:04 pm »

Unfortunately, the window is tied to the little four-dimensional arrow thing that appears, which regardless of the position of my mouse, is always in the top center of the window. Moving the window anywhere that the mouse doesn't fit (i.e. beyond the top of the desktop) is simply not possible, even with the arrow keys it will just bounce back.


Also, I have no idea what the difference is, sadly.
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ClaidheamhMor16

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Re: PerfectWorldDF world creator utility
« Reply #152 on: June 17, 2010, 02:33:22 pm »

I modified the cave numbers to 10 and 10.
The civ number is 20.
I'll try exporting it and creating my world again.

Slow down while forming lakes.
Frozen and rejected one.
Again slow down with lakes.
Again frozen then crash.
*facedesks*
« Last Edit: June 17, 2010, 02:38:32 pm by ClaidheamhMor16 »
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cephalo

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Re: PerfectWorldDF world creator utility
« Reply #153 on: June 17, 2010, 03:41:33 pm »

Unfortunately, the window is tied to the little four-dimensional arrow thing that appears, which regardless of the position of my mouse, is always in the top center of the window. Moving the window anywhere that the mouse doesn't fit (i.e. beyond the top of the desktop) is simply not possible, even with the arrow keys it will just bounce back.


Also, I have no idea what the difference is, sadly.
Try the same thing but with the 'Size' menu option. That should shrink the window so you can expose the bottom.

I modified the cave numbers to 10 and 10.
The civ number is 20.
I'll try exporting it and creating my world again.

Slow down while forming lakes.
Frozen and rejected one.
Again slow down with lakes.
Again frozen then crash.
*facedesks*
Are you logging the world gen rejects? What does the log say?
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PerfectWorldDF World creator utility for Dwarf Fortress.

My latest forts:
Praisegems - Snarlingtool - Walledwar

ClaidheamhMor16

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Re: PerfectWorldDF world creator utility
« Reply #154 on: June 17, 2010, 03:45:50 pm »

Unfortunately, the window is tied to the little four-dimensional arrow thing that appears, which regardless of the position of my mouse, is always in the top center of the window. Moving the window anywhere that the mouse doesn't fit (i.e. beyond the top of the desktop) is simply not possible, even with the arrow keys it will just bounce back.


Also, I have no idea what the difference is, sadly.
Try the same thing but with the 'Size' menu option. That should shrink the window so you can expose the bottom.

I modified the cave numbers to 10 and 10.
The civ number is 20.
I'll try exporting it and creating my world again.

Slow down while forming lakes.
Frozen and rejected one.
Again slow down with lakes.
Again frozen then crash.
*facedesks*
Are you logging the world gen rejects? What does the log say?


No and I gave up. I'm obviously to stupid your tool.
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cephalo

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Re: PerfectWorldDF world creator utility
« Reply #155 on: June 17, 2010, 04:07:37 pm »

No and I gave up. I'm obviously to stupid your tool.

Nah, don't give up. If there's something unclear in the instructions, I'd like to know so I can improve stuff.

"No such thing as bad student. Only bad teacher."
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PerfectWorldDF World creator utility for Dwarf Fortress.

My latest forts:
Praisegems - Snarlingtool - Walledwar

ClaidheamhMor16

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Re: PerfectWorldDF world creator utility
« Reply #156 on: June 17, 2010, 04:22:41 pm »

It worked. Thankyou Cephalo.
My fav volcano is located in a massive freezing glacier mixed with a jungle of angry giant leopards.
This will be a fun fortress.

And we embarked on the point of the volcano right on the edge of the lava shaft.
 :o

And there's gold EVERYWHERE.
« Last Edit: June 17, 2010, 04:48:20 pm by ClaidheamhMor16 »
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lastofthelight

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Re: PerfectWorldDF world creator utility
« Reply #157 on: June 17, 2010, 06:14:41 pm »

Got it to work. It was a -windows- bug!!!!


This is how you get the bug:

Change your resolution to 800x600. Reset the computer. No, you don't -have- to, according to windows, but do it anyways.

Try the program. It (should, if my hypothesis is correct) no longer work. Change your windows resolution back to some absurdly high amount. In windows, your resolution is now clearly high again...but -not- in your program!

Reset the computer.

When you try the program again, it should match the windows resolution.
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cephalo

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Re: PerfectWorldDF world creator utility
« Reply #158 on: June 17, 2010, 07:45:05 pm »

Got it to work. It was a -windows- bug!!!!


This is how you get the bug:

Change your resolution to 800x600. Reset the computer. No, you don't -have- to, according to windows, but do it anyways.

Try the program. It (should, if my hypothesis is correct) no longer work. Change your windows resolution back to some absurdly high amount. In windows, your resolution is now clearly high again...but -not- in your program!

Reset the computer.

When you try the program again, it should match the windows resolution.

I'm not sure I understand... but it's not my fault yay!

So, a while back you changed your resolution back and forth without restarting, and then later, when you tried PW it was messed up by something you did long before, correct?

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PerfectWorldDF World creator utility for Dwarf Fortress.

My latest forts:
Praisegems - Snarlingtool - Walledwar

Rafal99

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Re: PerfectWorldDF world creator utility
« Reply #159 on: June 17, 2010, 10:03:43 pm »

Posting so I won't forgot to try this later. Looks like an awesome utility.
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Snook

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Re: PerfectWorldDF world creator utility
« Reply #160 on: June 17, 2010, 11:43:21 pm »

Question: can I use this to make a 10-20z cliff/canyon?
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cephalo

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Re: PerfectWorldDF world creator utility
« Reply #161 on: June 18, 2010, 08:22:35 am »

Question: can I use this to make a 10-20z cliff/canyon?

Not directly. That sort of thing is decided on the sub-map level. However, river lengths tend to stay on their lowest z level for the duration of their course. So if you have a river that starts at high altitude and ends at a much lower altitude, it will carve a big canyon in the higher altitudes.
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PerfectWorldDF World creator utility for Dwarf Fortress.

My latest forts:
Praisegems - Snarlingtool - Walledwar

Torham

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Re: PerfectWorldDF world creator utility
« Reply #162 on: June 20, 2010, 01:12:31 pm »

This is what I call PURE awesomeness. It is all and much more than I ever wanted out of map customization. Works without any hiccups, the UI is intuitive and easy to follow/learn. Thank you very much good sir, you have made my day (or month). 8)
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lastofthelight

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Re: PerfectWorldDF world creator utility
« Reply #163 on: June 20, 2010, 03:52:12 pm »

Yes, Cephalo, that is what happened.
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rynait

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Re: PerfectWorldDF world creator utility
« Reply #164 on: June 21, 2010, 02:23:04 am »

Hello,

not know if anyone got this problem.  I generated new map using the PW utility for .06  (and run ... play having fun.)

Later i upgraded to .08 and ran new PW instance (using same world_gen that was created by PW), and it pop up error
saying no room for dwarf civilization, need good zones, gave with bunches of options.

Anyone run into this kind of problem with PW created world_gen?

R
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