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Author Topic: PerfectWorldDF world creator utility v.1.9  (Read 448757 times)

smariot

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Re: PerfectWorldDF world creator utility
« Reply #285 on: September 18, 2010, 04:03:05 am »

I just wanted to say that PerfectWorldDF does work in Linux using Mono, with the minor annoyance that the name of the save directory has a backslash in it, which gets treated as part of the filename, rather than a directory separator.

I.e., you end up with files named

  • save\PWDF.pwconfig
  • save\worldgen.pwset
  • save\worldgen.txt

inside the working directory.
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Likes schrödinbugs for their reality destroying implications.

Shrugging Khan

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Re: PerfectWorldDF world creator utility
« Reply #286 on: September 18, 2010, 12:48:29 pm »

I cannot create volcanoes. Not a single one. Not using my old world_gen from 31.12, not by making a new one altogether. Running 31.13 right now, if that can be blamed.

Edit: Nvmd. After a few days of trying, I apparently got some.
« Last Edit: September 19, 2010, 05:24:15 pm by Shrugging Khan »
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Kregoth

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Re: PerfectWorldDF world creator utility
« Reply #287 on: September 19, 2010, 06:42:38 pm »

Hmm we got Africa and North Americas what about earth it's self.

Spoiler (click to show/hide)

This is a 256x129 map of earth. Here is the world gen file Earth.txt I didn't spend to much time on this so feel free to mess about with the world gen info.

and here is the height map I found from deviant art

Spoiler (click to show/hide)
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Shrugging Khan

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Re: PerfectWorldDF world creator utility
« Reply #288 on: September 19, 2010, 07:15:32 pm »

Problem with this is the unrealistic equator. I mean, a world with two poles? Where do you live?
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I'm actually quite nice IRL, but you people have to pay the price for that.

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PTTG??

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Re: PerfectWorldDF world creator utility
« Reply #289 on: September 20, 2010, 03:48:48 pm »

It'd be so confusing, too. It'd be like "BRB, going to the pole" and everybody'd be "which one dude?!".
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Shrugging Khan

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Re: PerfectWorldDF world creator utility
« Reply #290 on: September 20, 2010, 04:15:05 pm »

Normally, you can at least say "Off to the hot edge" or "Going to the glaciers", but over there...fukken Hell. How do you even navigate that kind of thing?
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Not a troll, not some basement-dwelling neckbeard, but indeed a hateful, rude little person. On the internet.
I'm actually quite nice IRL, but you people have to pay the price for that.

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Itnetlolor

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Re: PerfectWorldDF world creator utility
« Reply #291 on: September 21, 2010, 07:12:04 pm »

I gotta try tinkering with this. It's compatible with both 40d and the latest versions (31.xx), right?

I don't really have much to contribute myself as of yet, but I am curious if anyone has attempted building Arrakis yet? I know a Dune mod is WIP (still alive, I assume); but I wonder if anyone attempted it with a Vanilla version, or made a Fallout crossover of it.

Aramco

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Re: PerfectWorldDF world creator utility
« Reply #292 on: September 27, 2010, 06:13:39 pm »

It'd be so confusing, too. It'd be like "BRB, going to the pole" and everybody'd be "which one dude?!".

...

They would do that because we do have two poles.

Unless you are being sarcastic. I am bad at picking up on that sometimes.
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Jon-Ace

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Re: PerfectWorldDF world creator utility
« Reply #293 on: October 03, 2010, 10:39:53 pm »

So... no problems with this and .15?
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adouglas

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Re: PerfectWorldDF world creator utility
« Reply #294 on: October 04, 2010, 08:32:02 am »

It sort of works.  Main issue is that it doesnt include the setting added in .14 to limit the sprawl.  Hopefully cephalo can update it.
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Turambar

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Re: PerfectWorldDF world creator utility
« Reply #295 on: October 04, 2010, 08:58:28 am »

The appalachians don't even show up as hills  :(
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cephalo

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Re: PerfectWorldDF world creator utility
« Reply #296 on: October 04, 2010, 11:18:44 am »

It sort of works.  Main issue is that it doesnt include the setting added in .14 to limit the sprawl.  Hopefully cephalo can update it.

Uh-oh a file change. I'll see if I can update it this week.
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PerfectWorldDF World creator utility for Dwarf Fortress.

My latest forts:
Praisegems - Snarlingtool - Walledwar

Jon-Ace

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Re: PerfectWorldDF world creator utility
« Reply #297 on: October 04, 2010, 11:24:59 am »

It sort of works.  Main issue is that it doesnt include the setting added in .14 to limit the sprawl.  Hopefully cephalo can update it.

Uh-oh a file change. I'll see if I can update it this week.

Yay!  :D
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cephalo

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Re: PerfectWorldDF world creator utility
« Reply #298 on: October 05, 2010, 08:13:06 am »

It sort of works.  Main issue is that it doesnt include the setting added in .14 to limit the sprawl.  Hopefully cephalo can update it.

I think I have found all the file changes, but I would like to verify with others which tags from the world_gen.txt are new. I prefer to do one update than two. :)
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PerfectWorldDF World creator utility for Dwarf Fortress.

My latest forts:
Praisegems - Snarlingtool - Walledwar

Jon-Ace

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Re: PerfectWorldDF world creator utility
« Reply #299 on: October 05, 2010, 12:09:22 pm »

It sort of works.  Main issue is that it doesnt include the setting added in .14 to limit the sprawl.  Hopefully cephalo can update it.

I think I have found all the file changes, but I would like to verify with others which tags from the world_gen.txt are new. I prefer to do one update than two. :)

Just compared my .31.16 worldgen to a fresh .31.14 worldgen.

No differences.
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