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Author Topic: Tom's dungeon crawl.(TM) Turn 26:MASSIVE DAMAGE!  (Read 32214 times)

kilakan

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Re: Tom's dungeon crawl.(TM) Turn 5 : More boring not-action.
« Reply #90 on: May 20, 2010, 02:47:00 pm »

probably, but i can't carry everything... that and I did make some jerky the first time so ha!
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Nom nom nom

Askot Bokbondeler

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Re: Tom's dungeon crawl.(TM) Turn 5 : More boring not-action.
« Reply #91 on: May 20, 2010, 03:41:33 pm »

yes, and you're ruining the jerky now :P

we head southwards to the necromancer's bog, we stop to pick up kilakan.

people, i'll take the night to be with my gf so, i'm leaving now. if we get in a fight somebody take control of my character please. he's awesome, so there should be no problem.

also, Saret would say to the frogman necromancer
"we were sent here by the frogman village to put an end to your life, my batrachian friend, but we will spare you if you leave now and leave all your valuables behind."

Spartan 117

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Re: Tom's dungeon crawl.(TM) Turn 5 : More boring not-action.
« Reply #92 on: May 20, 2010, 04:01:31 pm »

And Serolius would cast magic missile right as Saret finished speaking.
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Well, you know how if you take your thumb and forefinger and hold them up to your eye, you can make it look like you're squishing someone's head? It's like that, only for real.
"Sometimes being a dwarf has it's advantages, KNEE-CAPPING TIME!"

Ochita

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Re: Tom's dungeon crawl.(TM) Turn 5 : More boring not-action.
« Reply #93 on: May 20, 2010, 04:07:46 pm »

I'd join in with you with a extra magic missile or two
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

Askot Bokbondeler

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Re: Tom's dungeon crawl.(TM) Turn 5 : More boring not-action.
« Reply #94 on: May 20, 2010, 07:17:24 pm »

what? i got back and you haven't moved from the place i left you?

Toaster

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Re: Tom's dungeon crawl.(TM) Turn 5 : More boring not-action.
« Reply #95 on: May 20, 2010, 08:51:03 pm »

I'll shop when I have monies.

Go with the group to kill the bad guy.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

tomas1297

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Re: Tom's dungeon crawl.(TM) Turn 5 : More boring not-action.
« Reply #96 on: May 21, 2010, 07:14:52 am »

Kilakan:"gather some nearby wood, make a fire, then cook the last of the deephound meat, mixed with the healing nuts, and take the deep nuts.  Then head to the group."
There is no such thing as "the last of the deephound meat".It was burned and tossed away.You can't cook the healing herbs.They're meant to be used in a potion or healing by a medic.Therefore no cooking happens.Also the wine in your flask doesn't take up additional inventory space so I re-arranged your inventory.
_______
 Your group leaves south to find the necromancer.You enter the bog and see the necromancers hut...

TURN 6

Warning:You are close to a boss battle.If you want to do something before the fight starts,now is your last chance.
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There was a time when cocksuits would have offended me. It's kind of bad that the time has passed.

Toaster

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Re: Tom's dungeon crawl.(TM) Turn 6 : Preparations (maybe)
« Reply #97 on: May 21, 2010, 09:12:37 am »

I ask kilakan for the healing herbs.  I know how to use them best.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Ochita

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Re: Tom's dungeon crawl.(TM) Turn 6 : Preparations (maybe)
« Reply #98 on: May 21, 2010, 09:59:06 am »

shield myself. Guys I dont think we should summon zombies, you know just in case he can take control of them. anyway Ill distract him ok so then you can sneak up on him
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

Spartan 117

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Re: Tom's dungeon crawl.(TM) Turn 6 : Preparations (maybe)
« Reply #99 on: May 21, 2010, 10:16:49 am »

I pick up a rock and hide it in my sleeve.
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Well, you know how if you take your thumb and forefinger and hold them up to your eye, you can make it look like you're squishing someone's head? It's like that, only for real.
"Sometimes being a dwarf has it's advantages, KNEE-CAPPING TIME!"

Askot Bokbondeler

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Re: Tom's dungeon crawl.(TM) Turn 6 : Preparations (maybe)
« Reply #100 on: May 21, 2010, 10:35:04 am »

shield myself. Guys I dont think we should summon zombies, you know just in case he can take control of them. anyway Ill distract him ok so then you can sneak up on him

roger that

i make some acrobatic stunts and strike a dramatic pose

Ochita

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Re: Tom's dungeon crawl.(TM) Turn 6 : Preparations (maybe)
« Reply #101 on: May 21, 2010, 04:19:20 pm »

Kilakan we need your actions
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

kilakan

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Re: Tom's dungeon crawl.(TM) Turn 6 : Preparations (maybe)
« Reply #102 on: May 21, 2010, 08:11:30 pm »

Give herbs to toaster, then raise my shield, and follow beside askot
I got your back askot, let's do this!
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Askot Bokbondeler

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Re: Tom's dungeon crawl.(TM) Turn 6 : Preparations (maybe)
« Reply #103 on: May 21, 2010, 08:31:31 pm »

where doing it man where MAKING THIS HAPPEN!!

tomas1297

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Re: Tom's dungeon crawl.(TM) Turn 6 : Preparations (maybe)
« Reply #104 on: May 22, 2010, 02:18:02 am »

(4) Systar manages to use his healing herbs to cure the infections yadda yadda.
________
 As you enter the hut in an overly dramatic way,you see the necromancer studying some books."Ah,the spirits told me you would come..."
 The necromancer faces you and prepares for the fight.

Turn 7

 What do you do?
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There was a time when cocksuits would have offended me. It's kind of bad that the time has passed.
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