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Author Topic: Dethy Deluxe Mafia: Night 1 probs doesn't need a replacement  (Read 20153 times)

Criptfeind

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Re: Dethy Deluxe Mafia: Day 1
« Reply #90 on: July 26, 2010, 02:59:16 pm »

I got Mr. P as Town.

Got him as Scum.

It appears that you have a 2/3 chance of being scum then.

How do you figure?

There are 2 town roles that would give him that. There are 4 scum roles where he may lie about that.
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Toaster

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Re: Dethy Deluxe Mafia: Day 1
« Reply #91 on: July 26, 2010, 03:05:26 pm »

True, unless you're naive, Double AA is sane, and Person is scum.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
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Criptfeind

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Re: Dethy Deluxe Mafia: Day 1
« Reply #92 on: July 26, 2010, 03:17:48 pm »

Okay. Well.

I have no freeken clue. I guess the only thing I do know is that I am not insane. Sigh. I think I will wait for more people to post before I start trying to find out probabilities.
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Diablous

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Re: Dethy Deluxe Mafia: Day 1
« Reply #93 on: July 26, 2010, 03:24:45 pm »

And if Insane is multiplying result by -1, and neutral is 0...?

So, an insane cop gets neutral result from a third party? Interesting.

There's no town role that causes a townie to come up third party. So, going by that, either Org is a third party, or Mr. P's lieing.


Okay. Well.

I have no freeken clue. I guess the only thing I do know is that I am not insane. Sigh. I think I will wait for more people to post before I start trying to find out probabilities.

How do you know you are not insane? You got a town result from Mr. Person. That just tells you that you are not paranoid.
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Quote from: Solifuge
A catgirl, whom oft it would please
To dine on a pizza, with cheese,
Thought it was quite fine
To be partly feline,
Excepting the hairballs and fleas.

Criptfeind

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Re: Dethy Deluxe Mafia: Day 1
« Reply #94 on: July 26, 2010, 03:29:28 pm »

How do you know you are not insane? You got a town result from Mr. Person. That just tells you that you are not paranoid.

Sorta the point of the thing you just quoted.
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abculatter_2

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Re: Dethy Deluxe Mafia: Day 1
« Reply #95 on: July 26, 2010, 05:09:42 pm »

I only barely understand the sanities, though that mathematical approach to them Redwarrior mentioned sounds intriguing. I'll see if i can figure it out before one of you posts an explanation.

EDIT: Seems I'll have to wait for that explanation...

Also, what the fuck does the hippy do besides hug trees and smoke pot?
« Last Edit: July 26, 2010, 05:12:30 pm by abculatter_2 »
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Don't think of it as being besieged by thralls/husks, think of it as having your own personal moat of life hating mutilated menaces

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Double A

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Re: Dethy Deluxe Mafia: Day 1
« Reply #96 on: July 26, 2010, 05:45:15 pm »

There's only one way to know if Mr P is scum or not, but it's not very pretty.

I only barely understand the sanities, though that mathematical approach to them Redwarrior mentioned sounds intriguing. I'll see if i can figure it out before one of you posts an explanation.

EDIT: Seems I'll have to wait for that explanation...

Also, what the fuck does the hippy do besides hug trees and smoke pot?

Trade rope reed.
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Please, take a moment of silence for all the venerable old threads rendered unintelligible by the Great Photobucket Dickification of 2017. So much was lost.

Diablous

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Re: Dethy Deluxe Mafia: Day 1
« Reply #97 on: July 26, 2010, 05:50:09 pm »

I only barely understand the sanities, though that mathematical approach to them Redwarrior mentioned sounds intriguing. I'll see if i can figure it out before one of you posts an explanation.

EDIT: Seems I'll have to wait for that explanation...

Also, what the fuck does the hippy do besides hug trees and smoke pot?

3 things.

1. Editing posts is not allowed in Mafia.
 
2. The hippy causes all cops who investigate him to be stoned. He wins when all cops are stoned.
 
3. The sanities are kinda simple. Sane cops find out what the alignment of the person they inspect is. Insane cops find out the opposite alignment. Naive cops always get town results, no matter what the actual alignment is. Paranoid cops always get scum results, no matter what the alignment. Half sane switches between sane and insane.
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Quote from: Solifuge
A catgirl, whom oft it would please
To dine on a pizza, with cheese,
Thought it was quite fine
To be partly feline,
Excepting the hairballs and fleas.

Criptfeind

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Re: Dethy Deluxe Mafia: Day 1
« Reply #98 on: July 26, 2010, 06:13:49 pm »

There's only one way to know if Mr P is scum or not, but it's not very pretty.

Not quite true, at this point it may be better to lynch Org and find out the sanities of thous that investigated him. But we cant know until more people post what they got. I don't think everyone has posted yet, have they?
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Diablous

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Re: Dethy Deluxe Mafia: Day 1
« Reply #99 on: July 26, 2010, 06:26:32 pm »

Everyone has posted.

Since none of the sanities would cause a townie to get a neutral result from another townie, I'm doubting that Mr. Person lied. Strikes me as too risky. People would know that he lied if Org is killed and turns up townie. So, I will cast the first vote and vote Org. I think he is third party, and his death will help me, Mr. Person, and abculatter_2 figure out our sanities.
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Quote from: Solifuge
A catgirl, whom oft it would please
To dine on a pizza, with cheese,
Thought it was quite fine
To be partly feline,
Excepting the hairballs and fleas.

Double A

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Re: Dethy Deluxe Mafia: Day 1
« Reply #100 on: July 26, 2010, 06:27:03 pm »

I only barely understand the sanities, though that mathematical approach to them Redwarrior mentioned sounds intriguing. I'll see if i can figure it out before one of you posts an explanation.

EDIT: Seems I'll have to wait for that explanation...

Also, what the fuck does the hippy do besides hug trees and smoke pot?

3 things.

1. Editing posts is not allowed in Mafia.
 
2. The hippy causes all cops who investigate him to be stoned. He wins when all cops are stoned.
 
3. The sanities are kinda simple. Sane cops find out what the alignment of the person they inspect is. Insane cops find out the opposite alignment. Naive cops always get town results, no matter what the actual alignment is. Paranoid cops always get scum results, no matter what the alignment. Half sane switches between sane and insane.

Half-sane doesn't sound very fair.
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Lonewolf I

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Re: Dethy Deluxe Mafia: Day 1
« Reply #101 on: July 26, 2010, 06:36:35 pm »

Everyone has posted.  Here are the claims.

Criptfiend -> Mr. Person (Town)
Mr.Person -> Org (Neutral)
Jokerman-EXE -> Double A (Scum)
Toaster -> Jokerman-EXE (Scum)
Lonewolf I -> Diablous (Scum)
Org -> Diablous (Town)
Double A -> Mr. Person (Scum)
Diablous -> Org (Scum)
Bandages -> Mr. Person (Town)
abculatter_2 -> Org (Town)

The only one out of the ordinary is Mr. Person's claim that Org is neutral.  I say we pick two people other than Mr. Person, Diablous, and abculatter_2 to investigate Org tonight.  One who got a town result, and another who got a scum result.  The rest investigate as they please.  I will be very interested in hearing Mr. Person's results tomorrow.  As for lynching Org, I don't think this situation is extreme enough to merit that course of action.  A plot by scum to claim those they want lynched as neutral seems too easy to me.  We should stick with the tradition of nolynching until harder evidence presents itself.
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abculatter_2

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Re: Dethy Deluxe Mafia: Day 1
« Reply #102 on: July 26, 2010, 08:31:36 pm »

1. Editing posts is not allowed in Mafia.
 
2. The hippy causes all cops who investigate him to be stoned. He wins when all cops are stoned.
 
3. The sanities are kinda simple. Sane cops find out what the alignment of the person they inspect is. Insane cops find out the opposite alignment. Naive cops always get town results, no matter what the actual alignment is. Paranoid cops always get scum results, no matter what the alignment. Half sane switches between sane and insane.

1. Woops, forgot about that

2. Holy shit that's awesome

3. Ah, okay.


Also, I too vote for nolynch.
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Don't think of it as being besieged by thralls/husks, think of it as having your own personal moat of life hating mutilated menaces

Now wall yourself in quickly

Diablous

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Re: Dethy Deluxe Mafia: Day 1
« Reply #103 on: July 26, 2010, 08:39:30 pm »

A plot by scum to claim those they want lynched as neutral seems too easy to me.

I doubt that's happening. No sanity causes you to think that a townie is neutral. So, if we lynch someone that is stated to be neutral, and he flips town, we know that the person who claimed the guy to be neutral must be lieing.
 
 
I guess we should get some more info before we kill someone. Unvote. No lynch.
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Quote from: Solifuge
A catgirl, whom oft it would please
To dine on a pizza, with cheese,
Thought it was quite fine
To be partly feline,
Excepting the hairballs and fleas.

Criptfeind

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Re: Dethy Deluxe Mafia: Day 1
« Reply #104 on: July 26, 2010, 08:40:50 pm »

Up to three people are going to die a night. I am not sure if we can waste a town controlled lynch or trust the scum to kill the people that need to die for the most information to come up.
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